Update 0.7.0.9 for Alpha Test
Welcome, Survivors!
We've made some improvements, fixed bugs, and added new features to enhance your Nested Lands experience. Thank you for your continued feedback and support as we refine the game.
Here's what's new in this update:
[h2]New Features & Improvements
[/h2]
[h2]Bug Fixes
[/h2]
Thank you for playing Nested Lands! Your feedback helps shape the game as we continue development. We highly encourage all participants of the Alpha to fill out our survey — it won’t take more than 5 minutes of your time but will help us immensely with the development and further improvements.
Stay tuned for more updates, and let us know what you think in our Discord.
Happy surviving!
We've made some improvements, fixed bugs, and added new features to enhance your Nested Lands experience. Thank you for your continued feedback and support as we refine the game.
Here's what's new in this update:
[h2]New Features & Improvements
[/h2]
- Added quickslot inputs (1-8), allowing players to use items directly without opening the interface.
- Shields can now be placed in quick slots for easier access.
- When using an item from a quickslot, the interface will now close automatically.
- Implemented tab navigation in the Village Management interface.
- Removed gamepad deadzone.
- Streamer mode option added to the settings.
- Added FPS Limit to the game
[h2]Bug Fixes
[/h2]
- Added colliders to simple chest structures.
- Fixed localization issues in multiple areas, including:
- Farm station buttons
- NPC profession names
- Interaction labels for wells and rivers
- Resolved an issue where animals would run away from the player.
- Fixed Balder’s hair.
- Adjusted the Build Tool panel so it no longer overlaps with player status conditions.
- Fixed an issue where the player could climb invisible walls.
- The player can no longer dodge while using a bow.
- Trees no longer spin when being cut down.
- Fixed camera control issues when using a gamepad.
- Resolved UI problems with the Bug Reporter tool.
- Adjusted input code for walking and running for better responsiveness.
- Fixed an issue where a video tutorial would display the last frame when switching topics.
- If a loot setup item is a recipient and has no liquid stored, its charge value will now always be 0.
- Fixed an issue with the villager recruitment process in advanced save files
Thank you for playing Nested Lands! Your feedback helps shape the game as we continue development. We highly encourage all participants of the Alpha to fill out our survey — it won’t take more than 5 minutes of your time but will help us immensely with the development and further improvements.
Stay tuned for more updates, and let us know what you think in our Discord.
Happy surviving!