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Hotfix 0.1.0.7 - Patch Notes

Hotfix 0.1.0.7 - Patch Notes

Hey Jotunnslayers! We're bringing you a Hotfix to address a few reported issues. We're still working on additional fixes based on your feedback!

Balance:
  • Nithstangs: Objective choices will now always offer an alternative if Nithstangs are also offered.

Fixes:
  • Skill Points Reset Bug: Resolved an issue where the skill points reset could be broken.
  • Framerate spikes on Steam Deck: Fixed framerate issues on Steam Deck during curse of Winter
  • Controller Options Scroller: Corrected the behavior of the options scroller, which previously followed an erratic pattern.
  • Soul Shards Spell Unlock: Fixed the issue where the Soul Shards spell was unlocked even if it was not activated in the skill shop.
  • Screen Distortion: Resolved screen distortion issue when the fire borders effect was played.
  • Chinese/Japanese/Korean Texts: Fixed an issue where some texts were missing support for CJK languages.
  • FPS Limiting: The game now properly respects the FPS limit set by the player.
  • Redirecting Issues: Addressed several redirection issues to improve game flow and navigation.
  • Ghostwolf Visibility: Fixed an issue where Ghostwolfs would be cut out from some areas inside Nithstangs.
  • Skeleton Guardian Damage: The Skeleton Guardian now properly damages the player upon contact.
  • Insane Difficulty - Ranger Weapon Accuracy: Fixed an issue in Insane Difficulty where the Ranger character struggled to hit the frozen objective consistently, making the game unnecessarily difficult.
  • Nilfheim Spawn Points & Collisions: Improved spawn points and movement collision issues in Nilfheim.
  • Level Difficulty Reset: The chosen level difficulty no longer resets when exiting the game.
  • Skin Persistence: The game now properly remembers all selected skins, rather than only the last one.
  • Weapon Skin Swap: Fixed an issue where the Flame Sister's weapon skins were swapped.
  • Menu Interaction During Cutscenes: Players can no longer interact with the menu during a cutscene or pop-up.
  • Dash and Weapon Skill Flashing: Both the dash and weapon skills now properly flash when available.
  • Texture Quality Adjustments: Fixed an issue where lowering texture quality also unintentionally lowered the HUD texture quality.
  • Demo Issues - Berserkers' Weapon Text: Fixed the issue where the Berserkers' weapon Swift Axes text was visible during the demo.
  • Demo Issues - Trophy Hall: Removed the visible unlocked condition in the Trophy Hall during the demo.
  • Chain Stretching: Fixed an issue where chains were stretching and not properly attached to objects.
  • Error Logs Overload: Significantly reduced the number of unnecessary error logs that were appearing in the game.