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Train Sim World 5 Game Update - March 13th

Hello everyone!

A new update has just pulled into the station, bringing a variety of fixes and improvements to TSW Core and add-ons. West Somerset Railway has been upgraded to TSW5 standards, including updated lighting, track, signals, and new suspension for rolling stock. Also, the newly released Mildmay Line has seen improvements to performance, textures and that pesky floating fan.

We’re also addressed issues across other routes, including improvements to terrain draw distances on Xbox Series X for Mittenwaldbahn.

Check out the highlights and full changelog below for a more detailed look!

As always, please allow up to 24 hours for it to fully reach your system. Be aware that some systems may update automatically.

[h3]Highlights:[/h3] Core
- Fixed instances of repeated VO and subtitles reported on multiple route tutorials.
- Fixed an issue on consoles where the Live Map became unresponsive when using B/Circle button on the confirm/cancel menu.

West Somerset Railway
- Updated foliage, lighting and landscape to TSW5 standards.
- Updated track and signals to TSW5 standards.
- Added foot crossings for passengers.
- Fixed the 4F tender in the mastery tile so it no longer collides with timetable stock.
- Lowered passenger numbers to reflect real life.

Mildmay Line
- Improved passenger navigation issues.
- Improved textures to remove blurring.
- Improved performance by removing unnecessary shadow casting lights throughout the route.
- Fixed the floating underframe fan.

Mittenwaldbahn
- Improved terrain draw distances on Xbox Series X consoles.
- Fixed an issue with yellow signals displaying incorrectly.
- Fixed inconsistent animations between coach vehicles.
- Removed mouse clicks in some audio samples.

Pfälzische Ludwigsbahn: Mannheim – Kaiserslautern
- Added the missing scenario start markers for multiple stations in the 2D map of the scenario planner.
- Updated cantilever visuals.
- Fixed issues with collision at Kaiserslautern that were causing players to be become stuck when using elevators.

[h3]Full Changelog:[/h3] Core
- Added the ability to control which service players spawns in when there is a scenario with multiple player drivable services in public editor.
- Fixed instances of repeated VO and subtitles reported on multiple route tutorials.
- Fixed an issue on consoles where the Live Map became unresponsive when using B/Circle button on the confirm/cancel menu.
- Various localisation improvements.
- Various UI improvements.

West Somerset Railway
- Updated foliage, lighting and landscape to TSW5 standards.
- Updated track and signals to TSW5 standards.
- Updated all stations to allow passengers to use the full platform instead of clustering.
- Updated menu images to the new West Somerset Railway artwork.
- Added foot crossings for passengers.
- Fixed the incorrect duration showing in the menu for the 'Finishing Up' scenario.
- Fixed a gap in a wall at Williton that caused players leave the level in free cam.
- Fixed the 4F tender in the mastery tile so it no longer collides with timetable stock.
- Lowered passenger numbers to reflect real life.
- Various localization improvements.
Class 33
- Added new suspension improvements to TSW5 standards.
Class 52
- Added new suspension improvements to TSW5 standards.
Class 47
- Added new suspension improvements to TSW5 standards.
Class 09
- Added new suspension improvements to TSW5 standards.
Mk1
- Added conductor mode support.
- Added new suspension improvements to TSW5 standards.

Mittenwaldbahn
- Improved terrain draw distances on Xbox Series X consoles.
- Added new rail shadow effects throughout the route.
- Adjusted snow on track sleepers to match ballast.
- Fixed an issue with Giessenach station mesh.
- Fixed an issue with 1000hz magnets occasionally failing to activate.
- Fixed an issue with Indusi that required acknowledging despite 1000Hz not requiring it.
- Fixed an issue with yellow signals displaying incorrectly.
- Fixed an issue with cows coming into conflict with trains.
- Fixed inconsistent animations between coach vehicles.
- Fixed an issue with texture representation on loco bogies.
- Fixed an issue with both doors failing to open on the nWagen coaches.
- Adjusted couplers and buffers to reduce amount of slack between specific formations.
- Adjusted buffer impact sounds to properly reflect force applied.
- Removed inappropriate mouse clicks in some audio samples.
OBB 1020
- Improved overall functionality and timing of braking system on OBB 1020.
- Improved audio representation of OBB 1020.
- Fixed an issue with missing buffer animations on OBB 1020.

Pfälzische Ludwigsbahn: Mannheim – Kaiserslautern
- Adjusted floor collisions to stop players from falling through the map.
- Added the missing scenario start markers for multiple stations in the 2D map of the scenario planner.
- Added an invisible wall to the ramp at Limburgerhof to prevent access to non-playable areas.
- Updated cantilever visuals.
- Fixed signal S 602 not triggering PZB when routing through Ludwigshafen track 13.
- Fixed check rails so they don’t clip with the concrete plates.
- Fixed the foundations to stop the concrete plates from floating.
- Fixed issues with collision at Kaiserslautern that were causing players to be become stuck when using elevators.
BR425
- Fixed an issue stopping the cab door windows from lowering on the BR 425.

Mildmay Line
- Improved passenger navigation issues.
- Improved textures to remove blurring.
- Improved performance by removing unnecessary shadow casting lights throughout the route.
Class 378
- Optimised the Class 378 for better performance.
- Fixed the floating underframe fan.

West Coast Mainline Preston – Carlilse
- Added support for mastery posters.

MBTA Commuter
- Added support for mastery posters.

Cajon Pass SD40-2
- Fixed an issue causing window grime looking pixelated.

Metrolink F59PHR
- Fixed the marker lights being on by default.