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  3. V0.1.240717 Update | Experience Optimizations & Bug Fixes.

V0.1.240717 Update | Experience Optimizations & Bug Fixes.

[h3][Experience Optimization][/h3]
  • Shot farther! Increased the initial range of the Flying Sickle.
  • Added "Can't kill bosses in seconds" to the description of the Bolt Gun Installation Amplifier Plugin.
  • Increased relic recovery value
  • Added "Active Evacuation" function in battle.
  • Increased the amount of "Technology Points" obtained from Data Centers.
  • Reduced requirements for certain achievements.
  • Improved the effect of "Props Effect Enhancement".
  • Added a switch to pause the game in the background.
  • Added switch for damage display
  • Added a switch to automatically eject from the Warehouse after upgrading.
  • Increased the initial bullet size for machine guns and catapults.
  • Adjusted the color of the countdown text.
  • Optimized the display area of the timeline ending screen.


[h3][bug fix][/h3]
  • Fixed some issues that could cause crashes and improved game stability.
  • Fixed a bug where the multilanguage follow system switching did not work.
  • Fixed an issue with overlapping joystick buttons.
  • Fixed the issue where the number of technology points in the research center was different from the number of technology points in the base.
  • Fixed Data Center "Timekeeper" achievement not being achieved.
  • Fixed the issue where the Data Center "Supply Recovery" achievement could not be completed.
  • Fixed Weapon Upgrade preview values decreasing.
  • Fixed the issue where the support pod props effect time counts indefinitely.
  • Fixed an issue where the "Life Recovery" plugin's percentage of blood absorption does not work.
  • Fixed a bug in the display of the legacy "Linkage Core".
  • Fixed "Eliminate Leader" mission judgment issue in multi-boss scenarios.
  • Fixed R&D Center "Emergency Protection" triggering too early.
  • Fixed the issue of missing rewards when the build level is interrupted.
  • Fixed an issue where "Technology Points" were missed when all data center items were collected.
  • Fixed an issue where counterattack damage was not triggered.



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