Devlog 1.0
Hello, everyone!
Today, we're releasing the first devlog, sharing our plans for the project. We'll try to keep you updated as frequently as possible!
Let's start with the game's story. Currently, we have two main plotlines in mind that diverge after the fateful and treacherous attack of the female lizard squad led by Vainte the warrioress under the watchful eye of the snake commissar Alakeshna.
Lizards steal an important human’s relic and take people in the village captived. The hero Radomir avoids capture and follows them to free his kin and let the cold-blooded reptiles taste the long hard club of human justice.
Meanwhile, the lizardman weakling Malsas, who is constantly harrassed in the lizard matriarchy and then dragged along on a raid, wanders off and gets knocked out. He wakes up on the lap of the ravishing widow Miroslava, who, despite her aversion to scaly creatures, cannot help but pity him. She will shelter him from the battle, and then they'll have to work through the language barrier whichever way they can.
Just so we're clear from the get go, the game will mostly be a visual novel, with match-3 games at plot branching points. There will be no microtransactions or anything! You will be able to collect coins through gameplay and spend them on boosts to help you with the match-3 levels.
Stay tuned for updates; soon we'll show more of the widow, more of Vainte, and more of the commissar.
Today, we're releasing the first devlog, sharing our plans for the project. We'll try to keep you updated as frequently as possible!
Let's start with the game's story. Currently, we have two main plotlines in mind that diverge after the fateful and treacherous attack of the female lizard squad led by Vainte the warrioress under the watchful eye of the snake commissar Alakeshna.
Lizards steal an important human’s relic and take people in the village captived. The hero Radomir avoids capture and follows them to free his kin and let the cold-blooded reptiles taste the long hard club of human justice.
Meanwhile, the lizardman weakling Malsas, who is constantly harrassed in the lizard matriarchy and then dragged along on a raid, wanders off and gets knocked out. He wakes up on the lap of the ravishing widow Miroslava, who, despite her aversion to scaly creatures, cannot help but pity him. She will shelter him from the battle, and then they'll have to work through the language barrier whichever way they can.
Just so we're clear from the get go, the game will mostly be a visual novel, with match-3 games at plot branching points. There will be no microtransactions or anything! You will be able to collect coins through gameplay and spend them on boosts to help you with the match-3 levels.
Stay tuned for updates; soon we'll show more of the widow, more of Vainte, and more of the commissar.