0.2.0d Patch Notes
0.2.0d fixes some things, and also brings forward the changes from 0.2.0c to Linux and Mac
Changes
Fixes
Changes
- Increased range of teleport spell
- Breakthrough busts locked doors and pushes moving blocks out of the way
Fixes
- Crash: "Trying to set a surface target that does not exist" when changing window size during level gen
- Crash: "obj_torch_Step_0"
- Bug: Repairing weapons above "good" quality reducees their quality to "good"
- Bug: Charge stars in walls no longer react to being hit
- Bug: Tiles that form the reaper room don't appear on the map in the pause screen
- Bug: Map information is lost upon alt+tabbing, window losing focus while fullscreened, switching between fullscreen/windowed mid-game, etc.
As long as you pause before doing any of these things, that should no longer happen: Current "fog of war" information is now saved every time you pause.
- Bug: Can still get stuck in walls with Breakthrough