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The Dope Game News

CoaguCo 2024 Update

Hey there! The new year has come and we have an update for where things are and what is going on! Since some of them are still a little ways off, we'll try to keep this short. These final updates will be listed in the order they will be released.



The Dope Game
We kind of blew the Xmas window, obviously. But that is OK because there was a lot more getting packed into this final update than expected; which is also being broken into two updates.

The first one is coming this month, most likely. It will contain a ton of fixes, new features, a new area, new character, and the framework for multiplayer.

The second half will contain, probably, bug fixes for the first patch but, more importantly, the multiplayer version of the game. More of a competition really than player-vs-player in Starkham. The original plan failed terribly but would have been cool; so this is a good test and compromise on that. Hopefully you folks will enjoy it.

Haulin' Oats
Finally bringing this baby out of Early Access after a very long delay. Most of the future plans for the game have been scrapped but couch co-op, controller support, and some rules changes will be included with version 1.0. The game will also appear on GameNite sometime after April too!

One Way To Die
The overhaul is almost upon us! This free and over ten-year-old game will finally get a last update. It is a somewhat nod to the masses who never read text and those who want multiplayer to be less of a pain.

Raise Your Own Clone
A game we can all hate is getting a complete rebuild from the ground up. Instead of creating a whole new game ID for it, I figured it was best to reward those who had purchased the game with some much better. The old version can obviously still be played but, let's be real, no one is doing that.

Into Oblivion
Last but not least by any means, Into Oblivion already got its final update. However, there will be one more patch to provide controller support and Steam Deck support.

Developer Change
All games listed will be moving to the old but new again Tenth&Hess Games for their final releases; not that you'd really notice. The original studio that actually started these projects long before they ever came to Steam will be taking back over. Granted there is no real personnel change, it just seemed fitting that everything ends where it began..

The Future?
Most of this year will be spent designing some new, possible projects. Two of which will need character models but we'll deal with that when and if the time comes!

Stay tuned!

The Dope Game - Impending Patch - Xmas Update

What's up, dope fiends! Finally breaking a long silence to update you on what is going on with this final Dope Game patch, which includes a lot of fixes you all have reported since the last remaster patch. Please note, the patch is not live yet but is coming very soon for this holiday season!



First, this finally update will be dubbed "The Hot Dose Update" as it is going to inject a bunch of stuff I was going to cut for a variety of reasons and to give the game a final, deserved send-off. I will mostly gloss over the features being added but also want to mention that (I think) all of the reported bugs should be squashed and, sadly, some new ones introduced.

Code Overhaul / Removing Localization
Almost all of the code has been re-written. I have spent the last two months re-writing everything scene by scene. Mostly to tighten stuff up but to also remove the problematic language changing functions. I have no plans to localize the game into more languages due to cost and it has been causing issues with different sections so it got gutted.

Makeshift Brewery
A cut feature is coming back: Jenkins Makeshift Brewery. It is at the Starkham Docks and he sells various new items to enhance your playthrough. He cannot be killed but like the Shady Merchant will shut up shop if attacked. Oh, and he sells you new outfits.

Henchmen
Henchmen will now have avatars that randomly generate and can now be set at different locations to slang drugs for you. You can give them a small inventory and set a basic price rule. They will sell and collect money. However, they can be arrested by cops or decide to steal your stuff.

Multiplayer
This feature was also cut due to issue with syncing and such. However, during these last two months I figured out a way to kind of make it work. People will be able to now host lobbies, folks join, then the game starts. While you cannot directly interact with each other, you are basically going for the highest scores / most money made.

The prices will sync across players per day and you will still mostly play like you do in singleplayer. You can, however, chat with other players while slanging. This was the best compromise I could make work currently. While I probably won't add more features to this, you never know.

Also, players can customize their avatars now.

More? More!
There are some other goodies sprinkled in too. Use of your Steam avatar instead of the in-game one. Auto-resolve combat. Updated interfaces. Controller support. Steam Deck support. Etc, etc. My patch notes will be released with the update in case you are curious.

I am hoping to push the update next week during the madness of the Steam Winter Sale so keep an eye out! I expect some bug fix patches after that too.

Stay safe, happy holidays, and get ready for the big finale for The Dope Game.

CoaguCo Summer Update 2023

Hey, gang! Long time, no see! We have been tracking issues in our user forums, working on assets, busy with non-game projects, and prepping a slew of updates in the space of time since the last post. Now we will get into what to expect in the near future!



Haulin' Oats
There were no expectations for Haulin' Oats but it still underperformed. That being said, there will be one large patch to bring it out of Early Access and then smaller QoL update after that. The plans to expand the game with some additional features have been scrapped, sadly. However, all the updates we had planned like Steam Deck support, controller support, score mode, extra animations, etc. are all in this massive, upcoming patch which is almost done. I really loved how this game looked and played but it was pretty niche and drowned in the tidal wave of indie games.

The Dope Game
The beloved Dope Game will be getting a final patch soon. It contains all the fixes from bugs we've received since the remaster update. It will also put the nail in the coffin for some features we planned like multiplayer and character customization. Multiplayer... just didn't work and that's OK. Resources will be moved to a new game project instead but we'll give this beast the ending it deserves.

Into Oblivion
Well, this game received its last patch with The Last Drop update and has been laid to rest. I do miss those characters and hope to bring them back at some point somewhere else. Some vague representation of the ideas for the canceled Brewmaster expansion were worked into a recent game jam game called TasteMaker. Good times!

One Way To Die
The final update for One Way To Die is almost, almost ready. We've talked about it before so I won't go into lots of details here. However, for a free game that wasn't super popular, it has received a lot of love over the years. I'm really looking forward to this final update, I think it's neat.

Raise Your Own Clone
For a game I hated worked on and it seems other people hated to, it is getting a full revamp with something I wanted to try. It will be the last to get updated but it is a really big overhaul. More on that when it gets closer but maybe the people of Turkey will stop buying so many copies.

The Great Beyond!
For the future, CoaguCo will probably release two more games then call it quits. Game development can be fun but making commercial games sucks: both time and money. It has been fun seeing folks enjoying these games and hilarious seeing people hate them. We will keep you posted as we go but at least there is light at the end of this tunnel!

Have a safe and, hopefully, not too hot rest of your summer!

The Dope Game - Version 4.4.1 Update

Hey dope fiends! This tiny patch fixes a very rare crash if you select the not-yet-included Brewery location on the map. Technically, you shouldn't be able to select it and this patch makes sure you can't.

Stay safe and warm out there!

The Dope Game - Version 4.4 Update

Hey dope fiends! Yes, another holiday update for you and yours. This time we are updating the base game with the new music tracks from the OST, as well as some fixes for various little bugs, and... removing the size limitations for weapons!



More on the weapon thing, the size limitation is removed game-wide. That mechanic, while classic, sucks honestly. Now you can equip whatever you want no matter how many drugs you're carrying around!

For those curious, here is the full change-log for the game:
  • Added: four new music tracks
  • Fixed: volume sliders
  • Fixed: sound effects level not saving correctly
  • Fixed: dropping drugs from inventory reduced coat size
  • Fixed: missing Xmas prefix name for henchman
  • Fixed: possible crash when visiting Starkham Docks during Xmas event
  • Removed: weapons using up coat space


Our other content updates will be on hold until Haulin' Oats officially launches in February but fear not... they are coming.

Stay warm out there!