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Stellarcraft News

New Tower Upgrade

Hello dear Tower Defense community,

We have fixed a few more bugs and made some minor improvements.



changelog

  • New tower upgrade for the sentry gun: it now has a larger magazine.
  • New tower upgrade for the sentry gun: it now fires bullets.
  • The ore icon has been replaced.
  • The logbook now indicates exactly what new features you have unlocked.
  • Some relics and ores have been permanently highlighted.
  • The stars for elite items are now larger.
  • A notification appears when your ammunition is full.
  • A sound effect has been added that plays when placing upgrades.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

Quality of life

Hello dear Tower Defense community,

Yesterday, we released several updates, and today we have implemented additional feedback points as well as made visual improvements.

changelog

  • The base has been graphically revamped.
  • The hub has been graphically revamped.
  • Relics are now displayed on the minimap, just like blueprints.
  • The tutorial texts have been updated to clarify that a tower upgrade is required.
  • The inventory key can now be changed in the settings.
  • An icon has been added that shows how to place an upgrade.
  • The inventory now closes as soon as an item is selected.
  • The demolition sound when tearing down towers is now always audible.
  • The objective is now always displayed in the correct language.
  • The research table can now be closed with the Escape key.
  • The graphical issue where many textures suddenly wouldn’t load has been fixed.
  • The brightness in the tutorial has been adjusted.
  • The sound of the mining laser now plays immediately when mining.
  • The brightness of the mining laser has been adjusted.
  • The weapon reloading option while writing feedback has been removed.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

Hotfix 3

Hello dear Tower Defense community,


We implemented another fix today and will continue working on the remaining issues tomorrow. Thank you all for your participation and commitment!

changelog

  • The shield no longer recharged after depositing something.
  • A new bug appeared with the Anti-Aliasing update, but we have fixed it.
  • The feedback tool has been revised and should no longer cause any issues.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

Hotfix 2

Hello dear Tower Defense community,


Thank you for using the F1 tool so diligently. We are continuously working hard to provide you with the best possible results!

Changelog

  • Mouse settings are now saved.
  • After all waves have been defeated, resources can be delivered more quickly.
  • A translation error in the English version, which led to many incorrect translations, has been fixed.
  • The workbench with the relic that speeds up crafting had a display error.



We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

Hotfix 1

Hello dear Tower Defense community,

Thank you to everyone who played Stellarcraft and provided us with feedback! We immediately got to work on improvements. Here's the latest

changelog

  • Anti-aliasing added: For improved graphical quality.


  • Level 4 bug fixed: The spaceship sometimes disappeared, preventing the level from being completed. This issue has been resolved.


  • Tutorial adjustments: Players were getting stuck in certain areas. These obstacles have been removed.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team