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🛠️Early Access - Patch 0.7.2.3



[h3]🕹️GAMEPLAY IMPROVEMENTS🕹️[/h3]
🤝 The Moonerang can now move through obstacles.

[h3]🎨VISUAL IMPROVEMENTS🎨[/h3]
✅ Fixed a visual issue where grass would clip through the Soul Sludge.
✅ Fixed a visual issue where the Sacrifice Objective’s progress visual would be obscured by Ice and Lava patches.
🤝 Performance improvements for the Hex Bomb.

[h3]⚖️BALANCING⚖️[/h3]
🤝 The amount of Spell Cores has been reduced from 6 to 5 in single player, and the extra amount per player has been increased from 2 to 3.
🤝 The Soul Sludge Objective requires less clearing to be completed, and the time limit has been increased by 5 seconds.

[h3]⚙️STABILITY⚙️[/h3]
✅ Improved network syncing of Sol’phish, the Long One’s staggering.
✅ Fixed an issue where Sol’phish, the Long One’s summoning circle and beam would only deal damage to the host (and no other players).
🤝 Fixed an issue where Sol’phish, the Long One would sometimes keep moving during their death animation.
🤝 Fixed an issue where the Soul Sludge would sometimes spawn with large chunks of Sludge outside of the map borders.
🤝 Fixed an issue where the Statues did not get targeting priority during the Objective.
🤝 Fixed an issue where friends couldn’t join each other’s game.
✅ Fixed an issue where scrolling in the Quest Menu would not work consistently.
✅ Fixed a navigational issue in the Lobby where the Ready button would be selected when moving down from the Settings button.

🤝 = changes inspired by community feedback