0.2.0 Changelog
New
- 4 New Boons!
- Weapon Master
- Living Weapon
- Breakthrough
- Spider Spin
- Weapon Master
- Completely rewrote level generator
- Completely re-made Normal Bear fight
- Added two new weapons, dropped by Normal Bear
- Added collectible learning points
- Added collectible blessing items
- Bunch of new premade rooms
- New type of treasure chest
Changes
- Raised followers retain weapon skills, boons, and spellcasting abilities
- Grumbuls no longer spawn with amulets, gorhounds, or small turrets in the Grumbul Tank fight
- If a player with undead followers dies, the followers will reassign themselves to any player who comes near that also knows Raise Dead
- Weapon's status effects only apply when an attack deals damage
- Grumbuls in the Grumbul Tank arena no longer spawn with amulets of any kind
- Completely re-made the Normal Bear boss
- Regenerate now makes slimes multiply
- New flame visual effect
- New "zapped" visual effect
- Made dipper effects last longer
- Decapitated enemies who aren't immune to bleeding will bleed out now
- Reduced damage frequency of acid
- Completely re-made the Encyclopedia
- Added the ability to specify potion, spellbook, and grenade types on custom kids
- Can now jump up to 1 tile higher by holding up when leaping out of whater
- Amulet of Force now slightly pulls usable items towards you when fully realized
- Campfires can now bake nearby things, as long as the food isn't directly on the fire
- More things cause detectable noise now - like being hit, bear-traps snapping shut, corpses falling, and weapons clashing
- Can now roll by sprinting while crouched
- Unstable plague now produces many fewer flies
- Increased drop rate of fishanha corpses
Fixes
- Swarm Form is broken
- Grapple breaks if the thrower dies mid-throw
- The same items sometimes persistently appear across multiple floors
- Disowned player followers remain persistent across floors in co-op
- Crash if a corpse currently being looted is destroyed by plague blight or some other means
- Lightning Strike (Chain Lightning + Air-Dash multi-cast) sometimes places the player in walls
- Reaper deactivates upon leaving the view during certain attacks
- Water isn't spawning properly
- "fx_sound" surface crash
- Byat eye trails never disappear sometimes
- Typo "You knows [...]" when looking at oneself
- Bear traps draw at the wrong depth
- Bear traps continually re-attach to large enemies after falling off
- Dangersense only grants a speed boost when traveling to the right
- Orbis Malus orbs are affected by status effects
- Crash when using Break on arrow turrets
- Crash related to fx_sound
- Crash related to obj_creature_handle
- Tinkerbot weapons don't persist between floors
- Reaper can consume keys necessary for progress
- Fur Hoods and Coats prevent heat loss entirely instead of slowing it
- Crab's skittering sound continues to play even when it shouldn't
- One player's pause menu doesn't draw when both players pause in co-op
- Raising the corpse of a dead co-op player erases their traits
- Controller still rumbles for players using keyboard controls
- Crash when backing out of "enchant equipment" shop menu when equipment is all enchanted already
- Crash when tracking tunnel doorways
- Arrows hit walls immediately when fired up or down while too near to a wall
- Can no longer press esc to back out of starting a game, or move the selection left/right after a character has been selected
- Spell-dealers now have the proper text for the "Slow" and "Haste" spells
- Fixed bug with fire sound effect continuing after explosions
- Using poet's Tome ability as a spell while also having incantation causes the tome to always cast its charged version, even as a non-wordsmith
- Tinkerbot stops animating when heavy-lifted
- Gamepad input doesn't work in single player character select menu if the menu was entered via keyboard
- Boulders on pressure pads repeatedly press them instead of holding them down
- Sometimes get stuck to ceilings with the sticky feet meal
- Tinkerer's class ability was named different things in different places