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Intravenous 2 News

Version 1.2.13

Hey folks!

This patch fixes two crashes recently reported by community members.

- fixed a crash that occurred when finishing the level under certain circumstances

MAP EDITOR CHANGES
- fixed a crash that could occur if a patrol route with just one patrol point was assigned to a goon

Version 1.2.11

Hey folks!

This patch fixes a couple of issues recently reported by the community in regards to the map editor in the game.

MAP EDITOR CHANGES
- fixed a crash that could've occurred if the player was lockpicking a door and returned to edit mode without finishing lockpicking, then re-entered play mode and had an NPC open the door that the player was lockpicking
- fixed being able to add security cameras to breaker boxes which caused a crash when doing so
- fixed being able to add burning barrels to breaker boxes

PATCH 1.2.12 CHANGES
- fixed being able to climb through a window tile with two climbable wall tiles on each side (regression introduced in version 1.2.8)

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
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Version 1.2.10

Hey folks!

This patch fixes a couple of issues recently reported by the community.

- fixed a crash that occurred when setting enemies on fire that are part of a scene
- fixed the cone blur being applied when picking up a throwable item, while wielding a weapon with a scope, and then turning night-vision goggles on and off

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
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Trading Cards, Badges, Emoticons & Backgrounds!

Hey folks!

As the title of this announcement states, Intravenous 2 now has Trading Cards, Badges, Emoticons & Backgrounds!
People that have played the game before ought to get most trading card drops, while Badges, Emoticons & Backgrounds can be purchased using Steam Points.

With this new content released, and update 1.2 stabilized, my focus now is on the IV1 Remaster DLC for Intravenous 2, which comes out March 3rd of this year.
It features an updated soundtrack, updates to all levels, and is adapted to the gameplay design of the second game, along with all the improvements and additions of the second game.

Be sure to wishlist if you haven't already!

https://store.steampowered.com/app/3391540/Intravenous_2_IV1_Remaster/?curator_clanid=44666343

Thank you for reading, and I hope you are enjoying the game!

Sincerely,
Roman Glebenkov

Version 1.2.9

Hey folks!

This patch polishes the game in various ways.

- added penetration rating display to the weapon modding menu
- caliber conversion mods now influence the penetration rating of a weapon
- adjusted penetration ratings on MAC-10 and UMP
- the New Game+ menu will now show only campaigns that were finished at least once
- the Load Map menu will now show campaign levels only if they have been completed at least once (regular non-campaign levels will be visible in the "Miscellaneous" category still)
- mods are now loaded after DLC
- fixed being able to make noise while inside a closet
- fixed enemies being set on fire not properly changing their animation to unarmed when dropping the weapon they were wielding
- fixed several cases when goons in the scene state leaving their scene state for some reason would not cancel the scene, which would cause them to be capable of entering the scene when triggering a scene trigger

MAP EDITOR CHANGES
- added new wall type - Low wall (barred)
- the cutscene-given weapon is now properly removed on cutscene end, which fixes crashes caused by cutscenes that shoot a weapon on the last cutscene action
- added ability to setup player type for the level from within the level editor
- can now zoom in and out by pressing tab and tilde (`) respectively
- ray length minimum value set to 16 (was 0, which could cause crashes)

Remember to report any issues you run into!

Thanks for reading, hope you're enjoying the game!

[h3]Social media[/h3]
Twitter Discord community YouTube