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Auto-Aim, Ability FIlter, New Reward Screen

[h3]"slime luv confeti! luk laik puny human badi partz C:"[/h3]
What's going on, all.


Konfa Games here. In this update, we've finally added a feature many of you have requested. Along with it come QoL changes, balance tweaks, and the REAL version of the reward screen. Here we go.

[h3]๐ŸŽฎ Controls ๐ŸŽฎ[/h3]
We've added an option to toggle automatic aiming on and off. Hold down the R key (โŒจ๏ธ keyboard) / right stick (๐ŸŽฎโ€‹ controller) to switch between the automatic and manual aiming modes. Enjoy, you filthy casuals.



[h3]๐Ÿƒ UI ๐Ÿƒ[/h3]
Now, you can easily find that ability you're looking for by filtering cards by tags.



[h3]๐ŸŽจ Visuals ๐ŸŽจ[/h3]
The reward screen that shows new ability cards you've just unlocked is now so much prettier and flashierโ€”just like we promised! โœจ๐Ÿฅฐ๐ŸŽ€๐ŸŽ‰ See the GIF at the top of this post.


[h3]โš–๏ธ Minor Balance Changes โš–๏ธ[/h3]
This mainly concerns some enemies on some levels. Let's not delve too deeply into details, but if something seemed to you like it seemed, maybe it didn't seem to you after all.

[hr][/hr]
Next on our agenda: rolling out abilities for bosses (sorry that we didn't include them in this updateโ€”ran into some minor complications and the lack of time.) After that, we'll keep going according to our Roadmap. Stay tuned for updates. Piece.

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