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Da Ji Arrives | The Nine-Tailed Fox Update

[p]The Nine-Tailed Fox Update introduces Da Ji, a lethal assassin who brings bleeding attacks, rapid strikes, teleportation, and the iconic Paolao to Open Beta. Alongside her release, Yulefest begins with free rewards, daily Advent Calendar logins, refreshed Wandering Market content, and new winter Travelers.
[/p][h2]New God: Da Ji[/h2][p]A fast and unforgiving executioner who thrives on pressure and bleed effects.[/p]
  • [p]Torture Blades (Passive): Attacks and abilities apply bleed.[/p]
  • [p]Horrible Burns: Empowers your next strike with bonus damage and a slow. Marked low health enemies reduce the cooldown and permanently increase its damage.[/p]
  • [p]One Thousand Cuts: Four rapid slashes with movement speed, rear damage mitigation, and freedom from strafe and backpedal penalties.[/p]
  • [p]Trickster Spirit: Teleport to an enemy or ward after a brief delay, damaging nearby foes.[/p]
  • [p]Paolao (Ultimate): Rise atop your Paolao, fire three snaring chains, and vortex enemies toward you. A second hit strengthens the pull, and enemies who reach the Paolao are stunned.[/p]
[p]Aspect of Ferocity (Releasing Nov 21)
A more attack-focused take on Da Ji, trading burns for lifesteal, buffing One Thousand Cuts with Attack Speed, and gaining attack speed from Trickster Spirit.
[/p][hr][/hr][h2]New Event: Yulefest[/h2][p]Earn winter rewards by collecting Peppermint Candies.[/p]
  • [p]Two Candies are free: one from the Advent Calendar and one on the Wandering Market Path.[/p]
  • [p]Yulefest Travelers automatically grant their Candies upon purchase.[/p]
[p]Candy Milestones:[/p]
  • [p]2 Candies: Festive Title[/p]
  • [p]3 Candies: Aladdin Winter's Wish Skin[/p]
  • [p]4 Candies: Happy YuleFest 2025 Card Effect[/p]
  • [p]6 Candies: Scylla Snow Day Skin and Traveler[/p]
[h3]Yulefest Advent Calendar[/h3][p]Available until December 26. Login daily to claim free rewards including diamonds, chests, and more.[/p][h3]Wandering Market Refresh[/h3][p]A new track of entirely free rewards is now active. All players start at Wandering Market Level 1 while keeping all previously earned Coins.[/p][hr][/hr][h2]Yulefest Travelers[/h2][h3]Knit-Wit Anubis[/h3][p]The God of the Afterlife arrives bundled in winter warmth.
Includes Knit-Wit Skin with VXG, a Peppermint Candy, three Prisms, an Announcer Pack, and a Holiday Recall.[/p][h3]Darkest Knight Xbalanque[/h3][p]A moonlit hunter sworn to winter justice.
Includes Darkest Knight Skin, Peppermint Candy, three Prisms, and a Title.[/p][h3]Royal Blue Pele[/h3][p]A frost-crowned dancer wreathed in sapphire flame.
Includes Moonlit Flame Pele, Peppermint Candy, Animated Badge, Card Effect, and dual Titles.[/p][hr][/hr][h2]New Supporter Store[/h2][p]SMITE Kart Teleporter Effects are now available for purchase, bringing drifting flair.[/p][hr][/hr][h2]Quality of Life and New Player Improvements[/h2][h3]Conquest Map Updates[/h3]
  • [p]New jungle lighting for stronger atmosphere.[/p]
  • [p]Polished materials, improved stealth grass, and refined lighting across major landmarks.[/p]
  • [p]Subtle god rays on Medium and higher settings.[/p]
[h3]General Updates[/h3]
  • [p]Player Badge display added to friend and custom menus.[/p]
  • [p]Wandering Market music restored.[/p]
  • [p]New Yulefest event music.[/p]
  • [p]Various audio fixes and improvements.[/p]
[hr][/hr][h2]Game Mode Balance Highlights[/h2][h3]Conquest[/h3]
  • [p]Pathfinder buff reworked with sustain moved to Jungle Starters.[/p]
  • [p]Adjusted kill reward formulas to reduce swinginess and early snowball.[/p]
  • [p]Respawn duration per level reduced.[/p]
  • [p]Base Teleporter cooldown increased.[/p]
  • [p]Moonlight Ritual site shard spawn improvements.[/p]
  • [p]Lane Minion movement and targeting improvements for smoother combat.[/p]
[h3]Assault[/h3][p]Reduced early respawn times, faster overtime scaling, and shorter Teleporter cooldown.[/p][h3]Arena[/h3][p]Ticket count increased from 400 to 425.[/p][hr][/hr][h2]Item Balance Highlights[/h2]
  • [p]Potions and Chalice rebalanced with longer durations and lower instant healing.[/p]
  • [p]Elixirs reworked to prevent stacking.[/p]
  • [p]Agility Relic cooldown increased and now prevents ability use while dashing.[/p]
  • [p]Full Bumba’s overhaul for clearer jungle item roles.[/p]
  • [p]Multiple item reworks including Sanguine Lash, Lifebinder, Devourer’s Gauntlets, The Reaper, and Sphere of Negation.[/p]
  • [p]Comprehensive Anti-Heal item pass introducing new role-focused options for tanks, mids, carries, and junglers.[/p]
[hr][/hr][h2]God Balance Highlights[/h2][h3]General[/h3]
  • [p]Ranged Basic Attack speeds standardized to smooth out cross-class consistency.[/p]
  • [p]Wide adjustments to leap timings for multiple gods.[/p]
  • [p]Increased healing for Aphrodite, Guan Yu, and Ra.[/p]
[h3]Ranged Supports[/h3][p]Targeted nerfs for Baron Samedi, Yemoja, and Eset to reduce early pressure.[/p][h3]Aladdin Soft Rework[/h3][p]Large adjustments across his kit to improve clarity, reduce frustration, and raise overall viability.[/p][h3]Additional Changes[/h3][p]Bellona, Osiris, and others receive tuning based on role performance and item changes.[/p][hr][/hr][p]Step into the winter battlefield, master Da Ji’s ferocity, and celebrate Yulefest with new rewards, Travelers, and balance updates across all modes.

For full update notes, visit https://www.smite2.com/news/open-beta-23-update-notes/[/p]

OB 22 Hotfix Notes

[p]11/5 Hotfix[/p]
  • [p]Fixed Kukulkan missing from match lobby.[/p]
  • [p]Fixed Cabrakan Aspect nerfs missing from last week's hotfix.[/p]
  • [p]Fixed Ult cooldown issues for Aladdin, Merlin, Scylla Aspect, and Xbalanque Aspect with Poison Darts.[/p]
  • [p]Fixed Guan Yu cooldown issues for Conviction,[/p]
  • [p]Addressed camera issue when death spectating Fenrir,[/p]
  • [p]Fixed Scylla's Sentinel not showing reveal area on the minimap.[/p]
  • [p]Added back Sylvanus owl in lobby.[/p]
  • [p]Fixed Custom Picks and Bans that was missing the moonlight phase.[/p]
  • [p]Fixed broken lighting and geometry in Conquest Tutorial.[/p]
[p]
11/6 Hotfix[/p]
  • [p]Fixed Rama unable to cancel ability 1 and 3 with right-click/right-bumper.[/p]
  • [p]As a result we had to revert Rama Aspect + Agility gamepad fix where you would be unable to use agility. We will be working on a better solution.[/p]
  • [p]Fixed an issue with Ullr where we was able to basic attack through deployables collision.[/p]
  • [p]Fixed missing sound fx on Dark Lord Sun Wukong.[/p]
  • [p]Updated Da Ji displayed release date and Pantheon Quest typos.[/p]
  • [p]Sylvanus,[/p]
    • [p]Basic Attack range increase from 6.4m --> 7m,[/p]
    • [p]Fixed issue with enemy Basic Attacks stopping on withered trees,[/p]
    • [p]Fixed issue with being unable to pull after trying to pull a grabbed target in Fenrir's mouth,[/p]
    • [p]Fixed ability 1 not spawning a seed upon landing.,[/p]
    • [p]Fixed ability 2 not spawning seeds for ally Gods being hit[/p]

The Keeper of the Wild Update is LIVE NOW!

[p]Open Beta 22 brings the Keeper of the Wild Update, introducing the forest guardian Sylvanus, improved Conquest Lighting, new Wandering Market Travelers, quality-of-life improvements, and the start of Pantheon Quests.[/p][h2]New God: Sylvanus, Keeper of the Wild[/h2][p]Command the power of nature through seeds, flowers, and vines.[/p]
  • [p]Nature’s Bounty (Passive): Picking up seed pods restores mana and reduces cooldowns.[/p]
  • [p]Verdant Growth: Throw pods that root enemies or grow flowers for ally mana regen.[/p]
  • [p]Wisps: Heal allies or damage enemies, reviving or empowering flowers.[/p]
  • [p]Nature’s Grasp: Pull enemies or pods toward you; below 40% health, consume pulled pods for Wisps.[/p]
  • [p]Wrath of Terra (Ultimate): Slam the ground, dealing continuous damage and knocking up foes.[/p]
[p]Aspect of Grover’s Wrath (Releasing Nov 7)
Sylvanus gains increased attack speed and damage to debuffed enemies while trading some healing for aggression. Build Anger stacks to unleash Enrage and empower his grasp of nature, now a Tether instead of a Pull.[/p][hr][/hr][h2]New Wandering Market Travelers[/h2][p]Dark Lord Sun Wukong
From the ashes of forgotten empires, the Dark Lord rises again.
Includes the Dark Lord Skin plus Obsidian, Voidspawn, and Frostbane Prisms, Godslayer Jump Stamp, and Dark Lord Title.[/p][p]Sacred Arrow Rama
With virtue and divine precision, Rama pierces the darkness.
Includes the Sacred Arrow Skin plus Cursed Wraith, Starbound, and Infernal Menace Prisms, Heaven’s Shower Jump Stamp, and Sacred Arrow Badge.[/p][p]Soul Piercer Achilles
If you own any Soul Piercer Prisms, instantly unlock the Premium Page.
Includes Soul Piercer Skin, three Prisms, the Flowers Received Tracker, and Soul Piercer Title.[/p][hr][/hr][h2]Quality of Life & Gameplay Updates[/h2]
  • [p]Pantheon Quests: Complete new challenges in the Events tab to earn Pantheon Badges.[/p]
  • [p]New Lighting: Enhanced visuals in the lobby and Conquest map.[/p]
  • [p]Audio Updates: Improved effects for Thanatos’ basics and the Conquest day/night cycle.[/p]
  • [p]Ward Timers: Wards now show a countdown on the minimap.[/p]
  • [p]Jungle Practice: Added “Add Item Stacks” option for testing.[/p]
[hr][/hr][h2]God Balance Highlights[/h2]
  • [p]Amaterasu shifted for more consistent damage and reduced early scaling.[/p]
  • [p]Aphrodite, Chaac, Nu Wa, Thor, and Tsukuyomi receive buffs.[/p]
  • [p]Eset, Hua Mulan, Mercury, Osiris, and Xbalanque see targeted nerfs.[/p]
  • [p]Sobek and Scylla receive tuning and fixes.[/p]
[hr][/hr][h2]Item Balance Highlights[/h2]
  • [p]Chandra’s Grace adjusted for shorter cooldown buff windows.[/p]
  • [p]Daybreak Gavel, Dagger of Frenzy, Eye of Erebus, and Shield Splitter strengthened.[/p]
  • [p]Leviathan’s Hide, Screeching Gargoyle, and Stone of Binding improved for better reliability.[/p]
  • [p]The Executioner reduced in cost for smoother builds.[/p]
[hr][/hr][p]Take root and restore balance with Sylvanus, Keeper of the Wild. Explore new Travelers, chase Pantheon rewards, and discover how nature reshapes the battlefield.

The full update notes are available here: https://www.smite2.com/news/open-beta-22-update-notes/[/p]

OB21- Hotfix 10/24

[p]
Hotfixes[/p]
  • [p]Fixed Eset’s Wing Gust not pushing back minions[/p]
  • [p]Fixed timing issue with Loki’s Vanish[/p]
  • [p]Fixed Mulan’s Training Banner never coming back if dying while deploying[/p]
  • [p]Fixed Ullr’s passive cooldown reduction not working[/p]
  • [p]Fixed Chronos Pendant passive not working[/p]
  • [p]Fixed Necronomicon losing stacks if changed in the inventory slot[/p]
  • [p]Fixed issue with Ground Target Arrow stopping short of full ruler length[/p]

OB21 - Hotfix 10/22

  • [p]Eset[/p]
    • [p]Ability 3 missing slow[/p]
    • [p]Poly proc on re-fire fix [/p]
  • [p]Increased Arena Spooling from 18 -> 21[/p]
  • [p]Fix for Bumba's Spear Bonus Strength and Intelligence double stacking with other percentile increases[/p]
  • [p]Fixed Gjallarflare not showing reveal radius on the minimap. NOTE: Enemies were in fact revealed[/p]
  • [p]Fixed Aspect Jorm CDR in ability 1 pools not working[/p]
  • [p]Fix for Artemis Frost Warden trap missing fx[/p]
  • [p]Sound pass on timings with climax music and fixed an issue with the ability system actor not being present on setup listeners[/p]
  • [p]Fixed an issue with "enemy ultimate incoming" line not playing for Neith Nightstalker[/p]