Update #2
[h3]Campaign Update
[/h3]
■ About the Closed Beta
We are currently preparing for the beta's implementation in February as planned, however, while this is the current plan, the final announcement will be in the next update.
Eligibility:
Any backer who has backed the base digital or physical tier or higher via Kickstarter or Backerkit.
Duration:
From mid-February to the end of March
How to Participate:
We will send your Steam Beta Download Key to your registered Kickstarter or Backerkit E-mail address. There may be some unforeseen delays due to the large number of keys required, however we will do our best to deliver everyone’s Beta key together on the same day.
We will continue to support customer service requests via the official Ratatan Discord and support E-mail address. When sending in a support request, please provide your backer number and registered E-mail address with it so we can confirm your details and expedite the process.
About the Test:
We will be releasing a demo version of the game to be exhibited during the Steam Next Fest in February.
The content of the demo version will be limited to only Stage 1.
Online play will be available, but players will not be able to match with participants in the closed beta test that will be running in parallel.
■ Taipei Game Show 2025
Ratatan will be exhibiting at the Taipei Game Show being held from January 23 to January 26, and we'll post updates on how that's going via our social media!
https://tgs.tca.org.tw/index_e.php
[h3]Development Update
[/h3]Happy New Year, everyone! (Akemashite omedetou gozaimasu!)
We'll be unveiling some of the elements that are currently being implemented, including those that we mentioned previously. We hope you're excited!
■ New Additions: Kamonelo and the Magical Cobun
After Pyokorappa's addition, Kamonelo, who was briefly shown in the promotional video, finally became a playable character in Ratatan. Kamonelo's trusty sidekick, the staff-wielding Magical Cobun, is also here to play.
The Magical Cobun is an interesting unit that changes the appearance and trajectory of its attacks depending on the Ratakaruta it is holding.

■ Implementing New Worlds and New Monsters
The desert wilderness world of Bad Day on Yeehawler Mountain and the jungle world Jamming Jungle Journey, as well as the new monsters that appear in them, are currently being implemented. We're still working on the beta test so that everyone can enjoy them in game, so we’ll only show you a few screenshots this time.

■ Improvements to Crafting
Here are some of the functional modifications to the crafting process.
In response to how weapons were valued in the alpha test, we have introduced a leveling system for weapons in order to better reflect the player's growth during gameplay.
In the future, we would like to expand this concept to include a level limit, alongside other challenging elements. Above is a screenshot of the crafting screen post renovation.

[/h3]
■ About the Closed Beta
We are currently preparing for the beta's implementation in February as planned, however, while this is the current plan, the final announcement will be in the next update.
Eligibility:
Any backer who has backed the base digital or physical tier or higher via Kickstarter or Backerkit.
Duration:
From mid-February to the end of March
How to Participate:
We will send your Steam Beta Download Key to your registered Kickstarter or Backerkit E-mail address. There may be some unforeseen delays due to the large number of keys required, however we will do our best to deliver everyone’s Beta key together on the same day.
We will continue to support customer service requests via the official Ratatan Discord and support E-mail address. When sending in a support request, please provide your backer number and registered E-mail address with it so we can confirm your details and expedite the process.
About the Test:
- Stages 1 to 3 are planned to be playable in the beta test.
- The game is still under development, so there may be bugs and tentative features.
- There will be no restrictions with sharing footage or screenshots. However, we would appreciate it if you could be considerate of the many bugs and tentative features that may appear in the game.
- Any save data from the alpha test will not carry over into the beta test. We will also do our best not to reset saved data during the beta test, but this may become necessary in some cases.
- Please be aware that there will be roughly 20,000 participants in this next test, which is a considerable number. We ask that all participants please enjoy the game online while being considerate of others.
We will be releasing a demo version of the game to be exhibited during the Steam Next Fest in February.
The content of the demo version will be limited to only Stage 1.
Online play will be available, but players will not be able to match with participants in the closed beta test that will be running in parallel.
■ Taipei Game Show 2025
Ratatan will be exhibiting at the Taipei Game Show being held from January 23 to January 26, and we'll post updates on how that's going via our social media!
https://tgs.tca.org.tw/index_e.php
[h3]Development Update
[/h3]Happy New Year, everyone! (Akemashite omedetou gozaimasu!)
We'll be unveiling some of the elements that are currently being implemented, including those that we mentioned previously. We hope you're excited!
■ New Additions: Kamonelo and the Magical Cobun
After Pyokorappa's addition, Kamonelo, who was briefly shown in the promotional video, finally became a playable character in Ratatan. Kamonelo's trusty sidekick, the staff-wielding Magical Cobun, is also here to play.
The Magical Cobun is an interesting unit that changes the appearance and trajectory of its attacks depending on the Ratakaruta it is holding.

■ Implementing New Worlds and New Monsters
The desert wilderness world of Bad Day on Yeehawler Mountain and the jungle world Jamming Jungle Journey, as well as the new monsters that appear in them, are currently being implemented. We're still working on the beta test so that everyone can enjoy them in game, so we’ll only show you a few screenshots this time.




■ Improvements to Crafting
Here are some of the functional modifications to the crafting process.
In response to how weapons were valued in the alpha test, we have introduced a leveling system for weapons in order to better reflect the player's growth during gameplay.
In the future, we would like to expand this concept to include a level limit, alongside other challenging elements. Above is a screenshot of the crafting screen post renovation.
