November 11th Hotfix
November 11th Hotfix
[h2]Bug fixes:[/h2]
- Fixed the issue where the Steam achievement "Auspicious beginning" could not be unlocked correctly.
- Fixed the issue where climbing the sewer stairs sometimes did not end correctly in side mission.
- Fixed the bug where the mission failed to end correctly after the task of capturing the fleeing gladiator failed.
- Fixed the issue where the position of the character was incorrect for grappling skills such as the tackle.
- Fixed the issue where gladiators had a low chance of being injured.
- Fixed the issue where the monk would display empty-handed skills even if they had not been learned.
[h2]Improvements:[/h2]
- The toggle status of whether to display hidden Genre is now saved.
- Gladiators now no longer run around in the Side mission scene and will attack the enemy before the squad attacks.
- The camera angle during executions has been optimised.
[h2]Balancing:[/h2]
- Dodge can now dodge some AOE attacks coming from the front
- NPC gladiators now gain 5% and 10% Tenacity and Volition on Veteran and Champion difficulty respectively.
- NPC champions will gain more experience per turn to prevent them from being left behind.
- Cooldown reduction and Stamina damage reduction can no longer exceed 80%.