V0.8.13 Update
V0.8.13
- All the levels are light-baked now

- The default color is changed
- The bullet time structure is changed to be pressed once, more familiar with Max Payne. The attack speed is increased in Bullet Time.
- Automatically dual-wield weapons when picking up an item or buying an item from the merchant.
- Each hit from the player distorts the enemy. A reference to The Matrix.

- Excessive Blood is off as the default setting.
- Difficulty is reduced (except for "Sperm" and "The Horror")
- Some Kill Text words are changed (after getting feedback when not being a local)
- Limbo item is back again to make picking up an item when the inventory is full easier.
- The weapon recoil is reduced
- The grenade throwing strength + explosion radius is higher, the grenade damage to player is lower.
- Saving restores 100% HP
- Ambient sound with footstep sound being on again. 'Music Elements' setting added.
- Slaughter 2/3 (NG+) adds 150/300 more HP. Bosses damage in NG+ is multiplied, too.
- More ammo after diving/ exploding a blue corpse
- Smaller fixes

Trunks
- All the levels are light-baked now



- The default color is changed
- The bullet time structure is changed to be pressed once, more familiar with Max Payne. The attack speed is increased in Bullet Time.
- Automatically dual-wield weapons when picking up an item or buying an item from the merchant.
- Each hit from the player distorts the enemy. A reference to The Matrix.

- Excessive Blood is off as the default setting.
- Difficulty is reduced (except for "Sperm" and "The Horror")
- Some Kill Text words are changed (after getting feedback when not being a local)
- Limbo item is back again to make picking up an item when the inventory is full easier.
- The weapon recoil is reduced
- The grenade throwing strength + explosion radius is higher, the grenade damage to player is lower.
- Saving restores 100% HP
- Ambient sound with footstep sound being on again. 'Music Elements' setting added.
- Slaughter 2/3 (NG+) adds 150/300 more HP. Bosses damage in NG+ is multiplied, too.
- More ammo after diving/ exploding a blue corpse
- Smaller fixes

Trunks