7.39c Gameplay Patch
[p]Patch 7.39c is out now and you can check out the patch notes here.
In addition, over the last few days we've addressed the following issues:
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In addition, over the last few days we've addressed the following issues:
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- [p]Allow items which are locked for combining to be delivered by the courier[/p]
- [p]Fixed Abaddon's Mist Coil not dealing self damage when cast on enemies with The Quickening facet[/p]
- [p]Fixed several bugs where changing styles in the armory didn't update your model's appearance in demo mode.[/p]
- [p]Fixed a bug where changing styles while previewing an item in demo mode would not update the large preview in the armory.[/p]
- [p]Added a new setting hero specific setting for Rubick to allow players to configure what quickcast mode should be used by stolen spells.[/p]
- [p]Fixed Ghost Walk's duration being refreshed every time Aghanim's Scepter was dropped or picked up.[/p]
- [p]Fixed Elder Titan being able to repeatedly get the same Damage and Debuff Immunity buffs by alt casting stomp without casting Astral Spirit[/p]
- [p]Fixed Lich's Level 25 "Frost Shield Provides +50 HP Regen" working on units with pip-based health (Undying Tombstone, Shadow Shaman Mass Serpent Wards, etc)[/p]
- [p]Fixed Exorcism spirits not respecting the equipped cosmetic[/p]
- [p]Fixed a bug where items could not be dragged from a courier's inventory to the stash, but could instead only be put in the stash via the Return Items ability[/p]
- [p]Fixed not showing an error message when requesting delivery and the courier is dead[/p]
- [p]Fixed courier preserving its orders through death and respawn[/p]
- [p]Fixed Queen of Pain's Sonic Wave dealing infinite damage and healing when cast on a unit with very high status resistance[/p]
- [p]Fixed units forever being stuck at 1hp as a knock on effect of something doing infinite healing[/p]
- [p]Fixed "Owned By:" tag showing up on items used while in fog of war on dire side only[/p]
- [p]Fixed Undying level 20 talent not spawning Tombstone on death[/p]
- [p]Fixed being able to activate a watcher when two allies decapture the same watcher[/p][p][/p]