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Rainbow Six Siege director stamps out hope for Ubisoft FPS sequel

Rainbow Six Siege hits differently than a lot of FPS games out there. Unlike its genre competitors like the recent COD entry Modern Warfare 3, Siege is all about precision and tactical prowess. However, the Ubisoft shooter is nearing a decade of existence and could do with some polish beyond a current-gen port. Creative director Alexander Karpazis doesn't share that vision.


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Rainbow Six Siege director says making a sequel after 9 years would be a mistake: 'I'm not going to name names, but you see games go through sequels and just completely drop the ball'




Rainbow Six Siege turns nine years old in 2024, but in live service terms, it's more like 90. When Ubisoft's 5v5 FPS first released in 2015, Overwatch was still months away, PUBG didn't exist, and Fortnite was a zombie game we thought might never come out. Siege has been doing the live service game longer than the term has been a part of our vernacular...
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Your guide to the Six Invitational 2024

With the Six Invitational 2024 fast approaching we're excited to welcome the Rainbow Six esports community to São Paulo from February 13 to 25, where we'll crown this season's World Champions and reveal the new updates for Year 9 of Siege.

Here's all you need to know about the event.

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DATES & LOCATION 

  • Groups: February 13th - 17th - not open to public
  • Playoffs - Part 1: February 19th - 21st - not open to public
  • Playoffs - Part 2: February 23rd - 25th - open to the public at the Ginásio do Ibirapuera
  • Venue: Ginásio do Ibirapuera
PARTICIPATING TEAMS



Here are the 20 teams qualified for the Six Invitational 2024. The following teams have secured their spot in the competition by earning points in the Global Standings through the Regional Leagues and the two Rainbow Six Majors during the season.

w7m esports (Brazil) Wolves Esports (Europe) DarkZero (North America) Team Liquid (Brazil) M80 (North America) G2 Esports (Europe) FaZe Clan (Brazil) Soniqs (North America) Spacestation Gaming (North America) Virtus.Pro (Europe) LOS (Brazil) SCARZ (Japan) BLEED ESPORTS (Asia) FURY (Asia) Geekay Esports (MENA) DPLUS KIA (South Korea) Ninjas in Pyjamas (Brazil) Team Bliss (Oceania) Team Falcons (MENA) FearX (South Korea)

The 20 teams were seeded based on their ranking in the Global Standings as follows:

Seed 1: teams ranked 1st to 4th. Seed 2: teams ranked 5th to 8th. Seed 3: teams ranked 9th to 12th. Seed 4: teams ranked 13th to 16th. Seed 5: teams ranked 17th to 20th.

For the Group Stage, teams were divided into groups of 5 teams based on this seeding. With the exception of Brazil due to having 5 representatives, teams from the same region were not allowed to be drawn into the same group as each other.

SCHEDULE

Here is the schedule of the Group Stage:





Here is the schedule for the Playoffs:





YEAR 9 AND YEAR 9S1 REVEALS:

Tune in on our channels and online watch parties to see everything coming in Year 9!

Watch LIVE:

  • February 24 at 12:30 EST / 2:30 PM BRT / 6:30 PM CET for the Year 9 Season 1 reveal. Tune in on our channels for the new season reveal to redeem an exclusive charm.
  • February 25 at 01:00 PM EST / 3:00 PM BRT / 7:00 PM CET for more details on the Y9 of Rainbow Six Siege and the Blast R6 esports Season 2024.
WHERE TO WATCH

All Twitch channels below will have Twitch Drops enabled for the Six Invitational 2024.
Please note that Stream B channels won't be streaming the final 3 days of the event, which will be streamed on the Stream A channels.

List of channels that will stream both Group Stage and Playoffs:

English (stream A): Twitch.tv/Rainbow6 English (stream B): Twitch.tv/Rainbow6Bravo English: YouTube English: TikTok Portuguese (stream A): Twitch.tv/R6esportsBR Portuguese (stream B): Twitch.tv/R6esportsBR2 Portuguese: YouTube Portuguese: TikTok German: Twitch.tv/Rainbow6DE German: YouTube Spanish: Twitch.tv/Rainbow6ES Spanish: YouTube Spanish (LATAM): Twitch.tv/rainbow6latam Spanish (LATAM): YouTube Japanese: Twitch.tv/Rainbow6JP Japanese: YouTube French: Twitch.tv/Rainbow6FR French: YouTube Italian: Twitch.tv/Rainbow6IT Italian: YouTube Korean: Twitch.tv/Rainbow6KR Korean: YouTube Korean: CHZZK Korean: AfreecaTV

BROADCAST TALENT



Here is the broadcast talent line-up for the event:

Ghassan "Milosh" Finge
Keltoum "Giniro" Baddaje
Robert "Manic" Munday
Iain Chambers
Jesse Chick
Jack "Fresh" Allen
Fabian "Fabian" Hällsten
Anne "FastAnne" Janssen
Ollie "XRTROIKA" Hatton
Gabriel "LaXInG" Mirelez
Davide "FoxA" Bucci
Niclas "Pengu" Mouritzen
Parker "Interro" Mackay
Tim "AceOfPyrite" Leaver
Derry "Dezachu" Holt
Emi "Fluke" Donaldson
Stijn "Hap" Hapers
Samuel "Stoax" Stewart
Michael "Guzz" Gurrie
Carter "Lynnx" Hanefeld
Jake "Zenox" Venditti
Léo "Alphama" Robine
Camille Salazar-Hadaway


COMPETITIVE FORMAT

GROUP STAGE - FEBRUARY 13-17


The top 20 teams in the Global Standings at the end of the season will qualify for the Group Stage of the Six Invitational and be placed into four groups of five. Within each group, all teams will play each other once. The four first teams in each group will advance to the Playoffs while the last placed teams will be knocked out of the tournament.

The point attribution system is as follows:

4 points for a 2:0 win 3 points for a 2:1 win 1 point for a 1:2 loss 0 points for a 0:2 loss

PLAYOFFS - FEBRUARY 19-21

16 teams will qualify for the Playoffs from the Group Stage and will face each other in a double elimination bracket. All matches will be BO3 and each team will get a second shot at redemption after their first loss. Teams qualifying for the Playoffs will be placed in the bracket based on their seeding in the Group Stage as follows:

1st placed team in each group qualifies to the 2nd round of the Playoff Upper Bracket.

The teams that will rank 2nd in each group, will qualify to the 1st round of the Playoff Upper Bracket. They will get to pick their opponent amongst the 3rd place finishers from any group other than their own. The pick order will be determined by comparing the scores of all 2nd place finishers. Among the 2nd place finishers, the team that ranks the highest chooses first, and so on. If two 2nd placed finishers are tied in number of points, they will be seeded following the tiebreaker rules outlined in the competition's rulebook. 4th placed teams will be in the 1st round of the Playoff Lower Bracket.

The winners of each match will advance within their bracket, with the loser of a match in the Lower Bracket being eliminated from the competition.



GRAND FINAL - FEBRUARY 23-25

The last six teams remaining will play in front of an audience at the Arena Ibirapuera in hopes of lifting the famous hammer. All matches will be BO3, except the Grand Final, which will be a BO5 to decide this season's World Champions!

PRO TEAM BUNDLES AND WEAPON SKINS SALE



For the duration of Six Invitational 2023, from February 13 to 25, we are offering you a 40% discount on Pro Team Bundles and Weapon Skins purchasable directly on the Esports page of the in-game store.

TWITCH DROPS



Get ready for some thrilling Twitch Drops on the official R6 channels throughout the entire event! Here's a quick breakdown of what to expect:

Group Stage: Enjoy up to 7 esports packs. Playoffs Phase 1: Grab 5 esports packs to enhance your collection. Playoffs Phase 2: Brace yourself for a generous drop of 6 esports packs.

Open these esports packs to discover cool items from the Kaid S.I.24 bundle, Amaru S.I.24 bundle, and the new S.I.24 charm. During Playoffs Phase 2, individual daily drops will include items from Frost S.I.24 bundle, along with the S.I. charms, the Y9S1 reveal Charm will drop during the Grand Final.

Chosen R6 Streamer channels will also feature Esports packs as Twitch Drops during Playoffs Phase 2. The sought-after Amaru S.I.24 Weapon skin will be available on all R6 Streamer channels on Feb 10, 11, and 12, as well as during break days on Feb 18 & 22.

Furthermore, selected R6 Streamer channels will continue to offer Esports packs as Twitch Drops after the SI. Dive into exclusive drops available on these channels for an extra layer of fun, with the Frost S.I.24 weapon skin that will be available from Feb 28th to Mar 3rd on R6 Streamer channels that co-streamed the Six Invitational 2024.

How Drops Work

Register your account by visiting https://drops-register.ubi.com and linking your Twitch account with your Ubisoft account. You will then be prompted to activate the Drops feature. Please make sure your accounts are linked before starting the stream.

Join us for the Twitch Drops excitement as R6 Siege brings you an amazing Esports experience!

STAY IN TOUCH

Don't miss anything about Rainbow Six Esports and the upcoming Six Invitational 2024 by following us on Twitter at @R6esports and @Rainbow6Game, Instagram, TikTok, and on our website.

Use the hashtag #SixInvitational to follow or take part in the conversation.

Six Invitational 2024

For the first time in Rainbow Six Esports' history, the Six Invitational takes place in São Paulo, Brazil, at the Ginásio do Ibirapuera from February 13 to 25.

This is our most iconic and renowned event of the year, providing the Siege community with an opportunity to come together and celebrate the game, discover details for the upcoming Year 9 and get the opportunity to watch the World Champions crowned in front of a packed-out arena.

Tune in at https://www.twitch.tv/rainbow6 or watch the streams on the Rainbow Six Siege product page on Steam.

  • Group stage February 13-17, 2024 // 09:30 local time (BRT) / 07:30 EST / 13:30 CET / 21:30 JST-KST
  • Playoffs Phase 1 February 18-21, 2024 // 09:30 local time (BRT) / 07:30 EST / 13:30 CET / 21:30 JST-KST
  • Playoffs Phase 2 Day 1 February 23, 2024 // 10:30 local time (BRT) / 08:30 EST / 14:30 CET / 22:30 JST-KST
  • Playoffs Phase 2 Day 2 February 24, 2024 // 10:30 local time (BRT) / 08:30 EST / 14:30 CET / 22:30 JST-KST
  • Playoffs Phase 2 Day 3 February 25, 2024 // 12:30 local time (BRT) / 09:30 EST / 15:30 CET / 23:30 JST-KST

ANTI-CHEAT STATUS UPDATE – FEBRUARY 2024



ANTI-CHEAT STATUS UPDATE – FEBRUARY 2024


[h2]CURRENT CHEATING LANDSCAPE[/h2]
Today, we'll share what our Player Protection team is doing to reinforce our anti-cheat and security systems, in order to protect the player experience.

We recently acknowledged the increased frustration that players have felt lately regarding cheating. It is clear that the landscape of cheating in Siege is evolving. For example, the QB System on PC is directly impacting cheat creation by making new cheats more difficult to create. It has been extremely successful in shaking up the cheating ecosystem with some cheat providers leaving or shutting down. However, new solutions and additional security measures can often act as double-edged swords; we deter less experienced cheat makers, but those that are well implanted will work harder to release new functional and undetectable cheats. This is why fighting cheats is a continuous endeavor.

We've now made a concentrated push to guarantee the necessary resources that Siege needs, and as part of this, we have created a special task force. We call this task force our Strike Team, supporting Player Protection with anti-cheat and security in Siege. This strike team has brought experts from multiple fields together in order to accelerate our ability to fine tune our anti-cheat solutions and target the most prolific cheats head-on.

[h3]PREVENTING CHEAT FEATURES AND EXPLOITS[/h3]
We know that there are undetected cheats and gameplay exploits currently live in the game which are leading to a deteriorated gameplay experience. This is why we've implemented a strike team to tackle some of the most problematic cheats and exploits currently working in the game. It's crucial however that we not only react to cheats but also work to make cheat creation more difficult, and to this end our strike team has also been working on adding further encryptions throughout the game.

[h3]CHEATS ADDRESSED[/h3]
We've addressed a number of cheats over the recent months with updates going live with Y8S4.3.

ADDRESSED CHEATS & EXPLOITS
  • Various navigation cheats.
  • Various shooting-related cheats.
  • Various griefing cheats.
  • Various drone-related cheats.
As well as this, we've identified a prevalent cheat provider which led to a large ban wave and contributed to over 9,000 cheaters banned in January 2024, and 10,000 bans within a rolling 30-day period.

[h2]ANTI-CHEAT & BAN SYSTEMS[/h2]
Let's take a look at some of our anti-cheat and security systems, how they're working for us now, and what we're doing moving forward.

To start with, we want to assure you that our anti-cheat solutions are always active and are only ever temporarily disabled to resolve issues which could affect our ability to protect legitimate players. Once resolved the affected system is then reactivated.

We do not deactivate our security or anti-cheat measures such as the QB System or MouseTrap for any prolonged amount of time, with BattlEye always remaining active.

[h3]MOUSETRAP[/h3]
WORKAROUNDS
In Year 8, we fixed a number of workarounds that were enabling spoofers to avoid or reduce their chances of detection, though we are aware that some players are still able to avoid the full effects of our system. We are working hard to counter these remaining workarounds and we are confident that you'll see further reductions in spoofing soon.

EFFECTIVENESS
MouseTrap continues to find, track, and penalize players who use mouse and keyboard on console through the use of spoofing devices and has remained active and effective throughout Year 8. The usage of spoofing devices which saw a drop on the release of MouseTrap has continued to trend at this lower rate since its release. Our data also shows that players do swap to controller if viable MouseTrap workarounds are not available, making a better experience for everyone.

MOUSETRAP UPDATES
We are currently investigating new solutions to detect more types of spoofing adapters, and we've recently pushed an update to MouseTrap to further increase its effectiveness while ramping up its effects.

In this update we have:
  • Optimized our detection thresholds to identify more mouse and keyboard players on console.
  • Fined-tuned maximum latency penalties setting for the remainder of the season.
These changes will allow MouseTrap to detect even more players who are using mouse and keyboard on console, while adding high latency sooner.

As well as this, we are currently implementing additional in-game warning feedback for detected players and are developing an additional MouseTrap feature which will help to further level out the playing field. This feature will have a further positive impact on the match-to-match experience of console players. We will share more information on this important update during the Six Invitational.

[h3]QB SYSTEM[/h3]
At its core, the purpose of the QB System is to make cheat creation more tedious, difficult, and costly, creating an unfavorable environment for cheat creators and sellers. QB is also beneficial when it comes to bans, having the ability to detect those who attempt to bypass it. We've already seen cheat creators giving up on Siege due to the increased effort that is now required for basic cheat development. It's made waves in the cheat market while having a great impact on Siege.

After the successful launch of the QB System however, it became clear that we did not have the right long-term support in place that was required to ensure the system's continued effectiveness. We've now changed our approach and have committed to regular updates for the QB System going forward.

We are now developing new iterations which will be coming in Year 9, and in the meantime, we continue to fine-tune and further strengthen this innovative security system. QB is a solid system for Siege, and we're making sure that it's receiving the resources needed in order to maximize its performance.

We're excited to share more information on our advancements with the QB System later this year.

[h3]BANS - DATA BANS + BATTLEYE[/h3]
BANS NUMBERS

Here we have our latest ban data, covering the last 3 months. We can see that while we had over 9,000 bans in January, the previous month of December was less successful in terms of detections and bans. This was due to new blatant cheats becoming available, most of which were not detectable during December, resulting in fewer bans and increased frustration for players. With our team focused on the cheats that are being used right now, we aim to see similar results to January in the near future.



DATA BANS
Since their introduction, Data Bans have been a great success for Siege, finding illegitimate players that weren't already being found by our systems working at the forefront. However, we fully recognize that there is room for improvement, with some high stat cheaters remaining undetected.

Our goal with Data Bans is to ensure that we can find as many cheaters as possible while continuing to protect our honest players. At the moment, we are working to refine our data models by making use of additional player data points. This process will result in a more granular player overview, allowing us to increase the precision of the underlying system and in return boost its potency. As we continue to optimize we'll be able to adjust our thresholds, casting a wider net with full confidence, and finding and banning more cheaters that may have been going undetected.

There's more to come on Data Bans. We're also currently developing a machine learning solution which will aim to broaden our ability to detect cheaters in Siege.

We'll be sharing more on this in a future update.

BATTLEYE
BattlEye is the system that makes up for most of our cheater bans. Like our other forms of anti-cheat, BattlEye is never turned off, remaining active at all times, finding and banning thousands of cheaters each month.

As some of you may have noticed, in-game mentions of BattlEye have been removed. This change is to make sure that cheaters aren't getting information on how or what they were detected by; even minor details such as the mention of a ban system can play a role in the creation of new and undetectable cheats. This small change will help in reducing the chances of our anti-cheat systems being bypassed by cheaters and cheat makers.



[h2]CONCLUDING OUR PLANS & VISION[/h2]
We know that cheaters have a big impact on Siege and everyone's enjoyment of the game, which is why we're boosting our anti-cheat resources. We already have results to show for this in January, and we have much more to come.

We are focused on strengthening our anti-cheat tools, tackling current high impact cheats, and ultimately giving players the experience that they log on for.

Make sure to watch the Six Invitational for the Year 9 Season 1 and Year 9 reveals on Saturday February 24th and Sunday February 25th, for further information on our Player Protection plans!