Demo Feedback Answered
Hello Survivors!
We've been closely following your feedback, and we want to take a moment to share our thoughts and plans. Your insights are incredibly valuable in helping us improve the game, and we're excited to address some of the most common issues you've raised.
We've divided the feedback into three main categories:
So, LET'S ROLL

Character Movement and Responsiveness
We've noted your concerns about slow or "floaty" character movement and inconsistent attack speed for certain characters. This is definitely an area we’re working on to make the gameplay feel more responsive and enjoyable.
Game Mechanics and Balance
Balancing the improvements, powers, and progression system is a top priority. We recognize the need for smoother progression and more balanced skills so that players can build powerful and exciting character builds.
Construction and Building System
We’re improving clarity around the construction system. Issues like getting stuck in the construction menu, loot drops inside buildings, and missing functionality in structures are all being addressed.
User Interface and Upgrade Feedback
We understand that sometimes it’s unclear how upgrades impact gameplay. We’re enhancing tooltips and status effects to improve readability and understanding of the game across all aspects. This will make it easier to see what each upgrade does and how it affects your abilities.
Tutorial and New Player Experience
Many of you have mentioned a lack of guidance on gameplay basics. We’re planning to introduce a tutorial and more accessible information on powers, improvements, and transformations to help new players get started.
Random Map Generation
The map layouts are randomly generated to keep each run fresh, adding an extra layer of challenge and replayability to the experience. Additionally, some maps will have fixed layouts, providing a more structured gameplay experience.
UI Adjustments
Enhancing the user interface is one of our top priorities. We're focusing on making every piece of information in Achilles: Survivor easily accessible and clear. Our goal is to ensure that players have a complete understanding of how various elements influence the gameplay. This will allow you to build your character more effectively and maintain better control over the flow of the game. Expect updates to the UI that will make the experience both clearer and more functional, so you can focus on crafting the perfect strategy!
Forge and Mine Clarity
The Forge and Mine features will be more intuitive, and their impact on gameplay will be more transparent to players.
Powers Customization and Rerolling
We’ve heard your feedback on the need for more control over powers selection, and we’re planning to add a reroll option. This will give you more flexibility in customizing your builds.
Lack of Manual Aiming
While we appreciate the suggestions for manual aiming, this was a deliberate design choice to keep controls accessible and straightforward. We believe that auto-targeting keeps the gameplay fast-paced and aligns with the overall game design.
Thank you for the positive comments on our graphics, building system, and core gameplay mechanics! We’re thrilled that many of you are enjoying these aspects, and we’ll continue working to make your experience even better. Your feedback drives us to create a game that resonates with players and is as enjoyable as possible.
Thank you for your continued support, and keep the feedback coming!
Your Dark Point Games Team


Discord ► http://discord.gg/achilleslegendsuntold
Twitter ► https://twitter.com/DarkPointGames
Facebook ► https://www.facebook.com/AchillesSurvivor
Instagram ► https://www.instagram.com/achillessurvivor/
YouTube ► https://www.youtube.com/c/DarkPointGames
We've been closely following your feedback, and we want to take a moment to share our thoughts and plans. Your insights are incredibly valuable in helping us improve the game, and we're excited to address some of the most common issues you've raised.
We've divided the feedback into three main categories:
- Areas We Are Actively Working To Improve
- Planned Improvements Based on Feedback
- Features and Mechanics That Are Intended as Is
So, LET'S ROLL

Areas We Are Actively Working To Improve
Character Movement and Responsiveness
We've noted your concerns about slow or "floaty" character movement and inconsistent attack speed for certain characters. This is definitely an area we’re working on to make the gameplay feel more responsive and enjoyable.
Game Mechanics and Balance
Balancing the improvements, powers, and progression system is a top priority. We recognize the need for smoother progression and more balanced skills so that players can build powerful and exciting character builds.
Construction and Building System
We’re improving clarity around the construction system. Issues like getting stuck in the construction menu, loot drops inside buildings, and missing functionality in structures are all being addressed.
User Interface and Upgrade Feedback
We understand that sometimes it’s unclear how upgrades impact gameplay. We’re enhancing tooltips and status effects to improve readability and understanding of the game across all aspects. This will make it easier to see what each upgrade does and how it affects your abilities.
Tutorial and New Player Experience
Many of you have mentioned a lack of guidance on gameplay basics. We’re planning to introduce a tutorial and more accessible information on powers, improvements, and transformations to help new players get started.
Random Map Generation
The map layouts are randomly generated to keep each run fresh, adding an extra layer of challenge and replayability to the experience. Additionally, some maps will have fixed layouts, providing a more structured gameplay experience.
Planned Improvements Based on Feedback
UI Adjustments
Enhancing the user interface is one of our top priorities. We're focusing on making every piece of information in Achilles: Survivor easily accessible and clear. Our goal is to ensure that players have a complete understanding of how various elements influence the gameplay. This will allow you to build your character more effectively and maintain better control over the flow of the game. Expect updates to the UI that will make the experience both clearer and more functional, so you can focus on crafting the perfect strategy!
Forge and Mine Clarity
The Forge and Mine features will be more intuitive, and their impact on gameplay will be more transparent to players.
Powers Customization and Rerolling
We’ve heard your feedback on the need for more control over powers selection, and we’re planning to add a reroll option. This will give you more flexibility in customizing your builds.
Features and Mechanics That Are Intended as Is
Lack of Manual Aiming
While we appreciate the suggestions for manual aiming, this was a deliberate design choice to keep controls accessible and straightforward. We believe that auto-targeting keeps the gameplay fast-paced and aligns with the overall game design.
Positive Feedback and Closing Thoughts
Thank you for the positive comments on our graphics, building system, and core gameplay mechanics! We’re thrilled that many of you are enjoying these aspects, and we’ll continue working to make your experience even better. Your feedback drives us to create a game that resonates with players and is as enjoyable as possible.
Thank you for your continued support, and keep the feedback coming!
Your Dark Point Games Team


Discord ► http://discord.gg/achilleslegendsuntold
Twitter ► https://twitter.com/DarkPointGames
Facebook ► https://www.facebook.com/AchillesSurvivor
Instagram ► https://www.instagram.com/achillessurvivor/
YouTube ► https://www.youtube.com/c/DarkPointGames