Kingdom Come: Deliverance PC review

Kingdom Come: Deliverance is a mischievous sort. It lures you in with a first-person RPG framework that is instantly identifiable as 'The Bethesda Style', then quickly strips away all the comforts that we took for granted in those games, leaving us naked, starting afresh.
Quests often require in-depth detective work, combat encounters are terrifying, and the nights are so dark that without a torch you risk breaking your leg (and you can forget about quick loading to before the incident - unless you patch the game, that is). Even fast-travel is fraught with danger, as you are forced to watch your little pawn slide across the hand-drawn map, vulnerable to random encounters.
And, of course, there is no magic. This is Central Europe in the year of our Lord 1400ish; a place so religious that 'God Be With You' is the colloquial term for 'Hello'. Start spouting off about spells and wizardry around these parts and you'll be burned at the stake.
It's a fascinating game to say the least - as maddening as it is, dare I say it, magical.
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