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Early Access Update #47 - Bugfixes & Improvements

Today's update brings a number of small bugfixes & improvements, in preparation for tomorrow's event.


Improvements:
  • Feeders now will use placement rotation as a hint to determine which field they feed (previously connected field still has priority)
  • Added two settings to control chat fade time and add timestamps to chat messages/events.
  • Increased move/recycle queue size to 200 items.This can lead to potential network issues when recycling lots of items at once. Please report if you experience problems with this.



Bugfixes:
  • Fixed challenge progress showing incorrect values in the settings->challenges screen.
  • Fixed grid keyboard/controller navigation not looping properly when there's only one item in the last line.
  • Fixed white glows in the background scene after exiting a game.
  • Fixed sidewalk models not being shown properly when a slope/hill border is set to that material.


Today's Farm showcase: "My new farm" by Tiz