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TowerFall Ascension News

1.3.3 Update!

Hey folks, just pushed another small TowerFall patch on Windows. Mac and Linux will follow soon.

  • The match results screen now shows Revives if you play Team Deathmatch with the Team Revive variant enabled
  • Fixed getting two kills if you detonate a trigger arrow on the same frame that the arrow itself kills someone


Have fun! :)

-Matt

1.3.3 Update!

Hey folks, just pushed another small TowerFall patch on Windows. Mac and Linux will follow soon.

  • The match results screen now shows Revives if you play Team Deathmatch with the Team Revive variant enabled
  • Fixed getting two kills if you detonate a trigger arrow on the same frame that the arrow itself kills someone


Have fun! :)

-Matt

1.3.2 - Level Balance + Fixes

Hey folks! Time for another quick TowerFall patch. Here's the details:

  • Crusher blocks can no longer sense players during their invincibility frames
  • Changes to the layout of a Dreadwood stage in Dark World mode
  • Changes to the layout of a Flight stage in Versus mode
  • Fixed a crash when minimizing the game
  • Fixed a crash with player invisibility when using modded archers


This patch is live right now for Windows, with Mac and Linux coming soon. Enjoy! (:

-Matt

1.3.2 - Level Balance + Fixes

Hey folks! Time for another quick TowerFall patch. Here's the details:

  • Crusher blocks can no longer sense players during their invincibility frames
  • Changes to the layout of a Dreadwood stage in Dark World mode
  • Changes to the layout of a Flight stage in Versus mode
  • Fixed a crash when minimizing the game
  • Fixed a crash with player invisibility when using modded archers


This patch is live right now for Windows, with Mac and Linux coming soon. Enjoy! (:

-Matt

1.3.1 - New Achievement + Fixes

Hey everyone! Today I uploaded a quick little patch to address a few lingering issues after the Workshop Update.

  • Added a new achievement! Speed of Light - Hyper jump across a level
  • Fixed a crash when placing Mud on a bottom row of a level in the editor
  • Modding in new archers or co-op towers by hand, rather than replacing the already-existing ones, should no longer crash the game


Thanks, and have fun!