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Citadel: Forged With Fire News

Hotfix - 11/22/2019 - Potential Security Vulnerabilities Fixed



Greeting Wizards! Today we're rolling out a small patch that addresses some potential security vulnerabilities our team has found with our servers. In addition to these changes, we have added a couple quality of life details:

- Patched some server security vulnerabilities
- Harvest all button added to the plot menu
- Plant All button added below seeds for filling the full plot
- Fixed a bug where the X on the map would not show as red when you still have loot
- Fixed a rare server crash while loading players
- Modified some rune crystal and a few other reagents to have 0.04 weight rather than 0.02, this prevents an issue where players can exceed an internal stack limit when storing items in the opulent cabinet.
- Fixed an issue where the escape key would cancel a bench craft rather than exit the "cancel confirmation" window

Patch Notes - 11/20/2019 - Bloom Slider Added & Other QOL Fixes



Greetings Wizards! We're bringing you a small update today that includes a few larger systematic fixes.

  • Fixed a disconnection issue when logging into highly populated server
  • Fixed a disconnection issue when near chests with too much inventory
  • Fixed a known client crash when streaming structure data
  • Fixed an issue where server structure limits were not properly being calculated
  • Characters no longer take damage while the loading screen is active
  • Tames no longer attempt to protect the player unless placed on follow
  • Players are automatically flagged for PVP if they are in a house with players over 30
  • Improved burning skeleton performance
  • Optimized server performance
  • Siege turrets no longer target pvp protected players
  • Added bloom slider
  • Added analog aim-assist option for gamepad
  • Lowered slot counts on the opulent chest and npcs
  • Fixed some replication issues when loading in for the first time
  • Fixed fast travel screen having ghost icons
  • Added second delete character confirmation

Rollback - 11/16/2019

Unfortunately we were forced to roll back our server save data to Friday afternoon EST due to a significant exploit that was found in the game. It had unfortunately caused irreparable damage on our servers. After rolling back the data, we quickly patched the issue and will be implementing measures to prevent this sort of event in the future.

We sincerely apologize for any inconvenience this has caused.

Hotfix - 11/15/2019 - Exploit Fix

Hello Wizards!

We're back at it to launch another small patch before the weekend to address a few issues present in your current build. Please see below for more details on what this hotfix contains:

  • Fixed critical bugs involving siege and defensive structure exploits
  • Fixed an issue where for some owned structures became void of deletion cooldowns
  • Fixed quest markers on towers becoming invisible when fast traveling

Hotfix - 11/14/2019 - Server Stability Fix

Hello Wizards!

We've launched a small update to address some server stability issues. No other changes have been added to this update.

Thanks for your patience!