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[v0.1.5] Hotfix Details

Hello, Creators.

We would like to inform you that the following hotfix has been applied to inZOI. Please refer to the details below for more information.


◆ Hotfix Details

◽️ Patch Date: April 15th, 2025 at 10:00 (UTC)

◽️ Game Version:
20250414.2252.W

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[h3]Gameplay Update[/h3]

◽️ Improvements of Build Mode default camera and addition of free camera
※ Default camera - improved usability for camera movement and rotation
※ Free camera - added free camera for Build Mode where players who are used to WASD control can use conveniently

◽️ Improved In-game character appearance: Light shadow casting update
※ [Official Comment from the inZOI Team] Shadow casting effects have been applied to both outdoor streetlights and indoor lights, delivering a more natural and realistic graphical experience.
We hope this update addresses long-standing feedback regarding the visual inconsistency between characters viewed in the Character Studio and those seen during gameplay.
Due to optimization limitations, this feature was not implemented during the initial development phase. However, in response to continued player feedback, we have introduced shadow casting as part of our ongoing improvements.
Further enhancements are expected with an upcoming engine update scheduled for this summer. Please note that enabling shadow casting may impact performance depending on your hardware.
We recommend referring to the detailed settings guide below to adjust the feature according to your system environment. We remain committed to carefully listening to your feedback and continuously pursuing meaningful improvements.
[previewyoutube]https://youtu.be/rTuLHqT4zgA[/previewyoutube]
1) Enable streetlight shadows
- Effect: When night falls, shadows appear beneath streetlights, making characters and surrounding environments appear more natural and realistic. All streetlight lamps placed throughout the city have shadow casting enabled by default, allowing for a more immersive nighttime experience

- How to apply: This feature is enabled by default
 ㄴYou can toggle it on or off by navigating to Options > Graphics > Custom > Streetlight Shadows

 ㄴPerformance impact: During nighttime, when streetlights are illuminated and shadows are rendered, a slight decrease in performance may occur

2) Enabling furniture lighting shadow
- Effect: Shadow casting options have been added to certain indoor lighting, including ceiling lights and floor lamps. When these lights are turned on, realistic shadows are cast beneath characters and furniture according to the light direction.
This enhancement significantly improves environmental atmosphere and immersion, allowing in-game visuals to better match the high-quality appearance seen in the Character Studio.

- How to apply: By default, this setting is disabled. You can activate shadows individually by selecting the desired ceiling or floor lamp in Build Mode
 ㄴ Build Mode (I) > Select Light > Lighting Shadows (Off) > Turn On

 ㄴ Performance impact: Enabling shadows for multiple lights placed in proximity may result in a noticeable performance drop

3) Realistic shadow option
- Effect: A new option has been added that allows players to maximize shadow quality. When enabled, shadows will appear sharper and more detailed, enhancing the overall visual realism of the game.

- How to apply: This setting is disabled by default and can be rendered through the following path
 ㄴ Option > Graphics > Preset > Custom > Realistic Shadows (Off) > On

 ㄴ Performance impact: Enabling this option may affect gameplay performance. Please adjust the setting according to your PC specifications


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[h3]Bug Fixes[/h3]

[h3]Gameplay[/h3]

◽️ Fixed an issue preventing players from resuming gameplay
※ [Official Comment from the inZOI Team] An issue was identified where game progress was not properly saved under certain conditions, preventing players from resuming gameplay.

This occurred due to the ESC key failing to exit Map Mode as intended, and the transition to the lobby proceeding before the save process had fully completed—occasionally resulting in corrupted save files.

To address this, we have updated the ESC key functionality to correctly exit Map Mode and revised the transition logic to ensure it occurs only after the save has been successfully completed.

◽️ Improved so that a Zoi’s lifespan is changed each time the game is resumed, preventing repeated deaths at the same age

◽️ Fixed an issue where Zois would not die in fires immediately or were unable to use stairs and fire extinguishers during fire incidents

◽️ Fixed an issue where certain objects were missing after reverting to a default lot

◽️ Fixed an issue where locked doors and windows could not be replaced after adjusting platform height on apartment lots



[h3]Ambition/Goal[/h3]

◽️ Resolved an issue where certain goals in the “Notorious Villain” ambition were not completing

◽️ Fixed an issue where certain goals (Partners in Love, Nation’s Sweetheart) in the “Pursuit of Love” ambition were not being counted correctly

◽️ Fixed an issue where certain goals (Philanthropist) in the community contribution ambition were not properly counted

◽️ Corrected the lot price display text for the “Financial Success” ambition
※ [Official Comment from the inZOI Team] As progress for this ambition is determined solely by the lot value—excluding the cost of furniture and buildings when relocating—the in-game text has been revised to clearly communicate this condition.



[h3]Career and Interaction[/h3]

◽️ Fixed an issue where the third rank of non-interactive (rabbit hole) careers could not be reached
※ [Official Comment from the inZOI Team] Addressed an issue in both Dowon and Bliss Bay where experience points were not properly accumulating after the second rank

◽️ Removed the Karma Requirement for Animal Feeding Interactions
※ [Official Comment from the inZOI Team] Previously, feeding interactions with cats and pandas in the City Appearance feature were only available when a certain Karma condition was met.
This requirement has now been removed, allowing players to interact and feed animals at any time. This interaction was originally intended to serve as a “positive action” to help improve neutral Karma.

However, we have revised this design, as it did not align well with the actual gameplay patterns of inZOI players.

◽️ Fixed an issue where conversation interactions were unavailable while Zois were riding a vehicle



[h3]UI/UX[/h3]

◽️ Improved sorting so that player-created households are now displayed at the top of the family list

◽️ Fixed an issue where Zois became unresponsive, and the UI failed to display during furniture crafting interactions

◽️ Corrected the mismatch between UI display and actual behavior for vertical camera movement in default camera mode
※ [Official Comment from the inZOI Team] The key bindings for vertical movement were changed from Q: Up / E: Down to E: Up / Q: Down to match the on-screen UI display.

◽️ Fixed an issue where the mouse hover function behaves abnormally after using certain features within the Canvas upload pop-up



[h3]Canvas[/h3]

◽️ Fixed an issue where accessories created using the 3D Printing feature could not be uploaded to Canvas



[h3]Crash Fixes[/h3]

◽️ Fixed an issue where crashes could occur intermittently under specific conditions

◽️ Added a crash warning popup for Intel 13th and 14th generation CPUs
※ [Official Comment from the inZOI Team] This popup notifies players of potential unexpected crashes when using Intel 13th or 14th Gen processors.

Please refer to the FAQ for more information.




We’ll continue working to make inZOI more stable and enjoyable for everyone.

Thank you, as always, for your continued support and valuable feedback.



The inZOI Team

[v0.1.4] Hotfix Details

Hello, Creators.
We would like to inform you that the following hotfix has been applied to inZOI. Please refer to the details below for more information.


◆ Hotfix Details
◽️ Patch Date: April 4, 2025 at 02:00 (UTC)
◽️ Game Version: 20250403.1584.W
◽️ Gameplay Update
 - Added an age adjustment feature
 ※ This feature can be configured via [Game Options] → [Simulation], under the settings for "Aging (My Zois)" and "Aging (Other Zois)"

 - Added a detailed error code popup when a Canvas upload fails

◽️ Bug Fixes
 - Improved an issue where Zois were sleeping for excessively long periods
 ※ Sleep patterns were originally designed to reflect real-life behavior, such as sleeping in when tired. However, this level of realism caused friction with the game’s time flow. Sleep duration has now been reduced for smoother gameplay.

 - Slowed the rate of Karma change
 ※ Karma changes from autonomous actions were occurring too rapidly, leading to frequent mood swings (e.g., sudden anger or aggression). We've adjusted the pace for more stable and predictable behavior. Further improvements are planned so Zois act more naturally based on context, and Karma will gradually influence more aspects of life. For now, try adjusting "Civic Consciousness" and "Karma" values in the City Edit menu for better control.

 - Improved an issue where relationship points were accumulating too quickly
 ※ Relationship progression was previously accelerated to encourage bonding. Based on your feedback, we’ve slowed progression for families under direct control. Since this may not suit all gameplay styles, you can further adjust relationship values in the City Edit menu if needed.

 - Improved behavior so Zois now eat food immediately after cooking

 - Fixed an issue where the “Give Birth” interaction would not proceed when the interaction queue was full

 - Fixed an issue where the pregnancy visual was not properly reflected for Zois with reduced abdominal body shape

 - Fixed an issue where giving birth was not possible if a divorce occurred during the pregnancy test stage
 ※ Please note that this change only applies to newly created Zois via New Game. It does not affect existing save files or Zois already in progress.

 - Fixed an issue where emotional buffs would sometimes remain after their duration had ended

 - Improved error popup to display file information when a Canvas upload fails

 - Fixed an issue where the toilet sound effect was too long and felt unnatural

 - Improved with a toast message when the family tree is inaccessible

 - Improved with error popups when a JSON object creation error occurs during save file loading


We’ll continue working to make inZOI more stable and enjoyable for everyone.
Thank you, as always, for your continued support and valuable feedback.

The inZOI Team

[v0.1.3] Hotfix Details

Hello, Creators.
We would like to inform you that the following hotfix has been applied to inZOI. Please refer to the details below for more information.


◆ Hotfix Details

◽️ Patch Date: April 1, 2025 at 13:30 (UTC)
◽️ Game Version: 20250401.1483.W
◽️ Fixes:
 - Adjusted lifespan rules so that only Zois in senior age groups may now pass away naturally.
  ※ Previously, Zois could die of natural causes at relatively early ages based on realistic probabilities. However, we also believe it’s just as important for Creators to have time to bond with their characters and fully immerse themselves in their stories.
  ※ With that in mind, we’ve updated the lifespan rules so you can spend more time with your Zois.
  ※ Please note that this change only applies to newly created Zois via New Game. It does not affect existing save files or Zois already in progress.
 - Fixed an issue where clothing remained dirty or damaged after washing under certain conditions.
 - Resolved a crash issue that could occur intermittently in certain situations.

We are currently investigating the E01 and E04 errors occurring when uploading to Canvas, as well as other issues that have been reported by our Creators.
Further updates will be shared as we learn more.

We will continue working to make inZOI more stable and enjoyable for everyone.
Thank you, as always, for your continued support and valuable feedback.


The inZOI Team