Pinhead Adventures The Zino Major Patch 0.5.0
The Pinhead
Amber hearts have an extra sound effect when used
Amber heart buff lasts 13 seconds from 10
When the Laser Sight is aquired and weapons are out, enemy lock on range is increased by 50% (50m -> 75m)
Added an animation for interacting with Orbo and buttons while carrying
Fixed some data that wasn't saving correctly for the pinhead
Jumping sends the pinhead to a minimum height above geometry now
The Pinship
The ship shield will be correctly removed when starting a new game if it was acquired on save 1
Vending Machine
New Mesh and Animations
No longer sells explosive barrels
New interaction logic
New song plays when near
Incinerator
Slight rework in function, will now build up value until closed, then will burn all objects inside
New, smaller Mesh
Estoria
Fixed the Blue Statues properties
Blue Statue Incineration cost lowered 750 -> 500
Updated some geometry around the map
Added FoV Zooms to the top of Estoria Towers by the buttons
Lil Green
Gravity has been decreased from -700 to -600
Underground Substation now controls the Doors, lights, and Orbo Cell gate directly
The Super Self Serve 2nd floor can now be hacked into for early access to the upgrade station.
Updated some geometry around the map
Adjusted color grading
Fixed an issue causing the final shield button to not activate properly
(Save loading will correct if it continues)
Big Purp
Gravity has been increased from -700 to -800
Fixed the camera when crashing on Big Purp
Updated some geometry around the map
Updated lighting
Adjusted color grading
Fixed Big Purp's level completion being 1/3 of what it should have been
The shields for The Book will no longer be sometimes pressed upon entering big purp
Fixed a calculation error for Zortan's Return while on Big Purp
Fixed a misconfigured button on Big Purp
Space
Added missing machine/important items to the level select UI
Updated Lil Green and The Zino models
Adjusted entry and exit points
Hardlight Shields
Will now become invisible when they are finished scaling
New sound has been added for powering on and off
Super Self Serve Stores on Estoria, Lil Green, Big Purp
Extra store slots removed
Now sells explosive barrels
A Static Vending Machine has been added
Now plays a song while near
General
Explosive Barrels now have a short fuse when hitting spitter nests
2 More statues have been added to each level, bringing the total count to 15 per level
New sound for Statue Shields
Batteries now spawn more
Fixed cameras not tracking correctly during the first second of a sequence
Buttons play a sound when powered or enabled
Zortan's Ship is coming soon!
As always, feel free to follow us on X, Youtube, or here on the Steam forums!
Amber hearts have an extra sound effect when used
Amber heart buff lasts 13 seconds from 10
When the Laser Sight is aquired and weapons are out, enemy lock on range is increased by 50% (50m -> 75m)
Added an animation for interacting with Orbo and buttons while carrying
Fixed some data that wasn't saving correctly for the pinhead
Jumping sends the pinhead to a minimum height above geometry now
The Pinship
The ship shield will be correctly removed when starting a new game if it was acquired on save 1
Vending Machine
New Mesh and Animations
No longer sells explosive barrels
New interaction logic
New song plays when near
Incinerator
Slight rework in function, will now build up value until closed, then will burn all objects inside
New, smaller Mesh
Estoria
Fixed the Blue Statues properties
Blue Statue Incineration cost lowered 750 -> 500
Updated some geometry around the map
Added FoV Zooms to the top of Estoria Towers by the buttons
Lil Green
Gravity has been decreased from -700 to -600
Underground Substation now controls the Doors, lights, and Orbo Cell gate directly
The Super Self Serve 2nd floor can now be hacked into for early access to the upgrade station.
Updated some geometry around the map
Adjusted color grading
Fixed an issue causing the final shield button to not activate properly
(Save loading will correct if it continues)
Big Purp
Gravity has been increased from -700 to -800
Fixed the camera when crashing on Big Purp
Updated some geometry around the map
Updated lighting
Adjusted color grading
Fixed Big Purp's level completion being 1/3 of what it should have been
The shields for The Book will no longer be sometimes pressed upon entering big purp
Fixed a calculation error for Zortan's Return while on Big Purp
Fixed a misconfigured button on Big Purp
Space
Added missing machine/important items to the level select UI
Updated Lil Green and The Zino models
Adjusted entry and exit points
Hardlight Shields
Will now become invisible when they are finished scaling
New sound has been added for powering on and off
Super Self Serve Stores on Estoria, Lil Green, Big Purp
Extra store slots removed
Now sells explosive barrels
A Static Vending Machine has been added
Now plays a song while near
General
Explosive Barrels now have a short fuse when hitting spitter nests
2 More statues have been added to each level, bringing the total count to 15 per level
New sound for Statue Shields
Batteries now spawn more
Fixed cameras not tracking correctly during the first second of a sequence
Buttons play a sound when powered or enabled
Zortan's Ship is coming soon!
As always, feel free to follow us on X, Youtube, or here on the Steam forums!