Revamped Patch 0.4.7
This time for real! We are now looking towards the release of the Zino in the coming weeks. This will most likely be the final update for Revamped.
General
The reticle will turn purple anytime Orbo is teleporting
Tough boxes, televisions, umbrellas, and more have had their weight/throwing parameters adjusted
Fixed the player fizzling every killed enemy after destroying a spiker nest with an eplosive or fully charged shot
The player will no longer activate fizzle recharges by default
Fizzle recharges can now only happen after obtaining the Hardlight Redirector
Changed the Hl-Reflector to HL-Redirector and updated it's description
The reticle will now turn purple whenever Orbo is teleporting
Empty Dark Matter cells that were created by Orbo can now be properly incinerated for 35 coins
Lil Green
The lab entry has been fixed
Nests
Large nests will only spawn enemies from unbroken parts
Item Scanner
The screen on the Item Scanner will now show some info, if a scan is ready, how many objects were found, etc
All scanned objects will have an icon showing what the item is
The markers will now stay visible forever instead of 90 seconds
Upon getting close enough to a marker, it will then be removed until another scan is completed
The scanner will now bring the camera close when standing infront of the button
Pressing the button multiple times without moving now works more consistantly
Updated sounds for scanning, new sounds for scanning while held by orbo
When placed into an inventory slot, all of the markers will be hidden unless you are close to orbo
Upon opening orbo's inventory, the scanner will be triggered, updating any markers
Interacting with orbo while he is presenting will also manually trigger a scan
The Zino coming soon!
As always, feel free to follow us on X, Youtube, or here on the Steam forums!
General
The reticle will turn purple anytime Orbo is teleporting
Tough boxes, televisions, umbrellas, and more have had their weight/throwing parameters adjusted
Fixed the player fizzling every killed enemy after destroying a spiker nest with an eplosive or fully charged shot
The player will no longer activate fizzle recharges by default
Fizzle recharges can now only happen after obtaining the Hardlight Redirector
Changed the Hl-Reflector to HL-Redirector and updated it's description
The reticle will now turn purple whenever Orbo is teleporting
Empty Dark Matter cells that were created by Orbo can now be properly incinerated for 35 coins
Lil Green
The lab entry has been fixed
Nests
Large nests will only spawn enemies from unbroken parts
Item Scanner
The screen on the Item Scanner will now show some info, if a scan is ready, how many objects were found, etc
All scanned objects will have an icon showing what the item is
The markers will now stay visible forever instead of 90 seconds
Upon getting close enough to a marker, it will then be removed until another scan is completed
The scanner will now bring the camera close when standing infront of the button
Pressing the button multiple times without moving now works more consistantly
Updated sounds for scanning, new sounds for scanning while held by orbo
When placed into an inventory slot, all of the markers will be hidden unless you are close to orbo
Upon opening orbo's inventory, the scanner will be triggered, updating any markers
Interacting with orbo while he is presenting will also manually trigger a scan
The Zino coming soon!
As always, feel free to follow us on X, Youtube, or here on the Steam forums!