0.2.4 Patch Notes
Hey! You!
Oof, I was hoping to have this update out a while ago - it being mostly bugfixes and all - but fixing bugs is, as it turns out, sometimes difficult.
In particular there is one crash that I know I still haven't fixed yet but which I can't seem to reproduce and it's rare and severe and absolutely infuriating. after addressing some of the more common crashes I got so carried away trying to fix that one that time flew by and before I know it an apocalypse has happened and I still haven't pushed out the original fixes! Whoops!!
Well, I hope some of the new features help to make up for the tardiness of this one at least. I think the changes to the tinker-bot are particularly neat, personally.
Changes
Fixes
Oof, I was hoping to have this update out a while ago - it being mostly bugfixes and all - but fixing bugs is, as it turns out, sometimes difficult.
In particular there is one crash that I know I still haven't fixed yet but which I can't seem to reproduce and it's rare and severe and absolutely infuriating. after addressing some of the more common crashes I got so carried away trying to fix that one that time flew by and before I know it an apocalypse has happened and I still haven't pushed out the original fixes! Whoops!!
Well, I hope some of the new features help to make up for the tardiness of this one at least. I think the changes to the tinker-bot are particularly neat, personally.
Changes
- Lanterns' "use" range no longer decreases as the lantern loses fuel
- Changed color of mushroom cloud gas
- Added additional visualization to better indicate drowning/breathing gas
- Gave Tinker-bot "Extra Tough" and "Shake it Off" to make them less squishy
- Reworked Soups so they can now hold more than one ingredient
- Tinker shopkeepers get mad if you mess with their robots now
- Throw full mana batteries at tinkerbots for various effects based on the battery's charge types
- Added a couple new portrait hairstyles
- Moved thermometer in UI
- Changes to Vampirism Plague multi-cast
Fixes
- Crash: Blocking attacks with a cracked shield
- Crash: Flipping switches sometimes crashes, especially after a player has died in co-op
- Crash: fx_text does not have 'hp' as a variable
- Crash: Maps and spellbooks burning away while held by rats
- Crash: Selling a burning book to a shopkeeper
- Bug: Sometimes switches become unflippable after flipping them a couple times.
- Bug: Amulets identify incorrectly in co-op
- Bug: Standing at the intersection of elevators and jump-thru platforms causes you to fall through both of them
- Bug: Music doesn't update sometimes when moving between floor - I swear to heck I fixed it this time for real
- Bug: Tinkerbot sometimes picks up blacklisted items by accident
- Bug: Bow-wielding tinker-bots still try to pick up arrows even when they're full
- Bug: Can still talk to shopkeepers even when they're hostile
- Bug: Some enemies never stop flashing red after being hit with chain lightning
- Bug: Tinkerbot still sometimes attacks enemies even when commanded not to