A Wizard's Lizard: Soul Thief @ PAX East 2016 (and 0.12.0 patch)
Hope everyone had a great week! Matt and Greg are at PAX East over the weekend demoing A Wizard's Lizard: Soul Thief. Drop by and say hello if you're attending.
Since we've been busy prepping for PAX and working on content for the Wizard's Lab, this week's patch is just a few changes. We're hoping to get a playable version of the Wizard's Lab out very soon.
Here are this week's changes:
Since we've been busy prepping for PAX and working on content for the Wizard's Lab, this week's patch is just a few changes. We're hoping to get a playable version of the Wizard's Lab out very soon.
Here are this week's changes:
- Blink now travels as far as it can, respecting walls, instead of canceling when too close to a wall
- Beehive in Raga's Room now has a bee flying around it
- Bugfix: Prevent duplicate toys from spawning after toy purchase
- Bugfix: Fullscreen setting is now correctly saved and applied when the game starts
- General bugfixes/polish