Cureocity Version 1.1.0 has now been released!
Cureocity Version 1.1.0 has now been released!
Dear adventurers,
Since our journey began, your invaluable insights and suggestions have shaped the world of Hosbitome. Inspired by your feedback, we are thrilled to introduce a suite of enhancements designed to enrich your adventures even further.
What's New in Version 1.1.0
1. Recording System Optimizations
Your adventure in Hosbitome will be recorded and spread!
In Version 1.1.0, the game will keep a record of what you do to monsters in each level, and it will not be automatically reset when you finish or restart the game.
You can choose to load this record at any time from the main interface to check your current handling status of the monsters and select the corresponding level to alter your approach, thus allowing you to explore different storylines.
You can also clear the record of your choices in the archive interface. Please note that by doing so, your play history in the game will be reset. While it does not affect your earned achievements, you will no longer be able to skip levels you have previously completed.
2. Expanded Level Skipping Options
Practice makes perfect. The legendary adventurer can have an easy win.
In Version 1.1.0, you can skip the levels that you have previously completed. When replaying a battle, you can press ESC at any time to access the menu and choose to skip the level, moving straight to the story section.
You can also skip the ending animation by pressing the button in the bottom left corner, and it will not affect your achievement collection. However, if this is your first time viewing the ending animation, we still recommend watching the endings in their entirety.
3. Function Menu Optimization
Good adventurers have to be resourceful outside of battle~
Now, the main menu can be accessed during the story session by pressing ESC. You can change the language, volume, or return to the main interface, etc., at any time through the menu.
Please note that if you change the game language while the story is ongoing, the dialogue already spoken by characters won’t change immediately— Instead, the changes will take effect and be reflected in the following conversation!
4. Interactive Guide Optimization
We’ve had a quick chat with Bea, and now she will be more astute to realize that a knock on her head can suddenly change the way she fights. How amazing!
Just so you know, Bea is safe and sound—no harm came her way in this update!
5. Other Updates
The Bread on Board Tavern has updated various art materials and corrected several textual errors in their files.
Thank you again for your support and trust, and we're excited to announce that our official X account @qiyudixiacheng is now available! Follow us for the freshest updates and share your thought in the comment!
May Hosbitome bless you!
Dear adventurers,
Since our journey began, your invaluable insights and suggestions have shaped the world of Hosbitome. Inspired by your feedback, we are thrilled to introduce a suite of enhancements designed to enrich your adventures even further.
What's New in Version 1.1.0
1. Recording System Optimizations
Your adventure in Hosbitome will be recorded and spread!
In Version 1.1.0, the game will keep a record of what you do to monsters in each level, and it will not be automatically reset when you finish or restart the game.
You can choose to load this record at any time from the main interface to check your current handling status of the monsters and select the corresponding level to alter your approach, thus allowing you to explore different storylines.
You can also clear the record of your choices in the archive interface. Please note that by doing so, your play history in the game will be reset. While it does not affect your earned achievements, you will no longer be able to skip levels you have previously completed.
2. Expanded Level Skipping Options
Practice makes perfect. The legendary adventurer can have an easy win.
In Version 1.1.0, you can skip the levels that you have previously completed. When replaying a battle, you can press ESC at any time to access the menu and choose to skip the level, moving straight to the story section.
You can also skip the ending animation by pressing the button in the bottom left corner, and it will not affect your achievement collection. However, if this is your first time viewing the ending animation, we still recommend watching the endings in their entirety.
3. Function Menu Optimization
Good adventurers have to be resourceful outside of battle~
Now, the main menu can be accessed during the story session by pressing ESC. You can change the language, volume, or return to the main interface, etc., at any time through the menu.
Please note that if you change the game language while the story is ongoing, the dialogue already spoken by characters won’t change immediately— Instead, the changes will take effect and be reflected in the following conversation!
4. Interactive Guide Optimization
We’ve had a quick chat with Bea, and now she will be more astute to realize that a knock on her head can suddenly change the way she fights. How amazing!
Just so you know, Bea is safe and sound—no harm came her way in this update!
5. Other Updates
The Bread on Board Tavern has updated various art materials and corrected several textual errors in their files.
Thank you again for your support and trust, and we're excited to announce that our official X account @qiyudixiacheng is now available! Follow us for the freshest updates and share your thought in the comment!
May Hosbitome bless you!