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Organize your party to become the True King in this Japanese trick-taking game!



In KINGs, players will draft their party of cute characters, each with a unique ability, and compete against the other players to be crowned the "True TrickTaker"!

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The game consists of 3 rounds. Each player will draft their party. In addition to the King, Queen, and Jack, you will draft 3 other characters to form your party. After 5 cards are dealt, each player will organize their party that will be used for that round. Of the 3 characters, 2 characters are used on the front side and 1 character is used on the back side. The back of the character is a bid (predict how many times you will win). 5 tricks are played, using must follow rules, with the exception of a few cards. After completing 5 tricks, points will be awarded according to bids made as well as any character abilities. In round 3, you can make 1-2 bids. At this time, you can also use the jack as a bid.

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After 3 rounds, the player with the most points wins the game.





Based on Scandinavian troll legend, steal princesses and other nonsense!



Trolls are not big and stupid, as many would have you believe. Not long ago they lived among us and they used their cunning magic to look like us humans. They lived with their cattle in the mountains. Their caves were beautiful and luxurious with a lot of silver, gold, gems, and a table full of delicious food. In Sweden, there is an expression for this “Rich as a troll”.

Trolls were not evil if you didn’t treat them badly, they could even be helpful to those who treated them well. But they often played tricks on humans. Their magic power (trollkraft) could distort the vision of humans so the troll looked like a human, an animal, a log, and a stone and even become invisible. But they also had some weaknesses. They couldn’t stand the sounds of church bells or steel, not to mention the sight of sun.


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Trolls & Princesses is a “worker movement” game. You play as one of four troll clans and to get the mountains king’s favour, you try to impress him.

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The players get favour (in the form of victory points) when they do what trolls usually do: swap changelings, “hire” humans, tear down church bells, kidnap princesses, build their cave, and use troll magic. To succeed, the players must collect resources and move around their trolls to do different actions. The player with the most victory points at the end can crown themselves the ultimate troll clan leader.





Sorcerers compete to cast powerful spells and acquire arcane artifacts



Arcana Rising invites up to six spellcasters to participate in a competition to acquire arcane artifacts and cast mighty spells in an effort to gain knowledge and power. As they gather their mystical relics, they note the passing of the moons, which amplify the power of certain schools of magic, allowing wizards to cast spells at the peak of their power!

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Arcana Rising is a drafting and engine-building game in which players compete over three rounds to craft a magical engine that will power their collected artifacts and generate points for them at the end of the game.

On a turn, players select a single card from the pile they are passed. Once a card has been selected, players pass the remaining cards clockwise, then choose whether to add the newly acquired card to their tableau OR to discard the card in order to run their engine and cast their spells. Randomized moon tokens tell players which of their spells may be cast. Therefore, the timing of executing your powers is nearly as important as the powers themselves.

The cards fall into schools of Charms, Herbology, Blood Arts, Potions, Alchemy, and Artifacts. Only a single type of spell can be cast each turn, depending on a randomized order for that round.

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After three rounds of drafting, players calculate their scores based on the unique set of artifacts they have collected, and the player with the most victory points wins!





A maniac on the loose vs 3 cops on the hunt, set in 70's San Francisco



1970's San Francisco. A City Under Siege. A Maniac Sniper is on the loose… Codename – Stinger. Killing at random, he doesn’t want money. He’s enjoying himself.

Inspired by classic cop movies from the 1970s, Go Ahead Punk is a hidden movement game of cat-and-mouse stealth and all-guns blazing action! Can SFPD's finest stop Stinger in time?

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For 2-4 players, one player takes on the role of the Sniper using hidden movement to sneak around the streets of San Francisco. The cards he draws will determine where he has access to take a shot before making his escape.

The other players take on the role of the cops, using their individual skills to help track down Stinger; Brannigan the uncompromising cop with a powerful 44 magnum, Johnson the combat specialist with the ability to re-roll dice and Lacey the intel specialist with an instinct for playing the right hunch.

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When the cops find Stinger, combat breaks out as they try to take him down. From six-shooter to rocket launcher, players use whatever weapons they've been able to lay their hands on. If the cops exhaust their health, they're taken to the ER to heal (no player elimination).



Stinger must complete 3 hits aStinger must complete 3 hits and escape the city to win, but if he runs out of health, it's victory for SFPD!nd escape the city to win, but if he runs out of health, it's victory for SFPD!





A trick-taking game featuring Fox, Owl, Rabbit, & Kale!



F.O.R.K. (Fox, Owl, Rabbit, Kale) is a 2 to 6-player trick-taking game. The goal of the game is to capture animals or kale in the food chain.

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In the game, players take turns leading the trick. The active player calls the suit (terrain), and players must follow if they have the cards or play a fox because it is wild. When playing a card, players must play kales face up and everything else face down. After all players have played a card, reveal all cards and resolve from the highest number to the lowest. The player who played the fox can score an owl or rabbit. If the owl survives, it can score a rabbit, and so forth. There can be more than one player scoring a card per trick.

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When a player has five scorecards, the game ends, and the player with the highest score wins the game.