Patch Notes - 10/30/2019 - Free Weekend Fixes Launch Roadmap Plans

Hello Wizards and Conjurers!
First of all, thank you to everyone who participated in our Steam Free Weekend this past weekend and took the opportunity to check out Citadel! We had an awesome turn out and took away a lot from all the feedback and suggestions we received.
As a result, we've put out a patch today to address some of the feedback we received to further fine-tune your Citadel gameplay experience. Check out the notes below for all the changes included with this patch:
Patch Notes:
- Fixed NPCs entering safezones
- Fixed an issue with UI input getting locked after toggling the HUD
- Fixed an issue where item UI would become unresponsive
- Fixed an issue where the loot window was not working on gamepad
- Improved NPC following
- NPCs no longer run in circles while pathing throughout the world
- Fixed some unattenuated sounds
- Improved the pacify beam, made it more forgiving to use in 3P
- Reformation stones no longer heal thrones
- Fixed an issue where character colors would revert after using stone skin
- Private server names with the word "official" are redacted
- Fixed issues causing custom games to not populate in the Steam browser
- Custom games can now be joined from the host via Steam friend's list
- Fixed an issue where the server browser was not always navigable by gamepad
- Fixed an issue where gamepads became unresponsive in storage containers
- Fixed server crash when dismounting large dragon
Apart from today's patch, we're also really looking forward to our full launch happening THIS Friday on November 1! In addition to Citadel exiting Early Access, we'll also be launching the game on PS4 & Xbox One. We've got a roadmap planned to show you all the new content we'll be releasing in the next few months so make sure to keep an eye out for that.
ALSO - we have an interesting opportunity available to all content creators who plan on streaming Citadel between November 1 - November 8. It involves getting your logo put in game... Click here for more information.