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Junkyard Simulator News

🧰 Hotfix – Vehicle Odometer Fix 🧰

[p]Dear Junkers! ✨[/p][p]Quick update on a bug discovered by one of our fans 💛[/p][p]⚙️ Vehicle UI & Driving[/p]
  • [p]Fixed an issue where the odometer on the Old Pickup was not updating and remained at 0 km/h while driving.[/p]
  • [p]The speedometer now correctly displays vehicle speed during normal gameplay.[/p]
[hr][/hr][p][/p][p]Thank you VelocitEX for reporting this issue — your feedback helps improve the game!🚗💛[/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️[/p][p][/p]

🧰Hotfix – Gameplay Polish, Quest Clarity & Tutorial Fixes!🧰

[p]Dear Junkers! ✨[/p][p]Welcome to the New Year 2026! Many of you asked for these fixes — and for you, dear Junkers… we always try to go the extra mile. ❤️
That’s why the hotfix is already live.[/p][p]Thank you for being with us, for your patience, feedback, and constant support. Even right at the end of the year, we’re still polishing the game and responding to your reports.[/p][p]We wish you a great start to the New Year and plenty of energy for everything ahead — both in real life and in the Junkyard!
And now… it’s update time 🚀[/p][p][/p][p][/p][p][/p][hr][/hr][h3]Full Hotfix Details[/h3][h3]⚙️ Hangar Vehicle Sale Freeze Fix[/h3]
  • [p]Fixed a critical issue where the game could become stuck on the “Do you want to sell this vehicle?” confirmation screen when selling a car from the Hangar in Story Mode.[/p]
  • [p]Resolved a bug where the Yes / No selection UI would stop responding, leaving the confirmation window permanently visible while the player could still move the camera or character.[/p]
  • [p]This issue occurred consistently on some devices (including Lenovo Legion Go S) and required restarting the game — it has now been fully addressed.[/p]
  • [p]Improved input handling and UI state cleanup to ensure the confirmation dialog always properly closes after a selection or timeout.[/p]
[p][/p][h3]⚙️ Gameplay & Machines[/h3]
  • [p]Added smooth acceleration to the Crusher while moving the machine. When holding a movement direction, the Crusher now gradually accelerates up to a defined speed, and smoothly slows down after releasing the input.[/p]
[p]🗺️ Fast Travel & World Interaction[/p]
  • [p]Fixed an issue where the Fast Travel Board could lose the interaction widget (Press E), even though the player was standing within the valid activation area.[/p]
[p][/p][p]📜 Quest Fixes & Clarity[/p]
  • [p]Updated the in-world quest description for Quest 4 related to renovating 2 items.
    The misleading text “Renovated items” has been replaced with the correct instruction “Renovate items”.[/p]
  • [p]Fixed the objective location marker for the renovate 2 items quest.
    Previously, the marker incorrectly pointed to a storage container instead of the renovation workstation where the items were actually located.[/p]
[p]📘 Tutorial Improvements[/p]
  • [p]Unified the wording of “Tow Truck” in the wreck-loading tutorial so all languages now use the same, consistent term already used throughout the game.[/p]
  • [p]Fixed a missing space between the \[LMB] key hint and the following sentence on page 3 of the vehicle tutorial, improving readability.[/p]
[p][/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p]

🧰 Hotfix – Quest Safeguards, Tutorial Flow Improvements & Gameplay Fixes! 🧰

[p]Dear Junkers! 🎄✨[/p][p]We know we already shared holiday wishes with you last week — but hey, it’s Christmas and New Year time, so why not wish you all the best once again! 😊
Thank you for being with us, for your patience, feedback, and constant support. As we move toward the New Year, we’re still polishing the game and delivering hotfixes based directly on your reports.[/p][p]Wishing you calm holidays, a great start to the New Year, and plenty of energy for everything ahead — both in real life and in Junkyard!
Now, let’s get to the update. 🚀[/p][p][/p][p][/p][p][/p][hr][/hr][h3]Full Hotfix Details[/h3][h3]⚙️ Quest Safeguards, Tutorial Improvements & Stability Fixes[/h3]
  • [p]Reworked Parcel Quest safeguards. If the player completed Parcel-related actions earlier than required by the quest, the Parcel Quest will no longer break or be skipped. Quest progress is now validated against the actual Parcel state (e.g. Parcel already purchased → Parcel purchase step completed).[/p]
  • [p]Secured Parcel purchasing in Story Mode. Players can no longer buy the Parcel before the appropriate quest step becomes active.[/p]
  • [p]Fixed a potential game block when entering a vehicle while opening the Backpack at the same time \.[/p]
[p][/p][p][/p][h3]📘 Tutorial Improvements & Guidance[/h3]
  • [p]Fixed the sentence order in the tutorial explaining resource acquisition for the Stationary Crusher.[/p]
  • [p]Added guidance arrows for the Current Quest Objective tutorial.[/p]
  • [p]Added a new page to the Current Quest Objective tutorial, reminding players about the minimap, 3D markers, compass, and quest icon on the Large Map.[/p][p][/p]
[p][/p]
  • [p]Fixed an issue where paintable walls could appear on the Parcel without textures.[/p]
  • [p]Improved hint visibility when using the Parcel Computer:[/p]
    • [p]Tab hint now animates to an orange color.[/p]
    • [p]Arrow hint now animates to an orange color.[/p]
  • [p]Added a tutorial for picking up items during the trash-cleaning quest.[/p]
  • [p]Fixed an excessively large trigger range for hammer-destroyed item tutorials, which could block other expected tutorials from appearing.[/p]
[p][/p][p][/p]
  • [p]Added a new tutorial for Fast Travel Boards.[/p]
  • [p]Added a new tutorial for the Upgrade Station.[/p]
  • [p]Added a new tutorial explaining the Backpack mechanics.[/p]
[p][/p][p] [/p]
  • [p]Added a tutorial prompt when standing near the Bluecar vehicle found in the world.[/p]
  • [p]Fixed a typo in a new tutorial:
    “Two-Post Lift” → “Two-Column Lift” to avoid confusion with other machines.[/p]
  • [p]Improved the Upgrade Station tutorial so that, during the Tow Truck upgrade quest, the tutorial is visible from a greater distance rather than only at very close range.[/p]
  • [p]Unified the Tow Truck naming in the new tutorial to match existing language consistency.[/p]
  • [p]Added a tutorial for quests requiring selling resources on the market using the tablet. Pressing \[T] now explains the selling process in more detail.[/p]
  • [p]Added a proper tutorial after pressing \[T] during the Cart Reset quest, fixing player progression issues caused by misunderstanding the mechanic.[/p]
  • [p]Added a tutorial after pressing \[T] while standing near a wreck intended for Tow Truck transport, explaining both wreck mechanics and Tow Truck usage.[/p]
[p][/p][p]We’re getting a ton of feedback from you — thank you so much for that![/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][p][/p][hr][/hr][p]Please support ːsteamthumbsupː 🙂 [/p][p][/p]

🧰 Hotfix – Quest Progression, Tutorial Improvements & New Gameplay Guides! 🧰

[p]Dear Junkers! 🎄[/p][p]On the occasion of Junkyard Christmas and the upcoming New Year, I want to thank you from the bottom of my heart for being with me and with the game for so many years — through every update, every fix, and every new stage of development. Your support, patience, and involvement truly mean the world to me.[/p][p]Thanks to you, Junkyard is still alive, growing, and gaining more and more character. Over this time, you’ve become more than just players to me — you’re a community that’s very close to my heart and one that motivates me every single day to keep going.[/p][p]I also want you to know that even now — during the holiday season — I’m still working on the game, adding fixes and releasing hotfixes based on your reports. Thank you with all my heart for every report, every suggestion, and every piece of advice. It’s you who help make the game better and better. 🙏[/p][p]I wish you peaceful, joyful, and warm holidays, full of rest, smiles, and good moments — both in front of the screen and away from it. 🎁
May the New Year bring you lots of health, happiness, fulfilled dreams, and plenty of positive energy. And from the Junkyard side — I promise there’s still a lot ahead: more updates, new content, and many surprises! 🚀[/p][p]Thank you for being here. Without you, this game wouldn’t make sense.
Merry Christmas and a Happy New Year! 💛[/p][p][/p][p][/p][p][/p][hr][/hr][h3]Full Hotfix Details[/h3][h3]⚙️ Quest Fixes, Progression Safeguards & Vehicle camera[/h3]
  • [p]Reworked the vehicle camera system for looking around from the third-person view — the camera speed has been increased by 100% at the players’ request, and camera input lag has been eliminated.[/p]
  • [p]Fixed an issue where the Parcel purchase quest could become blocked if the player bought the parcel before the quest required it. The quest will now correctly detect prior completion.[/p]
  • [p]Fixed a potential quest block related to vehicle Failures when no Failure was currently active. The Failure quest will now automatically complete if no Failure exists.[/p]
  • [p]Fixed a Workstation purchase quest block that could occur if the player had already bought a Workstation in Area A. The game will now properly detect this and complete the quest.[/p]
  • [p]Fixed a worker hiring quest block. The game now checks whether the player already has a worker hired in Area A and completes the quest accordingly.[/p]
  • [p]Fixed a Goods Station purchase quest block. As with the Workstation, the quest will now auto-complete if the station was previously purchased.[/p]
  • [p]Fixed a Goods purchase quest block. The game now checks the player’s current Goods inventory when the quest requires a purchase—if the Goods are already owned, the quest will be completed.[/p]
[p][/p][p][/p][h3]📘 Tutorial Fixes & Improvements[/h3]
  • [p]Fixed the Furnace tutorial display area. The tutorial trigger zone on the Parcel has been reduced, allowing players to freely access the Parcel Computer and enable the Parcel tutorial without interference.[/p]
  • [p]Fixed the Mini Crusher tutorial display issue. Standing near the Mini Crusher now correctly triggers its own tutorial instead of the Furnace tutorial.[/p]
[p][/p][h3]🎓 New Tutorials Added[/h3]
  • [p]Added a new tutorial explaining the Challenger vehicle renovation mechanics.[/p]
[p][/p]
  • [p]Added a new tutorial covering part dismantling mechanics during vehicle renovation.[/p]
  • [p]Added a new tutorial for bodywork and engine restoration mechanics at the renovation workstation.[/p]
  • [p]Added a new tutorial explaining the vehicle searching mechanics.[/p]
  • [p]Added a new tutorial for vehicle collection in the Hangar and selling collected vehicles.[/p]
[p][/p][p][/p]
  • [p]Added a new tutorial for Fast Travel Boards.[/p]
  • [p]Added a new tutorial for the Upgrade Station.[/p]
  • [p]Added a new tutorial explaining the Backpack mechanics.[/p]
[p][/p][p] [/p]
  • [p]Added a new tutorial covering vehicle driving and all vehicle-related mechanics.[/p]
  • [p]Added a new tutorial dedicated to the Workshop mechanics.[/p]
[p][/p][p]We’re getting a ton of feedback from you — thank you so much for that![/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][p][/p][hr][/hr][p]Please support ːsteamthumbsupː 🙂 [/p][p][/p]

Rebuilt Tutorial & Quality/Performance Update!

[p]Hey, Junkers!🔧😄[/p][p]It’s time for another big wave of improvements! This update brings you a completely revamped tutorial that guides new players in a much more intuitive and accessible way. Thanks to this, your start in the world of scrap will be easier, clearer, and — most importantly — more enjoyable! 🚗[/p][p]But that’s not all! This update also delivers a solid batch of quality-of-life improvements and optimization upgrades that should noticeably boost the game’s performance on most devices. 🔧
I reorganized background processes, optimized the logic behind several systems, and fixed a number of issues you reported over the past weeks.[/p][p]Thank you for every report — your feedback constantly pushes the game forward! 💛
And this is only the beginning of the bigger changes I’m already preparing for you.[/p][p]Check out the full patch notes! 📋🚀[/p][hr][/hr][h3]Rebuilt Tutorial[/h3][p]The tutorial and its overhaul are a huge change in the game, because now, whenever you encounter a problem, you can simply press T and the tutorial will adjust to the action you’re currently performing.[/p][p][/p][p] [/p][p]You no longer need to browse through a long list to find a specific mechanic, nor scroll through multiple videos to locate the one you’re looking for.[/p][p][/p][p] [/p][p]Now, while using any mechanic, you can press T, and you’ll instantly get all the key elements of that mechanic — with clear descriptions and step-by-step instructions on how to perform each action.[/p][p]You can also freely rebind this input to make it more convenient for you. We will continue adding new mechanics to the tutorial so it always remains fast, helpful, and easy to use. [/p][p][/p][p][/p][hr][/hr][h3]Quality & Performance[/h3][p]We’ve optimized the game — and yes, we’re doing it constantly. This is an ongoing process that we’ll continue right up until the full release. We see a lot of potential both in improving area loading and enhancing the rendering engine.[/p][p][/p][p]PERFORMANCE settings
Spec: Resolution: 1920x1080 / Graphics Card: GTX 1070 / RAM: 32GB / Processor: Intel Core i7-7700 CPU @ 3.60GHz[/p][p]You can already notice a significant difference in shadow rendering, post-processing, lighting, as well as overall image sharpness and grain. I’ve also eliminated the issue with “dark shadows,” which could occur when selecting the lowest graphics settings. [/p][p][/p][p]PERFORMANCE settings
Spec: Resolution: 1920x1080 / Graphics Card: GTX 1070 / RAM: 32GB / Processor: Intel Core i7-7700 CPU @ 3.60GHz[/p][p]In the previous version, choosing that preset would accidentally disable global illumination. Now, global illumination works across all settings, and its optimization on the lowest preset has resulted in a 12 FPS increase. This means that even players with weaker PCs should now enjoy smoother gameplay.[/p][p][/p][p]PERFORMANCE settings
Spec: Resolution: 1920x1080 / Graphics Card: GTX 1070 / RAM: 32GB / Processor: Intel Core i7-7700 CPU @ 3.60GHz[/p][p]I recommend trying the preset graphics options — they’re carefully balanced between visual quality and performance cost. Right after the New Year, I’ll release another optimization update that will further improve performance around the viaduct and during location loading.[/p][p][/p][p]PERFORMANCE settings
Spec: Resolution: 1920x1080 / Graphics Card: GTX 1070 / RAM: 32GB / Processor: Intel Core i7-7700 CPU @ 3.60GHz[/p][hr][/hr][h3]Hotfix list 👇[/h3][p][/p][p]• Introduced a new, user-friendly tutorial system. From now on, you can press the T key at any moment to display a hint tailored to your current situation or the mechanic you’re using.[/p][p][/p][p]• Improved wreck indicators in Quests. During the Wreck Searching task, only icons related to the active Quest will be shown. After delivering the quest-required wrecks to the unloading zone, all other wrecks return to their normal visibility.[/p][p][/p][p][/p][p]• Fixed an issue where completing the Vehicle Inspection task by not moving prevented the informational widget about vehicle restoration from appearing.[/p][p][/p][p]• Resolved a problem where completing the Vehicle Inspection task by staying in place caused the vehicle-highlighting system to malfunction, leaving vehicles visible and potentially misleading players into thinking they already owned them.[/p][p][/p][p] [/p][p]• Fixed a text display bug above the 2D blueprint inside the Crusher machine when creating a scrap cube. The text now displays correctly and wraps properly regardless of language or length.[/p][p][/p][p]• Blocked the ability to transport restoration vehicles onto the Two-Post Lift if a restoration of the 1950 pickup is already in progress on it.[/p][p][/p][p]• Restored missing yellow lamps in key areas of the map, including the Workshop and the Parcel.[/p][hr][/hr][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p]Check out our previous game updates![/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink] [/p][p] [/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer — [/p][p]Junkman Adrian 😎🛠️💛[/p]