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Home Sweet Home Discord Quest

[p]We’re teaming up with Discord to celebrate the Solisium’s Awakening update with new rewards. The Quest for the Home Sweet Home Title and Laslan Crosshatch Flooring will be available for all Discord users. Simply play THRONE AND LIBERTY in Discord for 15 minutes following server maintenance on September 17 until 11:59 p.m. PT on November 30 to earn your Home Sweet Home bundle.[/p][p]You can also get involved with the official THRONE AND LIBERTY server. Say hello, meet other players, and provide feedback on how to make Solisium better for every type of player. Here’s how to claim your rewards.[/p][h3]Quest Completion[/h3]
  • [p]Discord's premium services are restricted in some regions.[/p]
  • [p]Select the Discover icon at the bottom of the server list on the left side of the app. This will direct you to the Discover page where you can explore available Discord Quests, by selecting the Quest tab within the Discover list. Please note, this Quest can be accepted on Desktop but must be completed in App.[/p]
  • [p]The THRONE AND LIBERTY Quest can also appear in the Quest bar above your Discord voice chat options.[/p]
  • [p]Once accepted, the Quest bar will show your progress through a percentage bar.[/p]
  • [p]Upon completion, you will receive a code for our Code Redemption page to claim your reward.[/p]
[p]Additional information on Discord Quests can be found at Discord Support. For more information on the Solisium’s Awakening update, check out our release page.[/p][p]Thanks for your support and we’ll see you in Solisium![/p]

Giant Throne and Liberty update unleashes its impressive new player housing

The Throne and Liberty Solisium's Awakening update is here, and it feels almost like a fresh starting point for the vast world built by Amazon Games and NCSoft. This starts with a comprehensive and immersive new player housing system that looks set to rival the likes of Final Fantasy 14 and World of Warcraft, but it runs much deeper. On the battle side, there's another support weapon, improved progression and the option for a 'hyperboost' feature to catch up to where you want to be, more endgame build options, better beginner assistance, and the addition of the most highly requested PvP mode. Whatever you're after, Throne and Liberty 3.0 is looking to deliver.


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Solisium’s Awakening Update (3.00.0)

[p][/p][previewyoutube][/previewyoutube][p]THRONE AND LIBERTY Solisium’s Awakening Update (3.00.0) downtime will begin at 6:00 p.m. PT (1:00 a.m. UTC) on September 17 and last approximately 13 hours. Servers will not open before 7:00 a.m. PT on September 18.[/p][p][/p][h3]A Note from Tico:[/h3][p]What's up Gamers, I am absolutely bursting with excitement as we prepare to unlock the biggest chapter yet in Throne and Liberty's journey![/p][p][/p]
[p]This massive update isn't just about new content—it's about building a home together, literally and figuratively, as we introduce Housing where you can finally put down roots in Solisium. We're orb-solutely thrilled to put a new weapon in your hands, while Battlegrounds will let you prove your worth against fellow players, and our revamped Dimensional Trials will challenge even the most seasoned warriors. With Hyperboost welcoming both familiar faces and fresh blood into our growing community, plus Tier 3 gear to chase and new dungeons to conquer, I can honestly say we're just getting started on this incredible adventure.[/p][p]Thank you for being the heart and soul of this community—together, we're not just playing a game, we're building a world, and the best is yet to come![/p]
[p][/p][p]Read on for the full list of new content, events, store offerings, and other changes here. Thanks for your support and we'll see you in Solisium![/p]

Dimensional Trials Revamp

[p]Our ultimate goal is to transform Dimensional Trials from an exclusive challenge for top-tier players into a feature that everyone can gradually grow into and enjoy together. This is not just about adjusting difficulty, it's the result of a structural redesign that takes into account the growth and experience of each individual player. We want to ensure that Dimensional Trials live up to their name — a deeply immersive experience where each player can take on challenges in their own way, compare their performance, and grow from it.[/p][h3]More Rewards, less Repetition[/h3][p]To start, Tier 1 now maintains a difficulty level similar to that of standard co-op dungeons, but with enhanced rewards. This allows players to jump in without pressure and still feel a sense of achievement from the rewards alone, even in the early stages.[/p][p]While the content retains its replayable structure, each trial is now built with strategic variety through affixes and specific conditions, offering more than just repetition. Players familiar with co-op dungeons can now learn through actual gameplay without needing perfect knowledge beforehand, making for a more intuitive, hands-on approach to mastery.[/p][p][/p][p][/p][p][/p][p]An ideal level of difficulty is one where both the possibility of success and the risk of failure coexist. It’s a point where players can create meaningful differences in outcomes through their own choices, combinations, and playstyle. We want to foster a structure where this naturally leads to a sense of accomplishment and healthy competition.[/p][h3]Affix System Changes[/h3][p]Each trial round now offers unique affixes and challenge conditions, requiring players to adapt their strategies. Each attempt is designed to feel like a self-contained, rewarding experience. One of the biggest shifts is that the affix system is now central to the content’s design. Affixes don’t just increase difficulty, they encourage players to think critically about which weapon and role combinations are most effective.[/p][p]This naturally enhances both the strategic depth and variety of party play. The shorter the clear time, the more difficult affixes you select, the fewer times you die, and the more affix monsters you defeat, the higher your score will be. The new system evaluates how efficiently players clear challenges under the same conditions. It’s no longer just about who is on top. It’s also about reflecting on your own gameplay and optimizing your approach for the next attempt.[/p][p][/p][p][/p][p][/p][p]That said, we haven’t removed replayability entirely. For players who enjoy repetition, there are still pathways to engage with the content, but we’ve reworked the reward structure to move beyond rune-focused incentives. Now, repeated runs offer more meaningful opportunities for growth.[/p][h3]More than just a Revamp of a Single Piece of Content[/h3][p]Dimensional Trials serve as a platform to explore and establish the future direction of PvE-focused competitive structures we aim to pursue.[/p][p]The most noticeable change for players will be the need to adopt different strategies and compositions with each attempt, even when repeating the same content. Moreover, those outcomes are now recorded through objective metrics and performance tracking. This design shifts the focus from simply whether a challenge is cleared to how it’s cleared. It’s a deliberate change in how we shape the player experience.[/p][p]We’ve also built this new structure with scalability in mind. Elements such as affix-based conditional content, reward scaling based on challenge conditions, and maintaining strategic depth within a repeatable format are all systems we believe can be applied to a variety of environments.[/p][p][/p][p][/p][p][/p][p]While Dimensional Trials are competitive in nature, they are open to everyone. It is a space where the challenge lies not in simply entering, but in how effectively you can solve the content using your own approach. We hope this update becomes the first step in evolving Dimensional Trials into a system that rewards both creativity and mastery.[/p][p]Thanks for your support! We’ll see you in the new Dimensional Trials on September 18.[/p]

Eye on Solisium - September 2025

[p][/p][previewyoutube][/previewyoutube][p]
Godspeed is back with another Eye on Solisium, and this week’s episode shines a spotlight on some of the features coming with the Solisium’s Awakening update on September 18. From the brand-new Housing system to the first-ever THRONE AND LIBERTY merchandise line, there’s plenty to look forward to.[/p][p][/p][h2]Build Your Dream Home[/h2][p]Housing arrives in Solisium with a progression system of its own. Start small with a basement hideout and work your way up to larger properties, unlocking more options as you grow your Housing Power. With furniture placement, decorative bundles, and the new Artisan Pass, your home can be as cozy or as grand as you want it to be.[/p][h2]Official Merchandise Launch[/h2][p]For the first time, you’ll be able to pick up official THRONE AND LIBERTY apparel. Shirts, hoodies, hats, and more go live in the new store in September. Later this year, keep an eye out for achievement-tied exclusives that bring in-game milestones into the real world.[/p][h2]Summer Games Winners[/h2][p]Three contests wrapped during the Summer Games, and your creativity will soon be seen in-game: Amitoi Coloring Contest – Maintenance Percy stole the show, and you can unlock this design through Twitch Drops.[/p]
  • [p]Percy Amitoi Coloring Contest Winner - Veneneux[/p]
[p][/p][p][/p][p][/p][p]Profile Frame Contest – winning frames will be added to the Achievement System.[/p][p]Profile Frame Contest Winners:[/p]
  • [p]NuB[/p]
[p][/p][p][/p][p][/p]
  • [p]Yukichu[/p]
[p][/p][p][/p][p][/p]
  • [p]Funna[/p]
[p][/p][p][/p][p][/p][p]Chat Emoji Contest – three fan-made emotes will also arrive via the Achievement System.[/p][p]Chat Emoji Contest Winners:[/p]
  • [p]ʚEclipsαɞ[/p]
[p][/p][p][/p][p][/p]
  • [p]Sakura[/p]
[p][/p][p][/p][p][/p]
  • [p]Gracie[/p]
[p][/p][p][/p][p][/p][p]Thanks again to everyone who submitted, voted, and supported. We can’t wait to see your homes and your community creations in action when Solisium’s Awakening goes live on September 18.[/p]