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  3. Patch Notes v0.3.9

Patch Notes v0.3.9



Battle
  • Reduced the maximum floor count of the first area by 1 and slightly decreased the overall HP of enemies.
  • Made the monster waves on floors 1-2 of the first area easier.
  • ※Ongoing runs will be reset upon update.


Skill
  • Ambush
    - Increased Range by 4m
  • Shadow Surge
    - Increased Range by 4m
  • Sewing Wheel
    - Simplified skill description
    - Added missing details to the tooltip
    - Maximum Charge 1
  • Butterfly Walk
    - Simplified skill description
  • Counter
    - Simplified skill description
    - Fixed tooltip errors
  • Previous: Increased damage by 300% if Counter succeeds within 0.3 seconds.
  • Updated: Increased damage by 200% if Counter succeeds within 0.3 seconds.
  • ※ Actual damage remains the same as in the previous version.

Enhancement
  • Move SPD
    • Previous
      - Max Level: 5
      - Increase per Level: 0.2m/s
      - Cost: 5 / 5 / 10 / 10 / 10
    • Updated
      - Max Level: 2
      - Increase per Level: 0.5m/s
      - Cost: 5 / 10
  • Scissors Attack Speed
    • Previous
      - Max Level: 5
      - Increase per Level: 0.1 attacks per second
      - Cost: 5 / 5 / 10 / 10 / 10
    • Updated
      - Max Level: 2
      - Increase per Level: 0.25 attacks per second
      - Cost: 5 / 10
  • Dash Charge Count
    • Previous
      - Cost: 30
    • Updated
      - Cost: 20
      ※ The difference in the cost of coins(gold) from the update will be automatically refunded.


Convenience
  • Added demo introduction page upon game launch.
  • Control key explanations will now appear in the first room.
  • Added control key explanations to the "Settings - Controls" menu.
  • Removed input delay when rapidly pressing arrow keys to shift focus in the UI.
  • Fixed an issue where sliders in the settings UI moved too fast as the environment changed.
    - Previous: Magic damage increased by 5%.
    - Updated: Magic damage increase changed from 5% -> 10%.
  • Added descriptions to the map menu.


Other Changes
  • Adjusted the critical hit damage values for Scissors and Counter.
  • When obtaining a new spell, that spell will now appear as a selectable option in the first room of the next run.
  • The enhancement screen will no longer be accessible before starting the first run.
  • Revised various translations.


Bug Fixes
  • Fixed an issue where exploding butterflies do not disappear. Exploding butterflies now will disappear after combat ends or when the first boss enters its second phase.
  • Fixed an issue where abnormal sound and BGM would play when choosing "Give Up" in some battles.
  • Resolved an issue where using Ambush would occasionally cause players to leave the map.
  • The shield created by a passive that lasts for 60 seconds will now only count down during battle.
  • Fixed an issue where normal battle clear accumulated achievements would incorrectly increase when clearing boss fights.