1. Tom Clancy's Rainbow Six Siege
  2. News

Tom Clancy's Rainbow Six Siege News

Y10S1.2 PATCH NOTES



See the upcoming changes to Rainbow Six Siege with the release of Y10S1.2

[h2]BUG FIXES[/h2]
[h3]OPERATORS[/h3]
FIXED - Rauora's D.O.M. Panel trigger won't work if the panel is closed while on a drone.

FIXED - Rauora's D.O.M. Panel can't be deployed if it's facing the front of a deployable shield.

FIXED - Rauora's D.O.M. Panel appears lowered in the killcam, even when it's actually raised.

FIXED - Rauora's D.O.M. Panel trigger looks closed or missing after deployment during the end of round.

FIXED - Rauora's D.O.M. Panel is placed incorrectly on a double door during the end of round.

FIXED - Rauora's D.O.M. Panel doesn't deploy on lower floor doorways when shot through a hatch at a specific angle.

Fixed - Rauora's D.O.M. Panel becomes unresponsive when its red target is shot.
[h3]
USER EXPERIENCE[/h3]
FIXED - Universal weapon skins are missing for Skopós' PCX-33.

Assassin’s Creed, Far Cry and Rainbow Six will soon have their developments "spearheaded" by Ubisoft and Tencent's new €4 billion baby

Well, there you go. After all the chatter about Ubisoft and Tencent possibly doing a business thing together, the mega-corps have gone and done one. It's a deal to create a new mini-Ubisoft subsidiary that'll "spearhead development" on the Assassin's Creed, Far Cry and Rainbow Six series.

Read more

Tencent hand Ubisoft a big wad of cash to spin out Assassin's Creed, Far Cry, and Rainbow Six as a separate business


Well, there you have it folks. After months of uncertainty over share price falls, major game delays and squabbles with investors, Ubisoft have opened up a new subsidiary to look after their biggest-selling Assassin's Creed, Rainbow Six, and Far Cry games, with Tencent chucking in a whopping €1.16 billion - meaning that the latter will have a 25% stake in the new spin-off business when all is said and done.


Read more

Y10S1.1 PATCH NOTES



Here you can find the fixes for the Y10S1.1 patch.

[h2]BUG FIXES[/h2]
[h3]GAMEPLAY[/h3]
FIXED - End-of-match actions won't be recorded for players who disconnect then reconnect during the match.

FIXED - Several operators' left hands clip through specific secondary weapons during the reload animation when the operator is in a prone position.

FIXED - Rauora's D.O.M. Panel can't be deployed when the operator is facing the front side of the deployable shield.

[h3]OPERATORS[/h3]
FIXED - Deploying a breach charge near the trigger for Rauora's D.O.M. Panel closes the flaps.

FIXED - No points are awarded when successfully deploying Rauora's D.O.M. Panel.

FIXED - Rauora's D.O.M. Panel trigger does not open if the panel is closed on top of a drone.

FIXED - Rauora's D.O.M. Panel won't deploy properly on doorways on a lower level if fired through a hatch.

FIXED - Rauora's D.O.M. Panel won't deploy properly if fired through small hole in a wall.

FIXED - Raurora's D.O.M. Panel crosshair remains visible when using Observation Tools.

FIXED - Maestro's Evil Eye red laser light is improperly positioned, obstructing the player's field of view when using the camera at specific angles.

[h3]USER EXPERIENCE[/h3]
FIXED - Incorrect message appears in the "Ankle Biter" drone skin description.