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inZOI News

inZOI: Creative Studio Opening Announcement

Hello, Creators!


As the Early Access launch approaches, the inZOI team is pleased to share exciting news that brings us one step closer to all of you. 

In appreciation for your continued interest and support, inZOI: Creative Studio is scheduled to open on March 20 at 00:00 UTC!


In inZOI: Creative Studio, you can experience the following two major features of inZOI:
  • Create a Zoi
  • Build Mode


inZOI: Creative Studio can only be downloaded and played on Steam, and you can receive a key to access inZOI: Creative Studio through Drops rewards on various streaming platforms. 

Starting March 20, streamers will be free to broadcast their early inZOI gameplay, and viewers can watch broadcasts with the relevant category set and acquire keys through Drops.


[h2]How to obtain Drops rewards[/h2] [h3]Drops Period[/h3]
  • March 20, 00:00 UTC ~ March 22, 23:59 UTC
  • It may end early if the supply runs out, so don’t miss your chance!
  • After the Drops period ends, from March 23, 00:00 UTC to March 27, 23:59 UTC, inZOI: Creative Studio will be accessible to everyone without any restrictions, so don’t miss this period either!
[h3]Streaming Platforms Offering Drops Rewards[/h3]
  • Twitch
  • Chzzk
  • Steam
  • SOOP
[h3]1. Twitch & Chzzk[/h3]
  • Link your KRAFTON ID with your streaming platform ID.
  • Add inZOI to your Steam wishlist.
  • Watch a broadcast with the inZOI category set for at least 15 minutes.
  • Then you can acquire the inZOI: Creative Studio key.
  • You can conveniently link your Twitch/Chzzk account and KRAFTON ID from an event page that will be announced separately on March 20, 00:00 UTC.
[h3]2. Steam[/h3] [h3]3. SOOP[/h3]
  • Please check SOOP’s separate announcement for more details on how to obtain the key.



We are already looking forward to seeing what kind of worlds you will create in this new creative environment. 

We will continue to bring you more vivid news, so please stay tuned and be sure to participate.

Then, we look forward to seeing you in inZOI: Creative Studio on March 20!


Thank you.


Sincerely,
The inZOI Team

System Requirements and Optimal Settings for inZOI

Greetings, Creators! 



inZOI delivers high-quality graphics and realistic city-level simulations, which require higher system specifications to run smoothly.


While the minimum and recommended system requirements are already listed on our Steam page
we wanted to provide a more detailed and comprehensible breakdown of these specifications and how they might impact your gameplay experience. 

As such, we've categorized the system requirements into four tiers and provided the optimal game settings for each tier. 



[h2]1. Minimum, Medium, Recommended, High[/h2]





[h2]2. Optimal Settings[/h2]

[h3]a. What are optimal settings?[/h3]



Optimal settings ensure you experience the game on your current PC in the best possible way. 

Since inZOI was developed using Unreal Engine 5, adjusting the game's settings can lead to significantly different experiences, even on systems with identical specifications. 


Let's explore how different factors impact gameplay and which settings you'll need experience inZOI in the best way possible. 


[h3]b. Which factors affect optimal settings? [/h3]

Higher resolutions put more load on the GPU as they require rendering a greater number of pixels. 

For reference:
  • 1920×1080 (FHD) = 2,070,000 pixels
  • 2560×1440 (QHD) = 3,680,000 pixels (about 1.77x more than FHD)
  • 3840×2160 (4K) = 8,290,000 pixels (4x more than FHD!)
  • Rendering in 4K requires four times the number of pixels as FHD, significantly increasing GPU processing load and reducing frame rates. 
    Higher resolutions also demand more VRAM, which can lead to shortages due to increased buffer sizes.


SSDs may also affect optimal settings by offering:
  • Faster data transfer speeds than HDDs, leading to reduced loading times for maps and resources during gameplay
  • Improved texture streaming to help reduce texture pop-ins and maintain high-quality graphics
  • Fewer frame drops for a smoother gameplay experience
  • Faster installation and update times


[h3]c. I'm not familiar with the technical details. How should I set up my settings?[/h3]

We've prepared eight different preset options tailored to four system tiers and various gameplay preferences. 

The settings for the Recommended and High tiers are optimized for 4K monitors. 




Minimum

Medium

Recommended

High



Better Graphics

NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Performance
Ray Tracing - On
Preset - Low

NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Performance
Ray Tracing - On
Preset - Medium

NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Balance
Ray Tracing - On
Preset - High

NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Quality
Ray Tracing - On
Preset - Ultra High



Better Performance

NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Ultra Performance
Ray Tracing - Off
Preset - Very Low

NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Performance
Ray Tracing - Off
Preset - Low

NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Performance
Ray Tracing - Off
Preset - Medium

NVIDIA DLSS Super Resolution / AMD FSR 3 / XeSS - Balance
Ray Tracing - Off
Preset - High

  • Better Graphics: Maximizes the game's visual quality. May cause occasional frame drops and longer loading times. 
  • Better Simulations: Optimizes simulation speed and ensures smoother gameplay, but may reduce visual quality.




[h2]3. How It Looks In-Game[/h2]

We understand that all of this might be a bit overwhelming. 

To give you a clearer idea of how these settings impact gameplay, we've prepared a video showcasing the game with each one applied!

[previewyoutube][/previewyoutube]
(This footage was recorded during development and may differ from actual early access gameplay) 



[h2]4. Our Commitment[/h2]

As mentioned earlier, inZOI delivers high-quality graphics and realistic city-level simulations, which require higher system specifications. 

While these requirements ensure the best possible gameplay experience, we remain committed to making inZOI accessible to more players.  

We plan to implement a feature that automatically adjusts game settings to provide the best possible experience. 

Additionally, we will continue working on optimizations to improve performance while finding ways to lower system requirements without compromising overall quality. 



[h2]5. Conclusion[/h2]

inZOI is still in preparation for early access, which means there's room for improvement. 

Some aspects of the current version may feel somewhat limited in both quantity and quality. 

Our team is committed to enhancing the inZOI experience for Creators. 

We truly appreciate your patience and continued support, and we look forward to seeing you in early access! 



Thank you, 

The inZOI Team

inZOI Discord AMA Summary

Hello, Creators!


We sincerely thank everyone who joined the AMA on February 28th in the official inZOI Discord. 

Thanks to your enthusiastic interest and questions, it was a truly meaningful session.


The key topics covered in this AMA were as follows:


🛠️ Gameplay Features & Mechanics

Can we adjust Zoi heights?
❌ No, Zois' heights cannot be adjusted.
🔹 Why? The game uses pre-programmed animations, and adjusting heights would disrupt interactions (e.g., handshakes or hugging).


Will Zois be able to multitask?
🔹 Planned for the future, but not available at Early Access (EA) launch.
🔹 Many of the game’s single-action animations have been improved, but full multitasking is still in development.


How many Zois can be in a family?
🔹 Maximum of 8 Zois per family.
🔹 If the household is full, pregnancy attempts will fail unless a family member dies.


Will Zois have a memory?
🔹 Not yet implemented, but a similar recording system for major life events (e.g., marriages, divorces) exists.
🔹 The long-term goal is to create a memory-like system that allows Zois to recall past interactions.

 
How do jobs work in inZOI?
🔹 Active job system – No more "rabbit hole" jobs where Zois just disappear for work.
🔹 Work involves going to the workplace, interacting with coworkers, getting promotions, and more.
🔹 Freelance jobs (e.g., authors) allow flexible, work-from-home options.

 
Will there be an active school system?
❌ Not at EA launch due to complexity.
🔹 The inZOI team wants a fully immersive school experience (e.g., cafeteria interactions, friendships, and conflicts).
🔹 It will be added later, but no timeline yet.

 
Will pets be included in Early Access?
 No pets at EA launch.
🔹 Pets are a high priority for future updates but require extensive development for proper interactions.


🖌️ Customization & Modding

Can we use mods?
Yes! inZOI has built modding using Unreal Blueprints (changed from the previous Lua iteration).
🔹 The inZOI team will provide modding guides and tools for easier implementation.


Will we get more diverse hairstyles?
Yes! Many new curly, coiled, and Black hairstyles have been added after your feedback.
🔹 These styles take up to 3x longer to develop than straight hair due to complex textures and will require a higher data load in actual use.


Are tattoos included in the game?
✅ Yes, but limited at EA launch.
🔹 Facial and neck tattoos available initially.
🔹 Full-body tattoos expected around August 2025.
🔹 AI-generated tattoos will later allow custom designs.


🏙️ World & Building Mechanics

Can we build an entire city from scratch? ❌ No, due to the massive computational load.
 However, the city is highly customizable, allowing you to modify many of its roads and public areas to make it feel unique.
 

Will Smart Zois technology apply to animals?
🔹 The team wants to extend the Smart Zois system to animals and other living things, but it's not a priority until the human Zoi version has fully matured.

 
How realistic are driving mechanics? ❌ Not as advanced as other driving-centric games.
🔹 Driving isn't a primary gameplay focus, and car customization will be prioritized over driving physics. However, there may be improvements in the future where the driving feels “better” in certain circumstances.
 

Will swimming pools & swimming be in the game? ❌ Not at EA launch.
🔹 The team worked on swimming but wasn’t satisfied with the quality, so it will be added later after improvements.


Will hospitals be in the game? ❌ Not at EA launch.
🔹 Creating an immersive hospital experience (with diagnostics, treatments, and doctor-patient interactions) is a big project that will come later.


🎮 Platforms & Performance

Will inZOI have controller support? ❌ Not at EA launch but will be added sometime after release.


Is inZOI compatible with Steam Deck? ✅ Yes, but it has not been officially optimized with Valve.
🔹 The game runs fine, but you may need to adjust settings.


🔥 Miscellaneous & Fun Questions

Will Zois be able to… have interactions that allow them to create a baby? (intentionally extended interpretation for our intended audience)
✔️ Sort of!
🔹 The "interaction" is implied but not explicitly shown (due to age ratings).
🔹 You will need to use your imagination.


Can Zois commit murder? ❌ No.
✅ A completely off-topic but perhaps useful information is that you can start a house fire, and if a certain Zoi just happens to be in that house, they will unfortunately die.
🔹 Members of KRAFTON and inZOI Studio do not condone this behavior in real life.


Why do Zois wear towels in the shower? 🔹 Due to the game’s ultra-realistic graphics, using pixelated censorship looked overly suggestive. (They actually tested this ourselves during development, so you can trust us on this 😓)
🔹 The team is open to Creators' suggestions for better solutions.


🎉 Closing Remarks
🔹 The inZOI team deeply appreciates the community’s support and is excited for inZOI’s Early Access launch!
🔹 The Online Showcase (happening on March 19, 2025) will reveal more details about the game.
🔹 Early Access Release Date: March 28, 2025 🚀



We promise to continue engaging and improving, and once again, we deeply appreciate your support and interest!

inZOI Online Showcase Announcement

Greetings, Creators!


inZOI's early access release is now just a month away! 

Today, we're excited to reveal the exact launch date for early access, along with details about our online showcase that will provide more information about the release. 


1. Early Access Release Date

inZOI will launch in early access on Steam on March 28, 2025, at 00:00 UTC

Please refer to the image below for regional release dates and times.





2. Early Access Showcase

With the early access date set, it's finally time to share some important information about inZOI

To provide more insight into the game, we'll be hosting a live showcase. 


This showcase will cover details on early access pricing, DLC, and our development roadmap, along with answers to popular community questions. 

Don't miss this opportunity to get an exclusive first look at inZOI's future and direction!


We're working hard to create a game that lives up to your expectations, so stay tuned for what's to come. 


Last but not least, we're excited to share a teaser trailer with you. 

See you next month at the live showcase!

https://youtu.be/JANvRG0ehgs

inZOI AMA on Discord!

Greetings, Creators!

Early access for inZOI is now just a month away!

Our team is incredibly grateful for your patience and continued support.

To better address your expectations surrounding the game and provide more accurate details, we've decided to take some time to communicate with you directly.


  • Date: February 28, 2025 01:00 UTC
  • Duration: Approx. 90 minutes 
  • Location: Official inZOI Discord server



Information about inZOI will be unveiled throughout the month leading up to early access. 

This Ask Me Anything (AMA) session is a great opportunity for Creators to hear directly from our team at inZOI Studio, so don't forget to tune in!

We look forward to connecting with you more closely through the AMA. See you on Discord on February 28! 


🔗 Discord Server Link