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The Lord of the Rings: Return to Moria™ News

The Lord of the Rings: Return to Moria Digital Art Exhibition

Free Range Games are proud to present the official Art Exhibition of Lord of the Rings: Return to Moria!

From the moment we began working on Return to Moria, the world of J.R.R. Tolkien’s Lord of the Rings has inspired the Free Range Games artists. We all share vivid memories of poring over hand-drawn maps of Middle-earth, and marveling at the original illustrations in the first editions. So we always knew we wanted to bring this world to life through visuals in our game. The Digital Art Exhibition takes the reader through not only our game development process, but on a journey through the past few years as we share our love for the art of The Lord of the Rings.

From the Foreword: It was with great excitement and no small amount of reverence that we dedicated ourselves to this project. To fully realize a place as evocative as Moria, we had to take the written work and expand upon it, fill in some gaps, and also reconnect the setting with the outside world of Middle-earth as it exists in the Fourth Age. We took every consideration we could to do this with respect to the original material. We hope you enjoy the products of those efforts as much as we enjoyed creating them.

- Bradley Fulton
Art Director



[h3]Chapter Listing[/h3]
The World Below - The design of the diverse environments found in Moria, from the upper city of Dwarrowdelf to the wilds of the Lower Deeps
The Dwarves - The design of the Dwarves, including the original inhabitants of Khazad-dûm, and the many different tribes that answered Gimli’s call
Dwarven Craft - A look at the huge variety of armor, weapons, and other cultural artifacts that add to the living world of Moria

Servants of Evil - A description of the varied Orc and Goblin tribes that inhabit the different levels of Moria, from the feral creatures of the Deeps to the Uruks of Mordor
Creatures of the Deep - A look at the wide variety of fauna, from beasts of nature, to fouler things that prowl in the deep spaces of the world


And don't forget the map.... we love this Lord of the Rings map!



Please check back after August 27th and look for this collector's item which will be on sale as part of our limited-time Launch Offers!

Return to Moria on Steamdeck - update!

Hi all - we're happy to report that we've been hard at work on testing all of our compatibility and working with Steam on verification. Wanted to give you all an update, as we have just received an upgrade to "Playable" status!



  • Automatic controller support out of the box, no need to goto Settings first
  • Runs really smooth in solo play, and launches to your Steam Deck resolutions (such as 1280x800)
  • Once installed, Return to Moria is fully capable of offline play if you're on the go!
  • Due to memory constraints hosting on multiplayer may affect load times and frame rate, (your mileage may vary.)
  • We’ve worked on the little things like proper font support, handling of the in-game keyboard and text entry via controllers, so you don’t have to break immersion in the game
  • Built in Proton
  • Uses our Xbox-style iconography for all button input
  • Updated: All in-game links should now properly open browser windows on device (such as Terms of Service)

So we hope all the Steam Deck fans enjoy it, and please let us know if you have any questions!

We also have been looking to collect any helpful guides for the Steamdeck, so please share those and we'll try to highlight them if we see them!

RTM 8/27 Update: Developer Walkthrough

Hi everyone!
We are almost there, just about 5 days from Launch!! So we want to share more more more with you and let you get insight and more details in what we've been promising with this update.

Without further ado, "hey folks please check out this video!"
https://www.youtube.com/watch?v=yIZ3f5cL6l0

More to follow this week as we drop last-minute updates, top secret reveals, and start sharing info on exactly what time you can download Return to Moria for yourselves!!

Return to Moria - Forge Talk # 6 - The Golden Update!

Hello Friends! As we get closer to launch, we want to share more and more of what we're doing! The Forge Talk from last week covers as much as we can possibly share while talking amongst the team in our round table format - Q&A from players, info we want to share that you haven't heard before, and more! Please check it out and we'll see you in Moria on Aug 27th!

https://www.youtube.com/watch?v=oGIDpijKpTM

The Best Builds in Moria... so far!

Dâmat zil-asnag nâmaru Khazad-dûm‍
Time to rebuild Khazad-dûm to splendor!

-image courtesy of Firemanedavy

When The Lord of the Rings: Return to Moria lands on Steam, players will get access to a full suite of building mechanics and building parts. Early in the game players have to focus on building to survive and advance through the long dark. But eventually the elder players begin to truly rebuild Khazad-dum however they like! So we wanted to let everyone show off their work, and give you a peek into the kind of community you're joining on August 27!

In Discord our PS5 and Epic players entered a recent community challenge to show off their favorite builds. Check out the dev team’s favorites in this video where we hold our very first "Awards Show" !!
[previewyoutube][/previewyoutube]

[h3]Build Awards 2024 Winners;[/h3]

[previewyoutube]Best Overall Build: Sleeper_Agent[/previewyoutube]
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And if you haven't yet, hop on over to join our Discord and keep an eye on the #rtm-announcements and #dev-updates channels for more info!