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0.2.0d Patch Notes

0.2.0d fixes some things, and also brings forward the changes from 0.2.0c to Linux and Mac

Changes

  • Increased range of teleport spell
  • Breakthrough busts locked doors and pushes moving blocks out of the way


Fixes

  • Crash: "Trying to set a surface target that does not exist" when changing window size during level gen
  • Crash: "obj_torch_Step_0"
  • Bug: Repairing weapons above "good" quality reducees their quality to "good"
  • Bug: Charge stars in walls no longer react to being hit
  • Bug: Tiles that form the reaper room don't appear on the map in the pause screen
  • Bug: Map information is lost upon alt+tabbing, window losing focus while fullscreened, switching between fullscreen/windowed mid-game, etc.
    As long as you pause before doing any of these things, that should no longer happen: Current "fog of war" information is now saved every time you pause.
  • Bug: Can still get stuck in walls with Breakthrough