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Starship Titanic News

Update #3 now available

Hello everyone,

A new update for Starship Titanic is now available. ScummVM has been updated to 2.1.0 across Windows, Mac and Linux. The update fixes the following issues:
  • Fixed bug in entering floor numbers numerically that could crash the game.
  • Fixed parser not getting properly reset across sentences in a conversation.
  • Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted.
  • Fixed loading saves in front of Barbot could cause him to go into an infinite animation loop.
  • Fixed crash asking Parrot who sabotaged the ship.

Enjoy the update!
Daniel G.
Night Dive Studios

Update #2 now available

Hello everyone,

A new update for Starship Titanic is now available which contains the following fixes:
  • ScummVM has been updated from 2.0.0 to 2.1.0Git which fixes the following bugs:

  • Fix discrepancy between readSavegameHeader() declaration and definition,
  • Hopefully fix release mode crash when selecting floors manually,

This update is Windows only for now. Mac and Linux updates will come soon.

Enjoy the update!
Daniel G.
Night Dive Studios

Update #1 available now

Hello Maiden Voyagers,

A new update for Starship Titanic is available now that includes the following improvements:
    The underlying engine that powers the game has been completely replaced with a brand new engine. This engine provides SDL2 support, and compatibility with more modern computers. This new engine also allows us to port the game over to MacOS and Linux.
    Steam Cloud saving has been enabled. Unfortunately, old saves will no longer work with this new engine because of the huge technical changes made to the game.

    The new engine is a part of the ScummVM project. Please visit http://www.scummvm.org for more information.

    We hope you enjoy the update! Please let us know of any problems in the forums.

    Daniel,
    Nightdive Studios.

    Update #1 available now

    Hello Maiden Voyagers,

    A new update for Starship Titanic is available now that includes the following improvements:
      The underlying engine that powers the game has been completely replaced with a brand new engine. This engine provides SDL2 support, and compatibility with more modern computers. This new engine also allows us to port the game over to MacOS and Linux.
      Steam Cloud saving has been enabled. Unfortunately, old saves will no longer work with this new engine because of the huge technical changes made to the game.

      The new engine is a part of the ScummVM project. Please visit http://www.scummvm.org for more information.

      We hope you enjoy the update! Please let us know of any problems in the forums.

      Daniel,
      Nightdive Studios.