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Ghoul Smash News

Ghoul Smash - Update 15

[h2]Pumpkin Smash[/h2]
Gather your gear and face off against the Pumpkin Creatures within the Eternal Battleground! Collect Candy and combine it with the Pumpkin Heart to create exciting new equipment. Pumpkin Smash is an event for October 2024 for Ghoul Smash.

While it is an event, it is NOT time-limited, meaning it will always be available.

Features:
  • 1x Armor Set (Helmet, Armor, Gloves, and Boots)
  • 1x Weapon
  • 1x Trinket
  • A new way to modify encounters in the Eternal Battleground
  • A new Atlas Core Encounter
  • 3x New Enemies
  • 1x New Boss


[h2]Items & Equipment[/h2]
Added a new weapon type: Punchers
Punchers specialize in increasing the damage of your default collisions with no additional spirit cost. They are versatile, like wands, meaning you can wield them in your offhand.
There are a total of 6 puncher-type weapons added to the game in this update. You can acquire most from It That Bargains; however, the Tier 6 version must be found within the Eternal Battleground.

[h2]Adjustments[/h2]
  • Adjusted additional sounds with audio pitching and reduced the volume of more common sound effects.


[h2]Bug Fixes[/h2]
  • Fixed a bug where Captain Blackbear'd wouldn't end his turn properly. For real, this time.
  • Fixed a bug where Nexus Wand wouldn't launch a torrent of projectiles.
  • Fixed a bug where boosters wouldn't trigger when you hit the boost limit. Boosters now always give a Speedboost.


[h2]Thank you for supporting Ghoul Smash![/h2]

https://store.steampowered.com/app/2435910/Ghoul_Smash/

Ghoul Smash - Roadmap

Ghoul Smash v14 Revision 3

  • Fixed a bug causing some skills not to trigger.
  • Slightly adjusted the sprite, name, and description on some items.
  • Adjusted how buffs are added, hopefully this won't have dramatic consequences.
  • Multiple small bug fixes.
  • Updated demo version.

Ghoul Smash Launches into Early Access



I am pleased to announce that you can now buy and play Ghoul Smash! The game will be 25% off for the next 7 days. Feel free to join into the discord here to discuss the game.

If you're on the fence, try out the up-to-date demo to see if you like the game! Happy Smashing!


https://store.steampowered.com/app/2435910/Ghoul_Smash/

Ghoul Smash v14

Combat Interface
  • Loot Drops, Materials, and Atlas Cores will now display their sprites upon dropping instead of text, enhancing clarity during combat.


Enemy Changes

[h3]Enemy Rarity Scaling[/h3]
Adjusted the damage output of monsters based on rarity:
  • Magic (Blue Outline): 1.5x (previously 2x)
  • Rare (Yellow Outline): 2x (previously 3x)
  • Astral (Purple Outline): 3x (previously 5x)


Eternal Battleground
  • The display for the Eternal Battleground has been completely revamped. You can now select specific encounters and adjust their difficulty.
  • Atlas Fragments have been removed; you can now access former Atlas Fragment encounters using Atlas Cores found within the Eternal Battleground.


Atlas Crucible Changes
  • Atlas Fragments will no longer drop.
  • The Crucible Screen has been removed.
  • Arena: Renamed to Colosseum and downgraded to a T4 encounter.
  • Galleon: Renamed to Frigate and upgraded to a T11 encounter.


Mini-Boss Adjustments
  • Mini-Bosses are now area-specific, ensuring that each area will consistently spawn the same Mini-Boss. The goal is to assign a unique Mini-Boss to each base area.
  • Added 3 New Mini-Bosses, each dropping a unique item, located in the Ocean, Bastille, and Highway areas of the Eternal Battleground.
  • Shield Golem Mini-Boss: Spawns in the Scrap Heap
  • Dragon Mini-Boss: Spawns in Elemental Plane (Temporary)
  • Reaper Mini-Boss: Spawns in Cemetery
  • Wurm Behemoth Mini-Boss: Spawns in Dredge Pit
  • Minotaur Mini-Boss: Spawns in Cave (Temporary)
  • Cyclops Mini-Boss: Spawns in Isles (Temporary)


Urwood Updates
  • The Atlas Crucible Upgrade now unlocks areas in the Eternal Battleground.
  • The Atlas Crucible Droprate Upgrade increases the chance of Atlas Core drops.


Skill Changes
  • True Cleave: Now requires 200 Strength for the additional effect (previously 150).
  • True Arrow: Now requires 200 Dexterity for the additional effect (previously 150).
  • True Magic Missile: Now requires 200 Intelligence for the additional effect (previously 150).


Bug Fixes
  • The Infinite Void Skill is now properly disabled when the full Ethereal Set is not equipped.
  • The Molten Golem’s second enrage phase now triggers at the correct health threshold.
  • Volatile Whetstone now accurately indicates when a weapon is unmodifiable.


Wishlist Now!

https://store.steampowered.com/app/2435910/Ghoul_Smash/