Wild Assault Dev Log: 2024 Recap
Hello Wild Ones! đŠđ
How time flies! We posted the first Wild Assault Dev Log on June 13, 2024, and now all of a sudden, you're reading the 22nd log we've posted. âď¸
According to our plan, this will be the last dev log you read before Wild Assault enters early access. So let's take some time to highlight some of the most memorable moments from the past year! đ¸
After years of development, Wild Assault first went public on January 18, 2024. Itâs been an amazing year for us, and weâre so glad that youâve embraced our little project and walked with us along the way.
Wild Assault's Alpha Test began in early May 2024, and we clearly didnât expect that much attention.
Our Steam page received over 300k views in the first five days of the alpha test, and more than 40k players from all over the world applied to participate. Gameplay videos posted by players on multiple social media platforms generated over 3 million views.
We were caught off guard at first but managed to quickly build a functioning community and feedback mechanism. Thanks to your attention and continuous support, we were invited to the Anthro Festival 2024 on Steam. Thank you Klace! What an honor!
Special thanks to Auxl, Bliz, Frizzey, Hilda, Tonky, VoiL and Yonu for being the best Discord mods ever! â¤ď¸
Again, a big thanks to DoryuuZ. You are one of the best content creators weâve worked with! đŤĄ


Wild Assault Beta Test: Assemble went live on August 1, 2024, alongside our first official trailer. What started as a "side project" was once again warmly received by our community and players. The trailer generated over 1.1 million views across all social media platforms, and we received countless positive comments and feedback.
[previewyoutube][/previewyoutube]
During the beta test, more than 300 gameplay and review clips were uploaded to video platforms like YouTube, gathering 1.5 million views. Wild Assault also caught the attention of streamers, many of whom began streaming it on Twitch. The beta test achieved over 90k watch hours and peaked with more than 50k viewers throughout the beta test.
In late September 2024, we traveled to Tokyo, Japan, to attend the Tokyo Game Show 2024, one of the biggest events weâve ever participated in. By setting up a booth on-site, we showcased Wild Assaultâs core gameplay and eye-catching features to hundreds of attendees during the event. Our producer Lantin also presented Wild Assault to an even larger audience through the TGS official live show. By attending TGS 2024, we were able to go beyond borders, make new friends, and introduce our project to their communities.

Our third open test, the Wild Assault Gamma Test, began on October 9, 2024, during the Steam Next Fest 2024. Our team successfully pushed updates daily, addressing over 700 issues submitted by our community throughout the test. By our estimation, posts with the hashtag #WildAssault received over 1.1 million views across social media platforms. We saw many amazing streams, clips, and fan art created during the gamma test. We are truly amazed by your creativity and sincerely thankful for the support from our wonderful communityďź
[previewyoutube][/previewyoutube]

Art by @teteteko
In collaboration with CShip, HOWL, Klace, Maxi Molina, and Studio Klondike, we attended the SXSW Game Show in Sydney, Australia, expanding Wild Assault to even more continents. You guys are some of the most amazing indie game devs weâve ever had the pleasure of working with! Thank you so much for your help, we owe you one!

Through your invaluable support and our collective efforts, Wild Assault made it to the "Most Wishlisted Upcoming Games" chart in the Steam Next Fest October 2024 Edition, an achievement we never dreamed possible!
Our community is the most precious treasure we have. Wild Assault now enjoys more than 100k followers and community members across various social media platforms, bringing together players, esports elites, indie game devs, streamers, YouTubers, VTubers, artists, cosplayers, and voice actors. Wild Assault has become a project co-created by each and every one of us. Through tests, feedback, suggestions and fan art, our community has made Wild Assault more alive and creative than ever. We are proud to be part of this journey, and you should be too!

To continue co-creating Wild Assault with our community, we have been posting this dev log on a weekly basis. Our dev logs have generated over 1 million impressions across Steam and social media platforms, gathering enormous comments, likes and feedback. Weâve truly enjoyed sharing our development process with you all and have confidently relied on your input to guide our decisions. We couldnât have done it without your love and support!

Since the gamma test, weâve been working hard to prepare new content for early access, hoping that features like new valiants, maps, systems, grind content, trailers, and key art meet your expectations. On the tech side, we've focused on improving game performance and server stability, resolving over 100 issues based on your previous feedback. If you've been following our previous dev logs, you probably have a good sense of what weâve been working on lately. Weâre also preparing to reveal more info about the new content before early access â theyâre really cool and youâll definitely like them!
đŁ By the way, weâre happy to let you know that there will be another QoS focused open test before we enter early access! Please consider adding Wild Assault to your Steam wishlist so youâll be notified once our test is ready.
https://store.steampowered.com/app/2827230/Wild_Assault/
Thank you so much! Wild Assault early access is on the horizon. Let's make it happen!

Combat Cat Studio
Twitter/X https://twitter.com/WildAssaultGame
Bluesky https://bsky.app/profile/wildassault.com
Facebook https://www.facebook.com/WildAssault
YouTube https://www.youtube.com/@WildAssault
TikTok https://www.tiktok.com/@wildassault
Discord https://discord.gg/WildAssault
How time flies! We posted the first Wild Assault Dev Log on June 13, 2024, and now all of a sudden, you're reading the 22nd log we've posted. âď¸
According to our plan, this will be the last dev log you read before Wild Assault enters early access. So let's take some time to highlight some of the most memorable moments from the past year! đ¸
After years of development, Wild Assault first went public on January 18, 2024. Itâs been an amazing year for us, and weâre so glad that youâve embraced our little project and walked with us along the way.
Alpha Test
Wild Assault's Alpha Test began in early May 2024, and we clearly didnât expect that much attention.
Our Steam page received over 300k views in the first five days of the alpha test, and more than 40k players from all over the world applied to participate. Gameplay videos posted by players on multiple social media platforms generated over 3 million views.
We were caught off guard at first but managed to quickly build a functioning community and feedback mechanism. Thanks to your attention and continuous support, we were invited to the Anthro Festival 2024 on Steam. Thank you Klace! What an honor!
Special thanks to Auxl, Bliz, Frizzey, Hilda, Tonky, VoiL and Yonu for being the best Discord mods ever! â¤ď¸
Again, a big thanks to DoryuuZ. You are one of the best content creators weâve worked with! đŤĄ



Beta Test
Wild Assault Beta Test: Assemble went live on August 1, 2024, alongside our first official trailer. What started as a "side project" was once again warmly received by our community and players. The trailer generated over 1.1 million views across all social media platforms, and we received countless positive comments and feedback.
[previewyoutube][/previewyoutube]
During the beta test, more than 300 gameplay and review clips were uploaded to video platforms like YouTube, gathering 1.5 million views. Wild Assault also caught the attention of streamers, many of whom began streaming it on Twitch. The beta test achieved over 90k watch hours and peaked with more than 50k viewers throughout the beta test.

Tokyo Game Show 2024
In late September 2024, we traveled to Tokyo, Japan, to attend the Tokyo Game Show 2024, one of the biggest events weâve ever participated in. By setting up a booth on-site, we showcased Wild Assaultâs core gameplay and eye-catching features to hundreds of attendees during the event. Our producer Lantin also presented Wild Assault to an even larger audience through the TGS official live show. By attending TGS 2024, we were able to go beyond borders, make new friends, and introduce our project to their communities.


Gamma Test & Steam Next Fest
Our third open test, the Wild Assault Gamma Test, began on October 9, 2024, during the Steam Next Fest 2024. Our team successfully pushed updates daily, addressing over 700 issues submitted by our community throughout the test. By our estimation, posts with the hashtag #WildAssault received over 1.1 million views across social media platforms. We saw many amazing streams, clips, and fan art created during the gamma test. We are truly amazed by your creativity and sincerely thankful for the support from our wonderful communityďź
[previewyoutube][/previewyoutube]


In collaboration with CShip, HOWL, Klace, Maxi Molina, and Studio Klondike, we attended the SXSW Game Show in Sydney, Australia, expanding Wild Assault to even more continents. You guys are some of the most amazing indie game devs weâve ever had the pleasure of working with! Thank you so much for your help, we owe you one!

Through your invaluable support and our collective efforts, Wild Assault made it to the "Most Wishlisted Upcoming Games" chart in the Steam Next Fest October 2024 Edition, an achievement we never dreamed possible!

The Next Step
Our community is the most precious treasure we have. Wild Assault now enjoys more than 100k followers and community members across various social media platforms, bringing together players, esports elites, indie game devs, streamers, YouTubers, VTubers, artists, cosplayers, and voice actors. Wild Assault has become a project co-created by each and every one of us. Through tests, feedback, suggestions and fan art, our community has made Wild Assault more alive and creative than ever. We are proud to be part of this journey, and you should be too!

To continue co-creating Wild Assault with our community, we have been posting this dev log on a weekly basis. Our dev logs have generated over 1 million impressions across Steam and social media platforms, gathering enormous comments, likes and feedback. Weâve truly enjoyed sharing our development process with you all and have confidently relied on your input to guide our decisions. We couldnât have done it without your love and support!

Since the gamma test, weâve been working hard to prepare new content for early access, hoping that features like new valiants, maps, systems, grind content, trailers, and key art meet your expectations. On the tech side, we've focused on improving game performance and server stability, resolving over 100 issues based on your previous feedback. If you've been following our previous dev logs, you probably have a good sense of what weâve been working on lately. Weâre also preparing to reveal more info about the new content before early access â theyâre really cool and youâll definitely like them!
đŁ By the way, weâre happy to let you know that there will be another QoS focused open test before we enter early access! Please consider adding Wild Assault to your Steam wishlist so youâll be notified once our test is ready.
https://store.steampowered.com/app/2827230/Wild_Assault/
Thank you so much! Wild Assault early access is on the horizon. Let's make it happen!

Combat Cat Studio
Follow us on social media:
Twitter/X https://twitter.com/WildAssaultGame
Bluesky https://bsky.app/profile/wildassault.com
Facebook https://www.facebook.com/WildAssault
YouTube https://www.youtube.com/@WildAssault
TikTok https://www.tiktok.com/@wildassault
Discord https://discord.gg/WildAssault