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Sugardew Island – Update & Patch Notes

Hey everyone!

We've released a new update for Sugardew Island! 🚀 The demo is now live, and we've already received some early feedback—especially regarding energy management. So we've made some adjustments:

⚡ Energy Changes
✅ Selling items in the shop no longer requires energy
✅ The low energy warning now appears slightly earlier

📌 Gameplay & Balance

    Chilis now drop correctly
    Energy bars can now be crafted (2 wheat + 1 carrot)
    Energy bars are now cheaper (250 → 125)
    Players start with more energy bars (3 → 6)
    Watering animation has been shortened
    Tool charging time reduced from 1 second to 0.66 seconds per level


🔧 Improvements & Bug Fixes

    The negotiation result in the shop can now be correctly dismissed (button)
    The counter in the statistics screen now stops correctly
    Item sorting at Tomte is no longer inverted
    Buying multiple animals no longer causes duplicates
    Harmony Tree UI improved (automatic quest selection & better visualization)
    Virtual keyboard now opens automatically on Steam Deck
    D-Pad control added for item selection
    Shortcut for energy bars now assigned to the right analog stick button
    The demo watermark no longer overlaps with the logo
    Save files now have clear names ("Manual 1," "Manual 2," "Manual 3")
    Correct pigs are now unlocked on the proper islands
    Lighting & performance improvements
    Fixed crashes
    Animals should now clip into buildings less frequently
    UI now scales better for resolutions other than 16:9
    New sounds added & existing ones adjusted
    Music updated for certain situations
    Fixed issues where multiple buildings appeared interactable at the same time
    The "X" button to close the workbench with a mouse is now always visible
    Skill descriptions were incomplete in some languages and have been fixed
    We’re excited to hear your feedback and hope you enjoy the improvements! ❤️


Enjoy your time on Sugardew Island! 🌾

Your rokaplay Team