Megaloot Regular Update 1.0.5
Updates:
General Fixes
- Fixed a bug where gold coins randomly disappear.
- Fixed bugs related to cinder.
- Fixed a bug where borders weren’t updated after reinstalling the game.
- Fixed cinder not scaling with elemental power as well as other related cinder bugs.
- Minor performance improvements.
- Possibly fixed the immortal chest bug (removed your skill issue).
New Content
- Worked on a new backend for leaderboards, they are now faster and better.
- New enemy
- New enemy
- New stat
- New item
- New item
- New specialization for Fren (Blink is the same as dodge but unaffected by slowness)
- New specialization for Fren
- Striker set specialization
- New celestial set effect (resets every battle)
Balance Changes
- Buffed Fren's energy bonus from 25% to 45%.
- Buffed Perfect Slave, dislikes dazzle now.
- Nerfed Royal Set to give 5 debuff immunity instead of 10.
- Buffed Demonic set
- Buffed Hunter set
- Buffed Golden Heart / Golden Set
- Buffed Legacy
- Nerfed Mercenary; will no longer start with an extra attack.
- Changed Thunder set
- Moved celestial effect to Shadow set
Quality of Life Changes
- Instead of being able to dismantle and banish every floor, you can only banish every 10 floors and dismantle on the rest.
- Rebalanced refresh price; you should refresh on more floors but less often. Changed enemy health scaling for the early levels.
- Improved leaderboard loading.
- Friends will always be displayed in leaderboards now as green
- Added screen shake toggle option
- Added skip tooltip
- Energy cost will only be shown where it needs to now.
- Added a keybind to sell hovered items
- Added an option to toggle death messages
- Added Banish: You can only banish divine items to remove them from the market and drop pool, gaining their gold permanently (every 10 floors after floor 20).
- The Honor Keystone will now be a chest, and when opening it, all enemies become elite (spawns on floor 2). Extra loot inside!
Other Updates