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Voids Vigil News

Patch v11.5

//misc changes
- Campaign Reconnexus - Map: A new event has been added called the Stranger Collective which houses several Encrypted Stranger events (to add more randomness to the lower Difficulties).
- Campaign Reconnexus - Map: Core Dealers now have their own icons (so are easy to keep track of).
- Campaign Reconnexus - Map: The first Dormant Radar now has an extra +25% Cog value (so you have more to spend at the first shop).
- Rogue Survival: Swarm enemies will attempt to push themselves out of each other more (so there's less of a big clump in the middle).

//bug fixes
- Compendium - Bestiary: Killing the Masterorium wasn't updating the Bestiary.
- Campaign Reconnexus - Map: In later Difficulties it sometimes wasn't spawning all of the Core Dealer events.
- When opening the Choose Weapon menu there was a chance of it crashing.
- Booting up the game could cause a crash if you were using a save file from Early Access.
- Shops: They could sometimes not offer a Mega Traitum.
- The game's window title could sometimes change from "Voids Vigil".

Patch v11.4

//misc changes
- Settings - Resolution: 2 new resolutions have been added: 2560x1440, 3840x2160.
- The enemy health reduction in Sector 0 has been increased to 30% (from 25%). In sector 1 they now have a health reduction of 20%, and 10% in sector 2.
- Campaign Reconnexus: If the Elementless Shop Emporium is available but hasn't yet been visited then there's now a tip text saying that Emporiums can be revisited.
- Campaign Reconnexus: If you have 2 Power Cores left and there's an Encrypted Stranger on the map who sells a Power Core then there's now a tip text to tell you.
- Rogue Convergence - Vulium Sector: During the swarm Observums will now spawn instead of Bobooms (so the element feels more distinct).
- Rogue/Campaign Survival: The base weapon damage reduction is now increased based on the Difficulty.
- Special Room - Haul Transmitter: When hacked it will now show a line of text (so you know exactly what it does).

//bug fixes
- Campaign Reconnexus - Difficulty 7: The End Boss map icon could sometimes not spawn.
- Campaign Reconnexus - Difficulty 5/6: You could sometimes be
- Campaign Reconnexus: Shops could sell you a passive item you already have.
- Vampire Survivor class: When offered the Voids Vigil weapon the usual passive item couldn't be given.
- Dronengineer shop: There was a chance of him offering an Element Drone whose Element doesn't appear in that Difficulty.
- Mega Fortify weapon trait: It was giving +1 stat per second (instead of +3).

Patch v11.3

//misc changes
- Campaign Reconnexus - Difficulty 1 End Boss: Its Health has been reduced by 10% and the amount of times it attacks per salvo has been reduced to 11-13 (from 14-16).
- Campaign Reconnexus - Map: The Trade Emporium icon now has a more ornate border and uses more of its Element colour after being visited (so are easier to see in bigger maps and is more evident you can return to them).
- Campaign Reconnexus - Map: The Sanctum Conservators no longer need Power Cores to enter (the starting Cores have been reduced to offset this so it works out the same - this is mainly just to reduce chance of softlocking by forgetting about them).
- Rogue/Campaign Survival: Your weapon damage is now reduced by 10% (to help offset the advantage of playing a full run first).
- Rogue Survival: The weapon damage reduction after the second Swarm sector has been increased (mainly just affects long runs from Rogue/Campaign Survival).
- HUD: If you have more than 244 Max Health/Energy then it now uses a percentage calculation to determine the visual bar length (previously the bar would just cap out at 244 so you couldn't see how much you were being hurt if your Health/Energy was above that).
- Drone Alpha visibility setting: If the Alpha setting is lowered then the alpha of Medical/Guardum drones and their auras now remain a bit higher than other drones (since they are important to see).

//bug fixes
- Settings - Controls - Control Wizard: Opening this outside of the Title Screen when using a mouse wouldn't allow you to select the options.
- Compendium - Achievements: The Resplendent Envoy achievement text was too long.
- Compendium - Achievements: The Campaign Reconnexus achievement icons were misaligned.
- Campaign Reconnexus game mode - Map screen: When using a gamepad an extra map icon could sometimes remain selected.
- Scav Junker shop: When using a gamepad if the bottom item was a Drone then it would allow you to sell your own Drones.
- Salvage Stripper class: Salvaging a Mega Ability would transform it into a passive item.
- Abilitum Swarmous passive item: If you had any Mega Abilities then triggering this item would cause a crash.
- Bulleton Shield ability: The alpha of its aura was being affected by the Drone Alpha visibility setting.
- Guardum drone: Its aura had a low alpha.

Patch v11.2

//misc changes
- Performance has been improved if there's a lot of enemies being killed (eg near the end of Survival Function).
- Star Devourer weapon: Cogs and Hacking texts now show above the weapon's projectiles.
- Abilitum Drone: They can no longer have the Droneous Doppelganger ability (can get too crazy).

//bug fixes
- Voidworld Challenges: When playing a Campaign mode restarting the run could create a different map.
- Campaign game mode - Map: The Fortify Trait stat bonus wasn't resetting until you entered the next sector.
- Campaign game mode - Map: When going into different Trade Emporiums some shop prices could carry over.
- Compendium - Achievements: The last page's achievements was overflowing the menu.
- Elementalists shop: When offered an Element Chamber the stat boost example wasn't showing for Elementful weapons.
- Cursed Shard ability: Its aura outline was too bright.
- Mega Alchemy trait: Its description was too long.

Patch v11.1

//bug fixes
- Mimic Mouldmaker class: Opening the Choose Mimic Trait menu would cause a crash.
- Salvage Stripper class: He could use his salvage ability on a Voids Vigil weapon.
- Compendium - Leaderboards: There wasn't an option to view Campaign Reconnexus leaderboards.