A Wizard's Lizard: Soul Thief 0.13.0
Hard to believe it's Friday already! This week, we've pushed a very early version of the Wizard's Lab into the mix in order to start getting feedback. There are several more monsters and traps in the pipeline (as well as the final boss) which will land in the next few updates.
Matt did a couple game development live streams on our Twitch channel which highlight the work-in-progress Wizard's Lab content:
Additionally, we've added a bunch of new room layouts especially in the Kitchen and Courtyard. Here are the full changes for this week:
Matt did a couple game development live streams on our Twitch channel which highlight the work-in-progress Wizard's Lab content:
Additionally, we've added a bunch of new room layouts especially in the Kitchen and Courtyard. Here are the full changes for this week:
- Start spook's lantern at the facing position
- Buff spook attack
- Don't remove spook's lantern on collision
- Nerf fan plant wind duration
- Buff clam health
- Art for new Wizard's Lab doors
- Add many new rooms layouts to Kitchen and Courtyard
- Add Booster Room to Wizard's Lab
- Add Shield Generator to Wizard's Lab
- Add Bomb Imp to Wizard's Lab
- Add albino Raga spawners to Wizard's Lab
- Add Tesla Coil to Wizard's Lab
- Update app icon
- Results scene UI for Wizard's Lab
- Tweak player oven turret -- nerf health, add warning
- Fix player oven turret in UI
- Polish Raga getting knocked back
- Add Freezing Orb to Wizard's Lab
- Camera now leads the player in the direction they're facing