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7.41b Gameplay Patch

Patch 7.41b is out now and you can check out the patch notes here.

Dota 2 Update - 3/31/2026

[p]Over the past few days we've addressed the following issues:[/p]

  • Fixed Meepo being able to create potions (and other stackable, nonshareable items)
  • Fixed Meepo clones not benefitting Abyssal Blade or Disperser
  • Fixed Meepo and Divine Rapier interaction
  • Fixed Meepo and Radiance interaction
  • Fixed Meepo deleting his Hand of Midas when using the last charge on a clone
  • Fixed Megameepo always having full Divided We Stand penalties
  • Fixed Meepo being able to duplicate Dusts of Appearance by buying a Dust of Appearance on their courier, dropping that dust on the ground, picking that dust up by Meepo, right clicking on the single Dust of Apperance and sending it to the stash, repeating that process 6 times to fill the stash with Dusts of Appearance, buying multiple Dusts of Appearance on the courier, dropping that stack on the ground, picking it up, and then using Dust of Appearance on a Meepo clone.
  • Fixed Spirit Breaker's Greater Bash not being purgable when Spirit Breaker has Aghanim's Scepter
  • Fixed Spirit Breaker's Aghanim's Scepter repeatedly bashing units more than intended.
  • Fixed Tiny's Tree Volley doing more damage than intended when thrown trees are hitting multiple units.
  • Fixed Nyx Assassin's Mind Flare not always triggering Phylactery/Khanda on a target if the initial target had a Linken's Sphere
  • Fixed Chaos Knight being able to get the Hulking enchantment from his innate ability
  • Fixed crash when spreading Enchantress' Little Friends debuff with Venomancer's Noxious Plague
  • Fixed crash when casting Nyx Assassin's Unburrow
  • Fixed Desolator adding its particle effect to attacks when it actually won't apply.
  • Fixed Bristleback's Prickly not using the correct values as Bristleback levels up
  • Fixed Kunkka's Ghost Ship not applying Admiral's Rum when stolen by Rubick
  • Fixed Bane's Fiend's Grip not interacting with Linken's Sphere and Lotus Orb correctly when both are on the cast target
  • Fixed Invoker's Alacrity talent giving more damage and attack speed than intended
  • Fixed Viper's Corrosive Skin Aghanim's Scepter Upgrade not applying the additional magic resistance correctly
  • Fixed Shadow Shaman's Urnaconda not being bindable in the settings
  • Fixed Windranger's Focus Fire not triggering Specialist Array and Hydra's Breath as frequently as they should when moving around.
  • Fixed Arc Warden's Tempest Double starting with Mjollnir on cooldown if Arc Warden's Mjollnir was on cooldown.
  • Primal Beast's high priority selection box has been slightly decreased in size
  • Fixed Marci's Rebound stunning targets in a larger radius than intended when taking the target ally with her
  • Fixed Elder Titan's Astral Spirit movement speed updating with Elder Titan's own movement speed
  • Fixed a large visual artifact appearing when exporting a video from a replay if the client is set to the "Fastest" rendering settings and the video export uses the "High Quality Rendering" setting

Deadlock isn't a death sentence for Dota 2 - it's "a gateway," according to caster and ESL product manager 'Avo+'

The Dota 2 ESL One Birmingham 2026 tournament reaches its grand conclusion today, and it's been an impressive showcase full of memorable stories and dramatic comebacks. The big news is the chaos created by Valve's decision to drop a gargantuan, game-changing Dota 2 patch on everyone's heads right before playoffs. Speaking to ESL product manager Álvaro 'Avo+' Sánchez Velasco ahead of the finals, I ask him about the impact of those changes, who his pick is to win, and whether he's worried about the looming shadow of Deadlock and its potential impact on the Dota 2 scene.


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7.41a Gameplay Patch

Patch 7.41a is out now and you can check out the patch notes here.

In addition, over the last few days we've addressed the following issues:

  • Fixed a number of miscellaneous client and server crashes
  • Option for displaying Hero Facet Names above health bar has been removed
  • Spectator options and hotkey settings for Facets have been removed
  • Fixed incorrect notification message when messaging who got gold for an assist
  • Fixed high amounts of incoming heal amplification not stacking correctly with high amounts of health restoration
  • Fixed a spot near the Dire fountain that could be teleported to but not exited from without cutting trees
  • Fixed Conjurer's Catalyst reacting to damage that is reacting to damage from Conjurer's Catalyst
  • Fixed Mage Slayer being mitigated by innate physical block on melee heroes
  • Fixed Shiva's Guard not piercing debuff immunity
  • Fixed Anti-Mage's scepter bonuses for Mana Break Max Mana Burned sometimes not being applied
  • Fixed Arc Warden's Tempest Double receiving copies of foraged items
  • Fixed Bloodseeker's Blood Rite dealing more damage than intended
  • Fixed Bloodseeker Aghanim's Shard not piercing BKB
  • Fixed Chaos Knight being able to get the Nimble enchantment
  • Fixed bad interaction between Granite Golem and Chen's Holy Persuasion causing creeps to have escalating amounts of HP
  • Fixed Chen's Holy Persuasion not having a reduced cooldown when cast on a persuaded creep
  • Fixed Chen's Holy Persuasion lowering the Zealot's HP in some scenarios
  • Fixed Chen unsummoning a Zealot causing it to not respawn until Chen died
  • Fixed Chen's Zealots sometimes dying when using Holy Persuasion
  • Fixed Dragon Knight applying Wyrm's Wrath damage twice in Dragon Form
  • Fixed Elder Dragon Form frost breath not piercing debuff immunity
  • Fixed Drow Ranger's Marksmanship triggering on Specialist's Array or Hydra's Breath attacks
  • Fixed Elder Titan's Move Spirit ability not updating its keybinding when set in the settings
  • Fixed Elder Titan Split Earth being cast in the wrong direction if the move spirit command was issued before the Split Earth went off
  • Fixed Grimstroke's Dark Portrait Illusions not having 95% magic resistance
  • Fixed Grimstroke's Ink Trail not always applying
  • Fixed Grimstroke's Ink Trail visual stopping early when the debuff is still applied
  • Fixed Jakiro Liquid Fire not benefitting from AoE increases. Jakiro's Liquid Fire Area of Effect can now be visualized when casting
  • Fixed Lich losing all of his mana when casting Sinister Gaze on a Huskar who has recently been attacked by Silencer's Glaives of Wisdom
  • Fixed Legion Commander's Duel not ending when winning against an illusion or reincarnating hero
  • Fixed Legion Commander being able to move during Duel with specific order combinations
  • Fixed Mars being able to create immobile spears
  • Fixed active item shared cooldown not being shared across Meepos if he has multiple items with the same shared cooldown in his inventory
  • Fixed Meepo being able to crash the server with two armlets
  • Fixed Meepo being able to crash the server with observer/sentry wards
  • Fixed Meepo being able to use many Hands of Midas
  • Fixed Meepo clones being able to receive sentry and observer wards
  • Fixed several exploits with Meepo having multiple copies of the same item
  • Fixed Monkey King not having his untransform ability after using Mischief
  • Fixed Morphling Replicate not replicating the innate ability of the target
  • Fixed Morphling having incorrect hotkeys when replicating
  • Fixed Muerta losing Supernatural stacks when respawning with Aegis
  • Fixed Night Stalker not refreshing basic abilities with Aghanim's Scepter when killing Spirit Bear
  • Fixed Ogre's Fireblast and Unrefined Fireblast not multicasting correctly if there is an existing multicasting Fireblast already occurring
  • Fixed Omniknight's +75% Hammer of Purity Bonus Base Damage giving +80 AoE bonus to Purification
  • Fixed Primal Beast getting moved if his Pulverize was reflected by Lotus Orb
  • Fixed Primal Beast Pulverize not ending correctly if he targets a Soulbound hero, if his secondary target is out of world
  • Fixed Rubick abilities getting removed when stealing Largo Amphibian Rhapsody and Monkey King's Wukong's Command at the same time
  • Added a tooltip for Spirit Breaker's scepter specifying it increases Nether Strike's knockback as well
  • Fixed Tiny's Tree Volley dealing different amounts of damage if he was holding a tree or not after buying Aghanim's Shard
  • Fixed some values not incrementing correctly when using Eldwurm's Edda in Ability Draft
  • Fixed an issue with Winter Wyvern Winter's Curse kill sometimes counting as a deny if a previously unaffected enemy entered the effect of the winters curse after it initially started
  • Fixed Zeus's Lightning Hands not starting in the toggle on state when acquiring acquiring a shard while dead

A huge new Dota 2 patch U-turns on one of Valve's biggest additions in years

As is tradition, Valve has just unleashed one of its biggest Dota 2 updates in a while right on the cusp of a major tournament climax. With the group stages of ESL One Birmingham 2026 drawing to a close today, and the playoffs running this weekend, the developer has dropped the fittingly massive Dota 2 patch 7.41 right on our heads. The removal of Facets, a dramatic overhaul to Innate abilities, new hero spells, more items, extra siege creeps, and map changes abound. This is a big one, so let's take a look at the main talking points.


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