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Within the Cosmos News

November 2024 Development Update

Hey everyone,

I want to start by addressing the recent silence since the game was supposed to launch a few weeks ago. I know many of you have been eagerly awaiting the release of Within the Cosmos, and I truly appreciate the support and patience you’ve shown over the years.

When I tried to launch the game on the 29th of October, I encountered unexpected issues with the final build. After several late nights, nights where I didn't sleep at all, and pushing myself hard to hit that release date, I was completely drained, mentally and physically. Encountering build issues when I was ready to launch just drained everything I had left in me. I tried to power through a bit more, but I simply couldn't. I'm sorry for that. I had to take a break. I made a quick announcement on Twitter, but I should have posted here too. That’s on me, and I’m truly sorry if that felt like I was ignoring this wonderful community. You all deserve better communication than what I provided.

The break was necessary for me to get back to a place where I can finish this game properly. I’ve used that time to regroup and get my mind in a better mental state. After taking a few weeks off, I finally feel refreshed, and I'm fully committed to getting this game across the finish line.

As for the games launch, rather than announcing a new release date and risking a delay for the millionth time, I’ve decided to keep things under wraps and just do a surprise launch very soon. My goal is to ensure that when it does go live, it’s as polished as it can be, so you can jump in and enjoy it without any issues.

I understand that your trust has been shaken by the previous delays and missed dates. That's totally my fault. I feel like things never went as planned during the development of my game. The journey to completing this game has been difficult with a VERY steep learning curve along the way. It has been a very long time since my initial Steam Greenlight submission until now, but I’m incredibly grateful to everyone who has stuck with me through all the ups and downs. Your support means more to me than I can ever possibly express.

Thank you for your patience. I’m excited for you to finally experience Within the Cosmos, and I’m going to do my absolute best to deliver something you’ll truly enjoy.

- debdev

Within the Cosmos Officially Launching 29 October!

Hey everyone!

I’m very excited to announce that Within the Cosmos has officially passed Steam’s review and is ready to launch! Instead of delaying any further, I’ve set the release date to 29 October. Just 3 days away!

Having this extra month to polish the game and bring on a few more voice actors has made a huge difference to the experience. I've given this game my all, and I’m truly proud of how everything has come together. I can’t wait for you to experience it!

If you haven’t already, don’t forget to wishlist and follow Within the Cosmos to get a reminder when it goes live.

Within the Cosmos Release Date Delayed

Hey everyone,

It pains me greatly to say that Within the Cosmos will no longer make its intended launch date. While I've been working hard and I've been pouring everything I have in the effort to hit the 4 October release date, I’ve realised that in order to deliver the quality and experience you deserve, I need just a little more time to finish up some key parts of the game.

I'm in contact with Steam in regards to setting a new release date for later this month, and once we can confirm that, I’ll make a follow-up post with the updated launch details. I sincerely apologise to those of you who were excited to play the game today, and I’m sorry for not meeting the goal I had set for myself.

To be completely transparent, the game just needs more polishing. Initially, I had planned to work up until the final moments before the game went live, then submitting an update to fix a couple of things, but really, the best thing for the game is to just give it the few weeks that it needs. I'd rather release the game in a complete and polished state than rush it out now and fix things with a patch.

Apart from the polish and bug fixing that I will do, I also intend to improve on some aspects that I feel need improving prior to release, like the character face models, and voice acting. I’ve contracted additional voice actors to give a more diverse range of voices to the characters, which I believe will greatly enhance the experience. The balance of the game also needs to be tweaked a little. I also want to use this time to let you all have another look at the game, especially since the second planet, Alios, hasn't been covered much yet.

I understand this delay might be disappointing to those of you who have been eagerly waiting, especially since the game has already been delayed (multiple times) before. However, I’m nearly there, and this extra time will allow me to add the final polish, complete some important voice acting, and ensure that Within the Cosmos is the best it can possibly be.

From the bottom of my heart, I want to thank you so much for your continued support, understanding and your patience throughout this journey. This game wouldn’t be where it is without you. I can’t wait for you to experience Within the Cosmos in its best form! ❤️

- debdev

Within the Cosmos - Gameplay Trailer & Release Date Announcement

Hello everyone!

I’m thrilled to announce the release of the latest gameplay trailer for Within the Cosmos! In it, you'll get a new glimpse into some of the game’s key locations and activities. I hope you enjoy seeing the world that I’ve been crafting for all of you to experience.

Check it out here:
[previewyoutube][/previewyoutube]

On top of showcasing some of the games locations, the trailer also gives you a small look at the various factions in the game. Each with their own ambitions, ideals, philosophies, and perspectives.

But that's not all. I'm also excited to announce that the game now has an official release date. After careful consideration and ensuring everything is on track, I'm thrilled to announce that Within the Cosmos will be released on 4 October 2024!

I hope you enjoy this new glimpse into the game, and I hope you'll stay tuned for more updates as the release date approaches. Your support and feedback have been extremely invaluable, and I can't wait for you to experience the full game.

Thank you all so much for being patient, understanding, and for your unending support throughout this journey.
- debdev

July 2024: Development Update

Hi everyone! I hope you've all had the chance to check out the gameplay video I uploaded a few weeks ago. Your feedback has been invaluable in shaping the direction of the game, and I truly appreciate all of your insights and suggestions.

Here's the video, if you haven't seen it:
[previewyoutube][/previewyoutube]

Development has been very productive lately. The game is in the best state it has ever been in, with a significant number of bugs resolved and the mechanics are significantly polished. I've been focusing heavily on polishing the writing, refining the UX, and fine-tuning various gameplay mechanics, as well as doing extensive playtesting. I've also been incorporating the feedback I received after posting the gameplay video a few weeks ago.

Looking ahead, I'm excited to announce that I'll be releasing another trailer towards the end of this month. In the previous gameplay video, I introduced you to the planet Berith II, a western-inspired world where the rebellious faction, the Enlightened, have established their stronghold in the city of Chronos.



In the upcoming trailer, I will showcase a glimpse of the planet Alios and its capital city, Pearl City. This region is mostly under the control of the authoritarian faction, UESA, known for their advanced technology and strict governance. This trailer will be shorter than the previous one (more like a proper trailer as opposed to a gameplay walkthrough-styled video), and will focus more on showcasing different aspects of the game and various locations.



Thank you all so much for all of your warm hearted messages and continuous support. Words can't express how much they mean to me, I feel like I keep saying that but it's completely true. I'm so happy to be back communicating with all of you, and I can't wait to unveil more of the game's world and gameplay features. Also, please don't hesitate to make suggestions or give feedback about the game. Your input is immensely valuable to me and really helps me make this game the best it can be.

I hope you'll look forward to the trailer!

- debdev