V0.8.8-V0.8.10
[h3]Folks, these are the changes made from v0.8.8 to v0.8.10[/h3]
[h3]Headbangging music[/h3] by Sigurd Jøhnk-Jensen
https://www.youtube.com/watch?v=raoXNaObjds
[previewyoutube][/previewyoutube]
You can buy the soundtrack at:
Bandcamp - https://sigurdjj.bandcamp.com/album/devilated-official-video-game-soundtrack
Spotify - https://open.spotify.com/album/23eL1QDmUtHZw4kQ5jFYFN?si=u8ec6Wo-QVuX1jXHq5NI3w
Itunes/Apple Music - https://music.apple.com/dk/album/devilated/1566592107?l=da
[h3]Music visualizer[/h3] is added to the Stylish bar

- Berserk mode is removed. (Now the default is 2X)
- Being dead when jumping outside of gaming area (instead of being teleported to starting position)
[h3]Map system[/h3] with fog of war is added

[h3]Checkpoint saving system[/h3] is added (Saving shrines scattered across the map)

- Enemies detecting/showing range & view distance are increased.
- Ability groups are now unlocked in order instead of abilities being freely unlocked.
[h3]Freely equip[/h3] any weapon to any slot. Equipping several Rocket Launchers at once? possible.

[h3]Lighting design[/h3] is changed, volumetric lighting is added

- Some areas are redesigned and trimmed
- All the puzzles are removed.
- Added options to reduce screen shaking.
- Added a toggle for blood splatters image effect.
[h3]Corpse outlines[/h3] are shown when being near, helping us to pick them up easier.

- Default shortcuts are changed. Press Reset Controls to retrieve the new control map. (Map: Tab; Potion: Z,X,C; Smoke:M; Spin: J). *Note: If you have played the game before, go to Controls/Restore Defaults to apply these new hotkey changes.
- More apparent player being damaged feedback
- Going back to Encampment ability is unlocked at start
[h3]Endless mode Dual Silver Shutgun[/h3] as the default and only weapon. There is only 1 difficulty in Endless mode.

[h3]Weapons are not breakable[/h3] anymore.

- If a weapon is equipped in the inventory, automatically change the current weapon to this new weapon.
- Time is even slower now when opening the inventory.
[h3]Blessing statue[/h3] in the pre-boss area giving out potions and health regeneration instead of having to solve puzzles.

- All weapons recharge price + potion prices are now depending on levels.
- A number of different bug fixes and changes (See Changelog.txt in the game folder)
[h3]Temporary Slots[/h3] to temporarily store items and make organizing items easier

[h3]Thanks to the community for the helpful feedback, especially Zach, UnderTheMayo, Daemonnnn, Daniracula and Mazerrackam.[/h3]
[h2]NOW GET IN THE GAME![/h2]
[h3]Headbangging music[/h3] by Sigurd Jøhnk-Jensen
https://www.youtube.com/watch?v=raoXNaObjds
[previewyoutube][/previewyoutube]
You can buy the soundtrack at:
Bandcamp - https://sigurdjj.bandcamp.com/album/devilated-official-video-game-soundtrack
Spotify - https://open.spotify.com/album/23eL1QDmUtHZw4kQ5jFYFN?si=u8ec6Wo-QVuX1jXHq5NI3w
Itunes/Apple Music - https://music.apple.com/dk/album/devilated/1566592107?l=da
[h3]Music visualizer[/h3] is added to the Stylish bar

- Berserk mode is removed. (Now the default is 2X)
- Being dead when jumping outside of gaming area (instead of being teleported to starting position)
[h3]Map system[/h3] with fog of war is added

[h3]Checkpoint saving system[/h3] is added (Saving shrines scattered across the map)

- Enemies detecting/showing range & view distance are increased.
- Ability groups are now unlocked in order instead of abilities being freely unlocked.
[h3]Freely equip[/h3] any weapon to any slot. Equipping several Rocket Launchers at once? possible.

[h3]Lighting design[/h3] is changed, volumetric lighting is added




- Some areas are redesigned and trimmed
- All the puzzles are removed.
- Added options to reduce screen shaking.
- Added a toggle for blood splatters image effect.
[h3]Corpse outlines[/h3] are shown when being near, helping us to pick them up easier.

- Default shortcuts are changed. Press Reset Controls to retrieve the new control map. (Map: Tab; Potion: Z,X,C; Smoke:M; Spin: J). *Note: If you have played the game before, go to Controls/Restore Defaults to apply these new hotkey changes.
- More apparent player being damaged feedback
- Going back to Encampment ability is unlocked at start
[h3]Endless mode Dual Silver Shutgun[/h3] as the default and only weapon. There is only 1 difficulty in Endless mode.

[h3]Weapons are not breakable[/h3] anymore.

- If a weapon is equipped in the inventory, automatically change the current weapon to this new weapon.
- Time is even slower now when opening the inventory.
[h3]Blessing statue[/h3] in the pre-boss area giving out potions and health regeneration instead of having to solve puzzles.

- All weapons recharge price + potion prices are now depending on levels.
- A number of different bug fixes and changes (See Changelog.txt in the game folder)
[h3]Temporary Slots[/h3] to temporarily store items and make organizing items easier

[h3]Thanks to the community for the helpful feedback, especially Zach, UnderTheMayo, Daemonnnn, Daniracula and Mazerrackam.[/h3]
[h2]NOW GET IN THE GAME![/h2]