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GTFO PATCH NOTES - 2023-09-25

We are starting off this week with a patch for our latest addition to the available Rundowns in GTFO, the fan favourite ALT://Rundown 6.0 Destination. This patch fixes issues raised by the community and also makes some more weapon balancing changes. With all the previously Rundown specific weapons now in GTFO, the arsenal is packed with different options for a variety of play-styles and preferences.

Which ones are your go-to for your main and secondary weapon??

PATCH NOTES

[h2]WEAPON CHANGES[/h2]
[h3]HEL Shotgun[/h3]
  • Slightly increased shot delay

[h3]Burst Cannon[/h3]
  • Slightly increased damage

[h3]Sawed-Off Shotgun[/h3]
  • Slightly increased starting damage falloff
  • Slightly reduced reload time

[h3]HEL Auto Sentry[/h3]
  • Slightly increased maximum ammo
  • Prioritizes targeting the body of enemies instead of their head

[h3]HEL Auto Pistol[/h3]
  • Slightly increased starting and ending damage falloff

[h3]Machine Pistol[/h3]
  • Slightly increased damage
  • Slightly reduced shot delay
  • Reduced ending damage falloff

[h2]BUG FIXES[/h2]
  • Fixed bug where clients did not trigger voice lines.
  • Fixed bug in the Apparel Requisition window where it didn’t show the Expedition names correctly.
  • Fixed bug where R6AX, R6BX, and R6CX contained the label “://EXT”.
  • Fixed bug in R6AX where the terminal had an “Audio Buffer Size Exceeded” message incorrectly.
  • Fixed bug in R6B2 where two resource boxes could be inaccessible.
  • Fixed bug in R5D1 where an enemy can spawn underground and be inaccessible.
  • Fixed bug in R6CX where the description mentioned DX instead of CX.
  • Fixed bug in R6AX where an enemy can spawn in an inaccessible location.
  • Fixed bug in R6C3 where there could be an inaccessible locker.
  • Fixed bug in R6CX where you could get stuck on a railing.
  • Fixed bug in R6D1 where the boss music didn’t play.
  • Fixed bug where the Heavy SMG could reload an invisible magazine when empty.

ALT://Rundown 6.0 Destination is out now!

Grab the Drekker INEX Drei Scattergun, an old community favorite, and gather your crew of prisoners - ALT://Rundown 6.0 Destination is here. This marks the end of the alternative rundown releases and brings the available expeditions to 71. More suffering than most teams will ever endure.



[h2]PATCH NOTES[/h2]
[h3]NEW FEATURES & CHANGES[/h3]
  • Added ALT://Rundown 6.0 Destination with 13 Expeditions
  • Removed the ://EXT label from the ALT R4-R6 Extension Expeditions
  • Changed names of BX, CX, & DX to AX, BX, & CX
  • Updated Player Ping System with new voice lines, icons, and ability to ping more items
  • Updated intro video

[h2]BUG FIXES[/h2]
  • Potentially fixed bug where sometimes when restoring from a checkpoint you may have an item stuck in your hands that you cannot drop
  • Fixed Mother and Tank colliders to be more accurate
  • Fixed Shotgun to fire forward instead of muzzle direction
  • Fixed bug where the Spear would consume stamina outside of combat
  • Fixed bug where if you die crouching, you’d be crouching on next expedition drop
  • Fixed bug where voice lines could play on expedition success/fail screen
  • Fixed bug where there could be “ghost” enemies if they are killed while spawning

[h2]WEAPON CHANGES[/h2]
Scattergun
  • Added Drekker INEX Drei Scattergun as returning weapon
  • Reduced hipfire radius

HEL Revolver
  • Slightly increased reload time

PDW
  • Slightly increased reload time

HEL Gun
  • Slightly increased chargeup Time

Bullpup Rifle
  • Removed “long reload” from description
  • Reduced reload time
  • Slightly increased damage

HEL Shotgun
  • Slightly increased shot delay

Precision Rifle
  • Increased clip size
  • Slightly increased damage

Heavy SMG
  • Increased clip size
  • Slightly increased damage

Rifle
  • Slightly reduced clip size
  • Reduced damage falloff range

Pistol
  • Slightly increased damage
  • Increased starting damage falloff range

SMG
  • Slightly increased damage
  • Increased clip size

High Caliber Pistol
  • Increased damage
  • Slightly reduced max ammo

HEL Auto Sentry (previously Auto Sentry)
  • Now is HEL and pierces one enemy
  • Significantly reduced max ammo

Spear
  • Players can now run while charging
  • Slightly increased light and charged precision multiplier

Bat
  • Slightly reduced Stagger Multiplier
  • Slightly increased charged stagger multiplier


Get new teammates - 33 % off on GTFO

In preparation for the upcoming release of ALT://Rundown 6.0 we are offering 33 % on GTFO so that you can ensure that your team is stacked and ready for the drop into The Complex. The release is this Thursday, the 14th of September at 13:00 CEST but the sale will be active until the 26th of September.



With the release of ALT://Rundown 6.0 there will be 71 expeditions for your team to suffer in, spanning from the beginner-friendly A tiers to the gut-clenching nightmares of the E tier. How far down the dark tunnels has your team gone?

[previewyoutube][/previewyoutube]

Get ready for the next drop - ALT://Rundown 6.0 releases next week

Prisoners, we have a date for our next release – ALT://Rundown 6.0 Destination will come out next Thursday, the 14th of September 13:00 CEST. This marks the end of the ALT Rundowns and will let players journey back into the horrors that were released when GTFO exited Early Access almost two years ago.

[previewyoutube][/previewyoutube]

GTFO PATCH NOTES - 2023-06-21

[h2]PATCH NOTES[/h2]

[h3]BUG FIXES[/h3]
  • Fixed bug where “Items required for scan” text stays red even when the item is in the scan (now for real).
  • Fixed bug where big pickup allocation wasn’t where wanted in R5A3
  • Removed unwanted spawners on exit room in R5A3
  • Reseeded a zone from Overload in R5A3
  • Removed duplicated log from R5D1
  • Removed locked terminal on R5C3
  • Adjusted HSU spawn probabilities in R5B1 Main layer
  • Adjusted artifact amount in R5B1 Secondary layer