Game update 58: Open Beta

Community members! We have put together a game update that addresses several community-reported issues and adds a highly requested feature, made possible by the revenue from the Supporter Pack DLC. This feature, a cooperative multiplayer function, has been requested many times and is expected to be quite welcome. There are other minor updates and adjustments as well.
[h2]Highlights[/h2]
We will introduce several changes to single-player, conquest, and multiplayer.
Our wizard programmers at DMS have added a feature that has been requested many times.
- Added new feature to the cooperative gamemode that allows the hosts to change how purchased reinforcements are distributed to the players:
- If “Buyer gets units” is on, it enables reinforcements to go to the player who buys the unit from the reinforcements tab
- If “Buyer gets units” is off, reinforcements are distributed to all players, prioritizing those who have fewer units in the field, which is the behaviour that existed until now. This means that the player who bought the unit didn’t necessarily get it. Good for balancing, but not necessarily the preferred option for group games with friends. - Fixed recently introduced crash for conquest when resupplying or buying new units on the campaign screen
- Fixed crash if an explosion occurs before the GUI is entirely created
- Fixed crash during scene destruction
Note that the new co-op reinforcement feature is the very first change made possible thanks to the revenue from the Supporter Pack, and this is only the start. If you would like more of these changes, you could consider getting the Supporter Pack:
https://store.steampowered.com/app/3588040/Call_to_Arms__Gates_of_Hell_Supporter_Pack/
We have begun work on more highly requested features thanks to your support. We will let you know more details when we are ready to announce them. We’d like to take this opportunity to thank the players who have purchased the supporter pack in this first month since its release, and are, effectively, sponsors of this upgrade to the cooperative game mode.

There is a lot more to this game update, as you will be able to read in the Changelog, which has over 50 entries.
[h2]Planning[/h2]
The Open Beta for this version will start now and will run for a few days before becoming the live version.
While this is being added, we continue working on the game and new content.
The Finest Hour DLC is steadily taking shape.
When it’s done, it will be one of the biggest DLCs we’ve made, if not the biggest! Here are a couple of screenshots:




[h2]Opting in[/h2]
To join the open beta, you only need to switch your game to the beta version. Later, when the beta becomes the live version, you don’t need to do anything at all to reverse the process.
To participate, go to your Steam library, right-click on the game, select properties - betas - open beta. You can switch back to the current version at any time, using the same process.
That’s it for now; enjoy the beta, and don’t forget to join our Discord server by clicking below.
