1. Skystead Ranch
  2. News

Skystead Ranch News

Skystead Ranch V1.1.20 Patch Notes

Skystead Ranch V1.1.20 Patch Notes

[h2]New Features[/h2]
  • New "Recycler" buildable object. This new buildable allows you to place an object and grind it down to get resources from it.
  • A new gentle giant has been added to the world. 🐳
  • 3 New cooking items have been added
    • Junk Food - Created by cooking three items with the Junk Tag in the Grill.
    • Riverweed Paste - Created by putting riverweed in the Squisher.
    • Chopped Riverweed - Created by putting Riverweed in the Chopper.

[h2]Bug Fixes and Misc[/h2]
  • Updated Grumble's favourite food to the new Junk Food item.
  • Timer indicators for cooking, buildable and firepits no longer cast shadows.
  • Fixed a bug where you couldn't use the pause menu in the cave (again).
  • Fixed an issue where objects with additional spice tags would sometimes not stack properly in chests.
  • Added icons in the chest UI that make it easier to spot which items have been given additional tags.
  • When using a controller, the spell select wheels can now be backed out of by pressing B.
  • Many Cooking Fixes.

Skystead Ranch V1.1.15 Patch Notes

Skystead Ranch V1.1.15 Patch Notes


[h2]New Features [/h2]
  • New "Move Skylet" Spell - Available to purchase fairly early in the game. This new utility spell allows you to pick up and move Skylets about your Skystead. Note that Skylets will break out of the spell if you try to move them to areas where they don't want to be (we don't want you dropping them off the edge). Hopefully, this highly requested spell will help people shift Skylets that are trying to escape downstairs 🙂


[h2]Bug Fixing and Misc[/h2]
  • Controller is now fully working as intended in the keeper shops.
  • Fixed an issue where the controller UI selection wasn't working in the pause menu or Settings menu in the cave.
  • You can now use Q+E or controller equivalents to change the size of the rock terraforming tool as intended.
  • You can now close crook spell selection menus by pressing B (or whatever non xbox button layout you might have).
  • Many Skylet requirement changes to better balance and ensure all Skylets are available to unlock.
  • Spore
    • Max food amount has been increased from 5 to 12 (and the food burndown rate adjusted accordingly) to prevent Spore from being fully fed from 1 or 2 items with the Mushroom tag.
    • Added Nocturnal tag.
    • Changed preferred Day Type to Night.
  • Truffle
    • Added Nocturnal tag.
    • Changed preferred Day Type to Night.
  • Loona
    • Changed Spawn Condition requirement from ">= 1 Fire" to "
  • Spook
    • Changed Tame Condition from ">= 2 Fire" to >= 2 Light" to stop conflicts with Loona for Wendi's multiple Nocturnal Spawn requirements.
  • Snarl
    • Changed Tame Condition requirement from "= 0% Rock" to ">= 10% Rock" to stop conflicts with Fjord's Tame Condition requirements (Both Dinos are needed on the same island for the Dino achievement).
  • Mewmew
    • Added Nocturnal tag.
    • Set preferred Day Type to Night.
  • Wendi
    • Reduced Spawn Condition from ">=10% Meadows" to ">=5%" Meadows
    • Increased Tame Condition from ">=0% Meadows" to ">=12% Meadows"
  • Many AI configuration changes to improve Skylets sleep behaviour.
    • All Nocturnal Skylets now sleep during the middle of the day and will be active at night, this will fix the spawning/de-spawning issue seen with most Night time Skylets and make the nighttime on your Ranch more active.
    • All Day Time Skylets now sleep for the entirety of the night.
    • Skylets who like Both day and night have more unique sleeping patterns. Some will sleep during the morning, some later in the day and some at night, keep an eye on your favourite Skylet to work out when it goes to bed!

The Eggstravaganza has Begun!

Eggstravaganza!


A three-week-long event in our games! Celebrate Spring and Easter in style this year with the brand-new Eggstravaganza in-game event!



Make sure you have the new "Seasonal Events" setting turned "On" in the settings to take part in this spring and egg-themed fun event!

The event will be running from the 1st of April all the way to the 21st every year! Play during this month to enjoy this three-week-long event!


[h2]The first of our huge Seasonal Events in Skystead Ranch![/h2]

The Keepers have brought plans to build a brand new Event Pier, build this to access the Easter Island (Not that one 🗿) and start collecting your Eggstravaganza goodies!

During the Eggstravaganza event, you will be able to hunt amongst all of the new event-themed decorations to find as many eggs as you can! Use these eggs from your hunt to unlock 8 brand-new buildable island decorations!

If you build enough you might even attract a brand new Skylet too!




[h2]Patch Notes V1.1.8[/h2]
  • New large buildable (with achievement) "Event Pier"
  • New Skylet (with achievement) "Yolk"
  • Lots of new decorations in the world.
  • New Easter egg hunt mini-game.
  • New "Seasonal Effects" setting to allow you to opt out of the fun (Boo).
  • 8 New event objects to build.
  • Main menu revamp.

Skystead Ranch is in the Steam Spring Sale!

Sale!


Skystead Ranch is in its first-ever Steam Sale!


Get Skystead Ranch for yourself or a friend this Spring with a discount! 🌼

https://store.steampowered.com/app/2399570

The sale ends on March 20th so don't miss out!

Stay Toastie!

Skystead Ranch V1.0.46

Skystead Ranch V1.0.46 Patch Notes

[h2]New Features[/h2]
  • Added a new setting "Always Show Resources UI" (defaulted to off) - When enabled, the resource values in the top left of the screen are always active.

[h2]Bug Fixes and Misc[/h2]
  • The Skyships no longer restart their enter animation when you exit the cave.
  • Fixed a bug where some thorn junk objects in the Cave would respawn when you reenter the cave. This may have been related to a bug where objects you build in the cave sometimes would appear floating when you go back in. Please let us know if this still occurs (it is a nightmare to replicate).
  • Added functionality for using a controller in the shop.
  • Increased the buying speed in the shop with a controller from 1 second to 0.7 seconds.
  • When using a controller, we made the settings dropdowns cycle around to the first option when you get to the bottom or top of the list.
  • Improved the screenshot tool we use to gather images for assets. This should fix three 3 items in the build menu that were missing images as well as fix some light blue artifacting.
  • Fixed a bug that stopped Skylets spawning where they were at the point of saving the game. This will allow you to make working pens with fences, and more importantly, this will prevent Skylets from being pushed onto the edges and pathways such as staircase down to the lift. (Please Note: If you already have Skylets blocking your stairs etc, then they will still be on the stairs in your save, we intend to add a a new spell that will allow you to carry/move Skylets to clear the blockage).