Patch Oct 9th
Small patch to fix some bugs
Fixes
-Fixed Spatial Charge missing enemies (regression from previous missile fix)
-Spatial Charge and Drill missile now stack differently - now gives a bonus missile
-Fixed issue with powerups spawning on the gameover scene
-Fixed incorrectly rotated notification text on vertical levels when out of powerups and using the panning camera
Changes
-Asteroids and moving station pieces now destroy enemy projectiles
-Enemy Projectiles have increases velocity on Very Hard and Impossible
-Minor Steam Deck optimization
-Increases power/attract speed of Carl's Quantium Magnet
Fixes
-Fixed Spatial Charge missing enemies (regression from previous missile fix)
-Spatial Charge and Drill missile now stack differently - now gives a bonus missile
-Fixed issue with powerups spawning on the gameover scene
-Fixed incorrectly rotated notification text on vertical levels when out of powerups and using the panning camera
Changes
-Asteroids and moving station pieces now destroy enemy projectiles
-Enemy Projectiles have increases velocity on Very Hard and Impossible
-Minor Steam Deck optimization
-Increases power/attract speed of Carl's Quantium Magnet